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36 results about "Transparency (graphic)" patented technology

Transparency is possible in a number of graphics file formats. The term transparency is used in various ways by different people, but at its simplest there is "full transparency" i.e. something that is completely invisible. Only part of a graphic should be fully transparent, or there would be nothing to see. More complex is "partial transparency" or "translucency" where the effect is achieved that a graphic is partially transparent in the same way as colored glass. Since ultimately a printed page or computer or television screen can only be one color at a point, partial transparency is always simulated at some level by mixing colors. There are many different ways to mix colors, so in some cases transparency is ambiguous.

Antialiasing compositing in graphic object rendering

Disclosed is an imaging engine system (699) generally intended for the reproduction of graphical object images using apparatus having limited computing resources, such as so-called “thin clients”. Numerous developments of traditional image processing and rendering enable high quality image generation. One such development takes advantage of temporal coherence between one frame in an animation sequence and the succeeding frame. In particular, there will often be some edges (233, 235) of graphical objects that remain “static” across several contiguous frames. One example of this includes those edges used to draw image background detail. Another development performs antialiasing during scan line rendering of a graphic object image where sub-pixel resolution coverage bit-masks (A-buffers 29-34) are generated for a limited number of scan lines at a time. Preferably the A-buffers are generated for only one pixel at a time. Another development relates to rendering a scan line of a graphic object image in a scan line renderer for a span of pixels lying between two x-order consecutive edges intersecting the scan line. For the span of pixels, this development maintains a subset of depths present in the rendering, the subset being those depths that are present on the span and being maintained in depth order (590) and subject to removal of depths where the corresponding depth is no longer active. In another development a compositing stack (6101-6107) of image layers to be rendered in a raster scan fashion is simplified. Rendering is operable over a run of two or more pixels within which a relationship between graphical objects contributing to the layers does not change. The layers are first divided into groups (6110, 6112, 6114), with each group being separated by a layer having variable transparency (6111, 6113). For a top one of the groups, layers having constant color in the run are reduced to a single equivalent color (6115, 6116, 6117) having an associated accumulated contribution. Many other developments are disclosed.
Owner:CANON KK

Displaying transparency characteristic aids

A method, system and program for displaying transparency characteristic aids are provided. A user interface is displayed comprising at least one displayable object within a display area controlled by a computer system. Responsive to an initiating event, placing a transparency characteristic aid within the display area in association with the initiating event, such that the at least one displayable object is not obscured by the transparency characteristic aid. The transparency resource aid may indicate resource usage of hardware, software, and graphical characteristics.
Owner:INTELLECTUAL DISCOVERY INC

System and method for non-linear magnification of images

A system for performing non-linear magnification of an image includes a graphics processing unit that runs a shader program featuring a magnification algorithm. The magnification algorithm calculates an index using a position of a pixel and the center of magnification as well as the radius of magnification. The index is used to access a Lookup Table to determine the displacement of the pixel. A magnification factor is also applied to the pixel as is a transparency factor and a border texture map to restrict pixel displacement.
Owner:VISUALYTICS

Compositing with a sub-pixel mask in graphic object rendering

Disclosed is an imaging engine system (699) generally intended for the reproduction of graphical object images using apparatus having limited computing resources, such as so-called “thin clients”. Numerous developments of traditional image processing and rendering enable high quality image generation. One such development takes advantage of temporal coherence between one frame in an animation sequence and the succeeding frame. In particular, there will often be some edges (233, 235) of graphical objects that remain “static” across several contiguous frames. One example of this includes those edges used to draw image background detail. Another development performs antialiasing during scan line rendering of a graphic object image where sub-pixel resolution coverage bit-masks (A-buffers 29-34) are generated for a limited number of scan lines at a time. Preferably the A-buffers are generated for only one pixel at a time. Another development relates to rendering a scan line of a graphic object image in a scan line renderer for a span of pixels lying between two x-order consecutive edges intersecting the scan line. For the span of pixels, this development maintains a subset of depths present in the rendering, the subset being those depths that are present on the span and being maintained in depth order (590) and subject to removal of depths where the corresponding depth is no longer active. In another development a compositing stack (6101-6107) of image layers to be rendered in a raster scan fashion is simplified. Rendering is operable over a run of two or more pixels within which a relationship between graphical objects contributing to the layers does not change. The layers are first divided into groups (6110, 6112, 6114), with each group being separated by a layer having variable transparency (6111, 6113). For a top one of the groups, layers having constant color in the run are reduced to a single equivalent color (6115, 6116, 6117) having an associated accumulated contribution. Many other developments are disclosed.
Owner:CANON KK

Game-based drawing method and drawing device, electronic equipment and storage medium

The invention provides a game-based drawing method and drawing device, electronic equipment and a storage medium, and relates to the technical field of rendering. According to the method, a graphical user interface can be displayed through terminal equipment, the graphical user interface displays a main scene interface, the main scene interface comprises a drawing area, and the method comprises the following steps: in response to a drawing operation in the drawing area, obtaining the drawing parameter of the sampling point in the drawing track; according to the drawing parameters of the sampling points and preset chartlets, generating chartlets corresponding to the sampling points, wherein the preset chartlets are configured with preset transparency; according to the chartlets corresponding to the sampling points and the main rendering target, obtaining the drawing graph corresponding to the drawing track, wherein the main rendering target is the rendering target corresponding to the current main scene. By applying the embodiment of the invention, the drawing graph can be rendered according to the multiple chartlets corresponding to the multiple sampling points, so that the drawing graph presents a brush effect, and presentation details of the drawing can be enriched.
Owner:NETEASE (HANGZHOU) NETWORK CO LTD

Texture image transparency channel processing system in graphic system, apparatus thereof and method thereof

The invention discloses a texture image transparency channel processing system in a graphic system, an apparatus thereof and a method thereof. The texture image transparency channel processing system comprises the following parts: a compression processing apparatus used for inputting a plurality of transparency data of a texture image transparency channel, calculating and determining a quantity of different transparency values in the input transparency data, determining a diversity characteristic of the input transparency data, dynamically selecting and outputting a compression data format from a compression data structure apparatus, and compressing and outputting the input transparency data; a decompression processing apparatus used for receiving compressed transparency data, according to a data format of the compressed transparency data, and selecting different decompression modes to decompress and output the compressed transparency data. Compared with a present standard compression algorithm compression under the premise of a same compression ratio, a better compression effect is obtained in the invention.
Owner:LOONGSON TECH CORP

Transparency-conserving method to generate and blend images

A system embodying the invention includes a controlling device 110 and a set of rendering devices 120, with the effect that the controlling device 110 can distribute a set of objects to the rendering devices 120. Each rendering device 120 computes a (2D) image in response to the objects assigned to it, including computing multiple overlapping images and using a graphics processor 119 to blend those images into a resultant image. To interface with the graphics processor, each rendering device 120 spoofs the α-value with a pixel feature other than opacity (opacity is expected by the graphics processor 119), with the effect that the graphics processor 119 delivers useful α-values, while still delivering correct color values, for each pixel. This has the effect that the resultant images include transparency information sufficient to combine them using transparency blending.
Owner:NVIDIA CORP

Bullet screen area adjusting method and device

The embodiment of the invention provides a bullet screen area adjusting method and device applied to a touch terminal, the method comprises steps of when the number of the first barrages in the videolive broadcast area in a graphical user interface of the touch terminal is greater than a preset threshold value, responding to an awakening operation acting on the video live broadcast area, displaying an initial bullet screen area with transparency, wherein the initial bullet screen area comprises a plurality of adjusting controls; then responding to act on the initial bullet screen area, and / ora first adjustment operation of at least one adjustment control, determining first adjustment information corresponding to the first adjustment operation, displaying a target bullet screen area corresponding to the first adjustment information. Therefore, in the process of watching the live broadcast, when the number of the barrages in the live broadcast area is greater than the preset thresholdvalue, the user can arouse the bullet screen area through simple operation and perform personalized adjustment on the barrage area through further adjustment operation, so that personalized adjustmentof the bullet screen area is realized, the adjustment process is simple, and the degree of freedom is high.
Owner:NETEASE (HANGZHOU) NETWORK CO LTD

Computer-implemented method of displaying an assembly of digitally modeled objects revealing hidden objects

A computer-implemented method of displaying an assembly of digitally modeled objects revealing hidden objects. A computer-implemented method displays an assembly of digitally modeled objects in a three-dimensional scene, by the steps of: defining at least one object of the assembly as being revealable; generating a graphical representation of the assembly wherein said revealable object is located at least partially behind at least another object, called hiding object, and displaying said graphical representation; using a graphical tool selecting a region of said graphical representation of the assembly, called a revealing zone; and rendering a three-dimensional scene comprising a three-dimensional representation of the assembly wherein a portion of the revealable object located behind the hiding object and comprised within the revealing zone is shown by transparency through said hiding object. A computer program product, a non-volatile computer-readable data-storage medium and a Computer Aided Design system for carrying out such a method.
Owner:DASSAULT SYSTEMES

Picture display method and system of electronic equipment

The invention discloses a picture display method of electronic equipment. The method comprises the following steps: S10, the electronic equipment adopts a lightweight general graphics library LVGL asa graphical user interface GUI system framework, adds a decoding function of a picture in a PNG format in the LVGL system framework, and is in butt joint with a drawing interface of the LVGL system framework; S20, the electronic equipment changes the picture into a transparent PNG8 format, stores the picture as an array data structure of a C language, and stores the array data structure into the electronic equipment as a part of system firmware; and S30, the electronic equipment decodes the picture with the transparency in the PNG8 format and displays the picture on a screen of the electronicequipment line by line. The LVGL system framework has the characteristic of small code quantity, but does not support decoding of a picture in a PNG format. A PNG picture decoding function is added inthe LVGL system framework, and meanwhile, the pictures in the system firmware are stored in a PNG format, so that the storage space of the system firmware of the electronic equipment is reduced to the greatest extent. The volume of the system firmware of the electronic equipment can be reduced to the greatest extent.
Owner:ASR MICROELECTRONICS CO LTD

Control display method and device, computer equipment and storage medium

The invention discloses a control display method and device, computer equipment and a storage medium, and relates to the field of graphical user interfaces. The method comprises the following steps: displaying a graphical user interface, wherein the graphical user interface comprises a virtual character located in a virtual environment and the control; updating the display position of the virtual character on the graphical user interface along with the activity of the virtual character in the virtual environment; in response to the fact that the control shields the display position, increasing the transparency of the control. According to the method and the device, the user can observe the virtual character shielded by the control, and the dynamic change of the transparency of the control can attract the attention of the user, so that the user does not miss important information.
Owner:TENCENT TECH (SHENZHEN) CO LTD

Model blanking method and device, storage medium and electronic equipment

The invention relates to the technical field of information display and particularly relates to a model blanking method and device, a computer readable storage medium and electronic equipment. The method comprises steps that a graphical user interface is provided through terminal equipment, the graphical user interface comprises a game picture provided at least partially through a virtual camera,the game picture comprises at least part of a game model and at least part of a virtual object, an initial game model is obtained, and the initial game model comprises a blankable model and an entitymodel; and transparency of the blankable model shielding the virtual object is controlled and adjusted according to the position information of the virtual camera, the position information of the virtual object and the position information of the blanking model. The method is advantaged in that whether the blankable model shields the virtual object or not can be accurately judged, so transparencyof the blankable model is adjusted, the visual effect of a user is improved, and user experience is improved.
Owner:NETEASE (HANGZHOU) NETWORK CO LTD

Post-processing method and device for graphic segment

The invention discloses a post-processing method and device for a graphic segment. The method comprises the following steps: obtaining a processing message for post-processing a source fragment, the source fragment being a graphic fragment needing post-processing; based on the processing message, judging whether a post-processing system starts a cutting test module or not, wherein the post-processing system is used for post-processing the source fragment; and when the post-processing system does not start the cutting test module, inputting the source fragment into the transparency test module, the template test module and the depth test module at the same time, and performing a transparency test, a template test and a depth test on the source fragment in parallel based on the start states of the transparency test module, the template test module and the depth test module. According to the invention, the technical problem that the pixel output rate of the GPU is relatively low due to relatively low post-processing efficiency of the graphic segment in the prior art is solved.
Owner:HUAXIA GENERAL PROCESSOR TECH INC

Graphics tile compositing control

A graphics processing apparatus (2) performs tile based compositing operations. Tile metadata includes flag data (tfd), such as transparency and / or intensity flag data, indicating whether a given input graphics tile make less than a predetermined first threshold level of contribution or more than a second predetermined threshold level of contribution to a corresponding output graphics tile. For example, if an input graphics tile is transparent, then its reading from a memory (6) and / or subsequent processing may be suppressed. If a given input graphics tile is opaque, then any underlying input graphics tiles were are obscured may have their reading and / or further processing suppressed.
Owner:ARM LTD

Under-screen optical fingerprint interaction method and device and computer readable storage medium

The invention discloses an under-screen optical fingerprint interaction method and device and a computer readable storage medium, and the method comprises the steps: adding and drawing a corresponding mask layer in a current application according to the transparency determined by a relation curve; detecting whether the mask layer is contained in a graphic data synthesis service of the system, and when the mask layer exists and the highlight mode is not started, continuing to synthesize the mask layer after blocking for a preset time so as to enable the highlight mode and the mask layer to take effect on a screen at the same time; and when the mask layer does not exist and the highlight mode is started, closing the highlight mode, and starting to synthesize the mask layer after the preset time is blocked, so that the highlight mode and the mask layer simultaneously lose efficacy on the screen. According to the method and the device, a humanized under-screen optical fingerprint interaction scheme is realized, the problem of flicker lagging in a global highlight mode is avoided, the fluency and the visual impression of under-screen optical fingerprint interaction are improved, and the use experience of a user is enhanced.
Owner:NUBIA TECHNOLOGY CO LTD
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