The invention discloses a depth integration and curved-surface evolution based multi-viewpoint three-dimensional
reconstruction method. The method comprises the following steps: firstly, calibrating a
camera array consisting of depth cameras and visible light cameras, projecting depth maps obtained by the depth cameras to a viewpoint in the array by using calibration parameters so as to obtain an initial
depth map of the viewpoint, and then obtaining an initial depth curved-surface according to the initial
depth map; secondary, defining a curved-surface evolution based energy function, wherein the definition of the energy function comprises the
color consistency cost of a plurality of cameras, and the uncertainty and curved-surface
smoothing items of the initial depth curved-surface; and finally, driving the depth curved-surface evolution through convexification and minimization on the energy function so as to obtain a final depth curved-surface, namely, three-dimensional scene information. According to the invention, the initial depth information and the
color consistency cost of a plurality of cameras are simultaneously fused, therefore, the method is a three-dimensional
reconstruction method by which scene space information can be effectively obtained, and can meet various application requirements in three-dimensional televisions, virtual realities and the like.