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326 results about "Graphics library" patented technology

Real-time spatial positioning method for mobile monitoring target in geographical scene

The invention discloses a real-time spatial positioning method for a mobile monitoring target in a geographical scene, which aims at solving the problems of great difficulty, time consumption and the like due to the fact that spatial positioning of a target in a video monitoring system requires artificial interpretation. The method comprises the steps of adopting a three-dimensional scene modeling technology, constructing a three-dimensional virtual geographical scene virtual imaging and a target spatial positioning computing system, rendering the existing high-precision digital elevation model or a three-dimensional scene model of a monitoring area, generating a three-dimensional virtual scene, setting parameters such as positions, postures and focal distances of cameras in a shooting process of each video image as virtual camera parameters in the scene according to a consistency relation between OpenGL (Open Graphics Library) perspective imaging and a photogrammetric principle, generating a simulated image, and reversely deducing three-dimensional geographic coordinates of the target according to consistency of the video image and the simulated image, and a reverse process of the perspective imaging. According to the real-time spatial positioning method, the quick positioning of a field mobile target can be achieved by utilizing a video monitoring image in a wide-range geographic environment.
Owner:FUZHOU SILVISCENE INFORMATION TECH CO LTD

Graphics Processing Apparatus, Graphics Library Module And Graphics Processing Method

There is provided a graphics processing system that includes a main processing unit and a graphics processing unit (GPU). The main processing unit puts rendering commands generated using a graphics library in the queue of a command buffer in a main memory. In this process, the library function offered by the graphics library is converted into the rendering commands, without any rendering attributes retained in the library. The GPU reads and executes the rendering commands stacked in the command buffer, and generates rendering data in a frame buffer.
Owner:SONY COMPUTER ENTERTAINMENT INC

Graphics Processing Apparatus

There is provided a graphics processing system that includes a main processing unit and a graphics processing unit (GPU). The main processing unit puts rendering commands generated using a graphics library in the queue of a command buffer in a main memory. In this process, the library function offered by the graphics library is converted into the rendering commands, without any rendering attributes retained in the library. The GPU reads and executes the rendering commands stacked in the command buffer, and generates rendering data in a frame buffer.
Owner:SONY COMPUTER ENTERTAINMENT INC

System and method for implementing playback of panoramic video on mobile device

The invention relates to a method and system for implementing playback of a panoramic video on a mobile device. The method comprises the steps of after sensing that a user acquires a selected video image by a trigger operation on a video application, creating a three-dimensional sphere in a virtual environment by using an OpenGL ES (Open Graphics Library for Embedded System); placing a camera in the three-dimensional world inside the sphere; executing a video acquiring and converting step, i.e. reading the video image at a preset speed, acquiring each frame of video image and converting the video image into texture information; executing a texture information mapping step, i.e. mapping the texture information obtained by conversion into the sphere; executing a view angle calculating step, i.e. according to a rotating angle and a camera view angle of the three-dimensional sphere, carrying out quaternion matrix calculation to obtain an actually displayed image matrix; and repeating the video acquiring and converting step, the texture information mapping step and the view angle calculating step, and acquiring a panoramic video image. Therefore, 360-degree panoramic video playback on the mobile device is implemented, and a video viewing effect is improved.
Owner:LETV INFORMATION TECH BEIJING

Video frame rendering method and device

The embodiment of the invention discloses a video frame rendering method and a video frame rendering device. The video frame rendering method comprises the following steps: receiving a rendering instruction of a user and a to-be-rendered video frame; analyzing the rendering instruction, and determining special effects corresponding to the video frame and an action time interval of each special effect; extracting the identifier information of the determined special effects, and determining GLSL (open graphics library shading language) programs corresponding to the special effects, wherein each special effect corresponds to one GLSL program; respectively judging whether each special effect corresponding to the video frame meets a preset rule according to the action time interval of each special effect and the extracted identifier information of each special effect; combining the GLSL programs corresponding to the special effects which meet the preset rule to obtain a combined GLSL program; executing the combined GLSL program and the GLSL programs corresponding to the special effects which do not meet the preset rule to obtain a rendered special-effect frame. According to the technical scheme, the execution frequency of the GLSL programs is reduced, and the transfer frequency of repeating data is reduced, so that the rendering efficiency is improved.
Owner:BEIJING QIYI CENTURY SCI & TECH CO LTD

Image generating apparatus, image generating method, and computer program

An image generating apparatus (1) is provided with: a drawing application processor (11) for indicating a drawing device (13) to generate a 3D image; and a graphics library (12). The drawing application processor separates information to generate the image into coordinate transformation information and drawing object information and generates both with two independent generating devices respectively, and the graphics library stores and manages these information. The drawing device generates the 3D image on the basis of these stored and managed information and outputs it to a display device. The drawing object information is prepared for a broader area than the area of a field of view corresponding to the 3D image to be displayed this time.
Owner:PIONEER CORP

Method for fast zooming two-dimensional seismic image based on GPU (graphic processing unit)

The invention discloses a method for fast zooming a two-dimensional seismic image based on a GPU (graphic processing unit). The method comprises the following steps of: introducing a GPU-accelerated bicubic interpolation algorithm into an seismic color image zooming application so as to improve the zooming and interaction effects; introducing a CUDA (Compute Unified Device Architecture) and openGL (Open Graphics Library) interoperation technology into the color image zooming application so as to accelerate the display of the zoomed color image; and applying a data segmentation technology into the seismic profile color image display so as to solve the display and zooming problems of mass seismic profile data. The method disclosed by the invention has the characteristics of optimal bicubic interpolation effect, freeness from mosaics and smoothness for edge transition, fast zooming speed and capability of ensuring the real-time zooming of mass data. According to the method disclosed by the invention, the memory restriction of the adopted algorithm is much less than that of normal bicubic interpolation, so that the method is suitable for processing seismic profile images with mass data.
Owner:UNIV OF ELECTRONIC SCI & TECH OF CHINA

Digital virtual-real interaction system and digital virtual-real interaction method

The invention discloses a digital virtual-real interaction system and a digital virtual-real interaction method. The digital virtual-real interaction system comprises a gesture acquisition device, a processing device and a display device. The digital virtual-real interaction method includes the steps of (1) tracking and capturing motion track of user's fingertip acquired by a camera, (2) drawing a track curve on a display in real time or displaying or recording of the track of the user's fingertip through a touch screen, (3) extracting a profile formed by the motion track, detecting the shape of the profile and giving semantics, (4) building a three-dimensional model base and managing three-dimensional models in a graphics library according to the semantics, (5) retrieving the three-dimensional model base according to the semantics of the hand-drawing track of the user, loading the corresponding three-dimensional models and displaying a three-dimensional virtual environment, and (6) performing dynamic interaction among the user, the three-dimensional model and the virtual environment so as to realize digital virtual-real interaction. The digital virtual-real interaction system and the digital virtual-real interaction method are adaptable to application fields of digital entertainment, virtual design, virtual-real interaction, virtual teaching and the like.
Owner:QINGDAO UNIV OF SCI & TECH

Three-dimensional reconstruction method based on meteorological radar base data

InactiveCN102855658AIntuitive data display methodDetermining the rate of descent3D-image rendering3D modellingData displayGraphics
The invention relates to the meteorological field. In order to improve the intuitiveness of meteorological data, the inside structure of a monomer is reproduced by aid of two-dimensional image information through certain three-dimensional visualization algorithm and enabled to be three-dimensional, and potential information of meteorological radar base data is excavated to the maximum so as to provide an initiative data display mode and relevant meteorological features for meteorological research activities. According to the technical scheme of a three-dimensional reconstruction method based on the meteorological radar base data, the method includes the following steps: (1) extraction and sampling of fault contour lines, which include binaryzation processing on images, performance on boundary smooth denoising through opening operation, small area removal through zone marking, and boundary tracking for boundary extraction and chord sampling for boundary sampling; (2) three-dimensional modeling of the monomer, which includes contour correspondence between faults, contour splice between the faults, interpolation and furcation processing between the faults; and (3) three-dimensional rendering and display based on an open graphics library (GL). The method is mainly applied to the meteorological field.
Owner:TIANJIN UNIV

Universal cockpit display management system and method for developing corresponding display and control systems

The invention discloses a universal cockpit display management system. The universal cockpit display management system comprises a universal computer calculation module which runs the following program modules of: a file conversion module, a definition file parsing module, a run-time command processing module, an interactive event management module, an icon management module, a built-in icon library module, an extension icon library module, a system configuration information management module, an exception management module, an extension icon management module, a hardware interface layer and an OpenGL (Open Graphics Library) icon display library; and the universal cockpit display management system is a universal display system which supports ARINC 661 (Aeronautical Radio Incorporated 661) standard, supports the extension of user-defined icons and supports the display application of Various types of civilian and military aircrafts. According to the invention, the problems of lower reusability, difficulty in extension and high cost for certification of the traditional domestic airborne display software, are solved, the reusability and the extensibility of the airborne display software are improved, and the cost for verification and development of systems is effectively lowered.
Owner:CHINESE AERONAUTICAL RADIO ELECTRONICS RES INST

Image rendering method, device and equipment and storage medium

The embodiment of the invention discloses an image rendering method, device and equipment and a storage medium. The method includes the steps: acquiring graphics card information of current terminal equipment, and determining an adaptive graphics library corresponding to the current terminal equipment according to the graphics card information, wherein the adaptive graphics library includes an open graphics library OpenGL or an embedded open graphics library OpenGLES; determining a preset shader script source code corresponding to the adaptive graphics library according to the graphic libraryidentifier of the adaptive graphics library, and calling the preset shader script source code according to the to-be-rendered data to obtain a target rendered image; outputting the target rendered image based on the adaptive graphics library to complete image rendering. Through the above technical scheme, the image rendering is more accurate and smooth, so that an application program can be applied to more non-mobile terminals, and the user experience of the application program is improved.
Owner:WUHAN DOUYU NETWORK TECH CO LTD

Dynamic distribution automation terminal layout optimization planning method taking reliability and economic cost of power supply into account

The present invention is a dynamic planning method for power distribution automation terminal layout optimization considering power supply reliability and economic cost. Fault indicators, voltage time type terminals, and voltage and current type terminals are installed on overhead lines, and fault indicators, voltage and current type terminals are installed on cables. For the two-remote terminal and the three-remote terminal, determine the fault impact mode according to the type of automation terminal, divide the regional nodes of the distribution grid with the switch as the boundary, and use the annual average failure time of the user as the index to evaluate the reliability of the power supply. The dynamic programming model of distribution automation terminal layout optimization with fault outage time as the optimization goal and the total investment as the optimization goal is programmed using JAVA language, the distribution network data is read from the XML file, and the distribution network area is divided with the switch as the boundary The nodes use the open source graphics library JGraphT to store the topology information of the distribution network, and call the general algebraic modeling system GAMS to solve the optimization model of each stage. The chosen solver is BARON.
Owner:SOUTH CHINA UNIV OF TECH +1

Data transmission device applied to Web3D (Three-dimensional) and method

ActiveCN102316161ATo achieve integrated useMaximize application valueMultiprogramming arrangementsTransmissionThe InternetData interface
The invention relates to a data transmission device applied to Web3D (Three-dimensional), in particular to a device for transmitting data with the Internet. The data transmission device comprises a request judging device, a scene data reading device, a data conversion device and an interface mapping device, wherein the request judging device is used for judging the position of data requested by a client, and resolving position information such as a server where the data are positioned, a scope and the like; the scene data reading device is used for reading various types of three-dimensional objects in different scenes and converting object data into an XML (Extensive Makeup Language) encapsulating structure; the data converting device is used for converting the object data among the XML encapsulating structure, an SOAP (Simple Object Access Protocol) encapsulating structure and a JSON (JavaScript Serialized Object Notation) encapsulating structure; and the interface mapping device is used for establishing a corresponding mapping relation between data interfaces in a JavaScript module and an OpenGL module, and transmitting response data of a server end to a local OpenGL graphics library. According to the method and the device, integrated utilization of Web3D application and other application systems is realized, and data sharing, information management and maintenance and the like are achieved. The invention further provides a data control method applying the data transmission device.
Owner:北京华电万通科技有限公司

A GPU service redirection system and method based on cloud and terminal GPU fusion

ActiveCN109582425ALower latencySmooth and consistent experienceResource allocationTransmissionGraphicsResource utilization
The invention relates to the technical field of computers. The invention discloses a GPU service redirection system and method based on cloud and terminal GPU fusion. A redirection module is deployedin a virtual machine on a cloud computing server; a scheduling module is deployed on the cloud scheduling server; The method comprises the following steps: deploying a service module on a cloud computing server configured with a GPU; and deploying a service module and a window management module on the terminal computer, and redirecting a graphics library API called by the virtual machine to a cloud computing server or the terminal computer configured with a GPU according to a fusion scheduling rule to provide GPU acceleration support for graphic intensive applications running in the virtual machine. According to the invention, the unification and sharing concept of the cloud and the terminal GPU is utilized; According to the GPU redirection technology, the GPU resource scheduling strategyand the application window and cloud desktop fusion method, effective and low-cost graph acceleration support is provided for a cloud desktop solution, the computing load of a cloud server is reduced,and the resource utilization rate of a display card of a terminal computer is increased.
Owner:SUN YAT SEN UNIV

Texture arrays in a graphics library

One embodiment of the invention sets forth a method for storing graphics data in a texture array in a local memory coupled to a graphics processing unit. The method includes the steps of specifying the texture array as a target in the local memory, and loading a first block of texture maps into the texture array, wherein each texture map in the first block has a first resolution and corresponds to a different slice of the texture array. One advantage of the disclosed method is that a complete block of texture images may be loaded into a texture array using a single API call. Thus, compared to prior art systems, where a texture array must be loaded one image for one slice of the array at a time, the disclosed method increases the efficiency of using arrays of texture maps for graphics processing operations.
Owner:NVIDIA CORP

Three-dimensional photographing method and system based on OpenGL ES (Open Graphics Library for Embedded System)

The invention discloses a three-dimensional photographing method based on an OpenGL ES (Open Graphics Library for Embedded System). The three-dimensional photographing method comprises the following steps: S01, constructing a three-dimensional model geometric body by utilizing modeling software, and storing the three-dimensional model geometric body into a storage device of mobile equipment; S02, obtaining a video image by utilizing a camera of the mobile equipment; positioning the position of a human face through a human face identification and tracking method, so as to obtain video image data; S03, analyzing the three-dimensional model geometric body by utilizing a central processing unit of the mobile equipment, so as to obtain analyzed data; S04, drawing a three-dimensional model by utilizing the analyzed data through the OpenGL ES; S05, mixing the video image data and the three-dimensional model by utilizing an OpenGL ES mixing mode, and finally rendering a final scene with the three-dimensional model; S06, displaying the final scene to a user through a display device of the mobile equipment. According to the three-dimensional photographing method disclosed by the invention, a figure in a video and a virtual three-dimensional object are combined to be displayed together, so that the interestingness of photographing is increased, a responding speed is rapid and the rendering efficiency is high.
Owner:CHENDU PINGUO TECH
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