The invention relates to a
system capable of realizing immersive
virtual reality across mobile platforms. A
DirectX3D rendering technology is adopted to perform
distortion correction and
distortion scale on images rendered by virtual three-dimensional scenes via a Pixel
Shader, the images are segmented and drawn on left-eye and right-eye screens of HMD equipment, and a refresh frequency of more than 60 frames per second is kept; position information and facing information of the HMD equipment are acquired from a sensor and used for
head tracking, and coordinate and rotating
quaternion information are fed back to an application program via a message interface; and interaction between a
client end and a
server end is realized by adopting a
wireless communication technology. The
system provided by the invention has the advantages that one product only needs to be developed for once, reality is enhanced, virtual objects not existing in the real environment are generated via a computer graphic technology and a
visualization technology, the virtual objects are accurately 'placed' in the real environment via the sensing technology and are integrally mixed with the real environment by the aid of displaying equipment.