Patents
Literature
Hiro is an intelligent assistant for R&D personnel, combined with Patent DNA, to facilitate innovative research.
Hiro

744 results about "Game interface" patented technology

A 'game interface' is simply a interface between the game and something else (typically, a player). In an electronic game, people typically think of the interface as the visual components on a screen that we read (HUDs, avatars, text, etc) and the visual areas we interact with (characters we move, buttons we press, etc).

Determination of controller three-dimensional location using image analysis and ultrasonic communication

Game interface tracks the position of one or more game controllers in 3-dimensional space using hybrid video capture and ultrasonic tracking system. The captured video information is used to identify a horizontal and vertical position for each controller within a capture area. The ultrasonic tracking system analyzes sound communications to determine the distances between the game system and each controller and to determine the distances among the controllers. The distances are then analyzed by the game interface to calculate the depths within the capture area for each controller.
Owner:SONY INTERACTIVE ENTRTAINMENT LLC

Game control method and device

The invention discloses a game control method and device. The method comprises the following steps that 1, whether set operation switching signals are received in a game interface or not is detected, and the step 2 is executed if yes; 2, a direction control part for controlling a game character to move is replaced by a view angle control part, the response is made to operation for moving a game scene by a player through the view angle control part, and the game scene under the current view angle is displayed on the game interface in real time, wherein the position of the game character is kept unchanged when the view angle control part is used for moving the game scene and a scene view angle; 3, whether operation switching signals are received again in the game interface or not is detected, if yes, the current game scene is switched back to the game scene where the game character is located, and the view angle control part is replaced by the direction control part. The player can explore and check a map more easily and conveniently, and can focus on core operation without being disturbed by redundant information.
Owner:NETEASE (HANGZHOU) NETWORK CO LTD

Determination of controller three-dimensional location using image analysis and ultrasonic communication

Game interface tracks the position of one or more game controllers in 3-dimensional space using hybrid video capture and ultrasonic tracking system. The captured video information is used to identify a horizontal and vertical position for each controller within a capture area. The ultrasonic tracking system analyzes sound communications to determine the distances between the game system and each controller and to determine the distances among the controllers. The distances are then analyzed by the game interface to calculate the depths within the capture area for each controller.
Owner:SONY INTERACTIVE ENTRTAINMENT LLC

Online social media game

An online game is provided in which game participants select videos to play to other game participants. The game presents a virtual social venue including a virtual video screen positioned in front of a virtual audience. The virtual audience is populated with representations of game participants visible to all, creating the ambience of a live event. Mechanisms are provided to incentivize the selection of entertaining and captivating videos. Game participants register their approval or disapproval of the video content through a social feedback tool. The game interface monitors the collective feedback of game participants and simulates a crowd response consistent with the participants' feedback.
Owner:ONSET VI +1

Method for portable phones to control computers

The present invention relates to a method for portable phones to control computers, comprising the steps of: the portable phone entering into the mouse mode after connecting with the computer; controlling the computer to open game menus and select a game through the touch screen of the portable phone; the computer transmitting the set game interface to the portable phone to allow keys to be displayed on the touch screen. Once the game is started, if there is any touch upon the keys on the touch screen, the portable phone will transmit the signals of control keys that correspond to the internal settings of operation in the game. When the portable phone is moved or picks up voices, the G sensor or recording module will transmit signals of the sensed or acquired data to the computer, which will compare these signals with the gesture database, angle-acceleration database or voice recognition database of the voice recognition module, and will transmit the signals of control keys resulting from comparison to the game to make it act accordingly. In this way, the portable phone will be able to exercise wireless and touch-based control over games, achieving the purposes of improved convenience and reduced cost.
Owner:AIBELIVE

Mobile phone game interface

Systems, apparatus and methods for enabling a mobile station to control a virtual world being executed on a console system are described. The method can include establishing a communication link between the mobile station and a console system, identifying user interface characteristics of the mobile station, and providing a game controller application to the mobile station, the game controller application being based on the identified user interface characteristics and configured to transform user interface inputs into game controller commands. The method can further include receiving signals containing data representing the game controller commands from the mobile station over the communication link and determining game results based on the received game controller commands. In one aspect, the system includes a controller application server storing multiple game controller applications for mobile stations characterized by different user interfaces.
Owner:SONY COMPUTER ENTERTAINMENT INC

Result interface display method and device

The invention discloses a result interface display method and device, and belongs to the technical field of terminals. The method comprises the steps that in the game running process, the tag information at a current game stage is generated according to the operation result at the current game stage, and the tag information comprises result information and game stage identifications; auxiliary operation options at the current game stage are acquired according to the result information and the game stage identifications, and the auxiliary operation options are used for jumping to corresponding auxiliary operation pages when being triggered by a user; the auxiliary operation options are displayed based on a result interface corresponding to the current game stage. According to the result interface display method and device, the auxiliary operation options are displayed on the result interface according to the result information and the game stage identifications, distinguishing result interface display is achieved based on different result information and game stage identifications, more effective service is provided, the user does not need to jump out of a game interface to inquire corresponding information, and the bounce rate is lowered.
Owner:TENCENT TECH (SHENZHEN) CO LTD

Method and device for using Bluetooth gamepad to simulate intelligent terminal touch screen to control game

The invention relates to a method and device for using a Bluetooth gamepad to simulate an intelligent terminal touch screen to control a game. The method for using the Bluetooth gamepad to simulate the intelligent terminal touch screen to control the game includes the steps of (1) recognizing coordinate values of touch screen game control key positions in a game interface, (2) displaying a virtual Bluetooth gamepad wireframe on the game interface after receiving a setting order generated when a user triggers a setting key of the Bluetooth gamepad, (3) building a mapping relation between virtual key positions in the virtual Bluetooth gamepad wireframe and the touch screen game control key positions which are dragged by the user to a corresponding virtual key position range, (4) enabling the virtual Bluetooth gamepad wireframe to quit the game interface after receiving a determination order generated when the user triggers an enter key of the Bluetooth gamepad, and (5) analyzing coordinate values of the touch screen game control key positions according to the mapping relation in a database after receiving a control signal generated when the user triggers a game key of the Bluetooth gamepad, and carrying out control on the game. The method for using the Bluetooth gamepad to simulate the intelligent terminal touch screen to control the game enables the game which only can be controlled through the touch screen to be played through the Bluetooth gamepad.
Owner:深圳市时讯互联科技有限公司

Game manipulation method and device

InactiveCN106512406AImprove gaming experienceAvoid the problem of single game operation modeVideo gamesGame playerOperation mode
The invention discloses a game manipulation method and a game manipulation device. The game manipulation method includes: monitoring first touch control operation of a game player for skill controls on a game interface, screening out a game objective according to predetermined criteria and rendering corresponding identification information on a first predetermined position under triggering of the first touch control operation, and generating and rendering a target selection control on a second predetermined position; continuously monitoring second touch control operation of the game player for the target selection control, and performing real-time adjustment on at least one of following display parameters: an acting selection unit of the second touch control operation, a corresponding game objective of the acting selection unit of the second touch control operation and identification information of the corresponding game objective of the acting selection unit of the second touch control operation; monitoring third touch control operation of the game player, and confirming and implementing operation on the game objectives according to the third touch control operation. Accordingly, the problem that game operation modes are single, caused due to the fact that the game objectives can not be specifically selected, can be solved.
Owner:NETEASE (HANGZHOU) NETWORK CO LTD

Apparatus and method for using a dedicated game interface on a wireless communication device with projector capability

Apparatuses and methods are disclosed for a game interface on a wireless communication device with projector capability. In one example, an apparatus has an integrated projector lens on a casing of a wireless communication device and a dedicated game interface with a directional control and a fire button. In another example, an apparatus has a dedicated game interface with at least one directional control, a fire button, and a projector body with a projector lens which can extend from, retract to, or dock with a casing of a wireless communication device. Furthermore, this apparatus may include a novel hardware and / or software module which can invert, adjust, and / or re-orient a desired image before a corrected orientation of the desired image is projected from the integrated projector lens, depending on frontal, rear, or another surface usage of the wireless communication device by the user.
Owner:KIM CHRISTINE HANA

Materialized mapping method of touch screen virtual key and touch screen game mobile phone using same

The invention discloses a materialized mapping method of a touch screen virtual key and a touch screen game mobile phone using the same. The method is realized by using the following steps of: a, opening a game interface of a touch screen intelligent mobile phone; b, displaying a preset virtual key on the touch screen; c, pressing down an outgoing call key of a mapping area key, displaying the mapping area key corresponding to a physical key on the touch screen, wherein the mapping area key has the same function as the corresponding physical key; and d, dragging the mapping area key to the virtual key of which a user wants to realize physical key function by using a touch object and realizing the function of the virtual key provided by the game which is controlled by the physical key. By using the materialized mapping method, the mapping area key of the physical key is convenient to drag to be overlapped with the virtual key of the game itself so as to correspond to an existing game; and the control of the game is realized without modifying the non-dedicated game.
Owner:陈文博

System and method for band promotion

Embodiments of the disclosure provide a game including a puzzle game interface pre-populated with alphanumeric characters or symbols, wherein interacting with the pre-populated alphanumeric characters or symbols of the puzzle game interface provides brand promotion.
Owner:BRAND NEW GAME

Method for controlling behavior of game role

The present invention discloses a method for controlling behavior of a game role. The method comprises: constructing a spatial Cartesian coordinate system by using a predetermined point in a game interface on a screen as an origin, wherein a plane defined by an X-axis and a Y-axis is parallel to the screen, and a Z-axis is perpendicular to the screen; based on the spatial Cartesian coordinate system, constructing a virtual three-axis joystick by using the origin as a central point, wherein coordinates of a control point when a user performs a touch operation are input as variables of an X-axis and a Y-axis of the virtual three-axis joystick, and a touch pressure is input as a variable of a Z-axis; when a game is running, acquiring the coordinates of the control point and a touch pressure value in a touch signal when the user operates the virtual three-axis joystick, and calculating an offset of the control point relative to the central point; and controlling a role to conduct corresponding behavior according to the offset and the touch pressure value. According to the method for controlling behavior of a game role provided by the present invention, by imparting the touch screen pressure value to the Z-axis, a virtual remote control of the three axes is constructed; and by outputting the pressure value as the control signal, different functions of the role is controlled, so that under the premise of not increasing the number of the virtual joystick or adding the complexity of the operation, more control to the role is achieved.
Owner:NETEASE (HANGZHOU) NETWORK CO LTD

Universal game interface behavior control system

The invention discloses a universal game interface behavior control system, which comprises a interface behavior description module that is used for providing related datum of interface property and interface behavior of storage and custom edit, an interface configuration file generator that is used for parameterizing the related datum of the interface property and the interface behavior of the interface behavior description module and packaging the related datum thereof into configuration files, an interface object loader that is used for creating a new interface object, loading and storing data resources and analyzing the configuration files, an interface data processor that is used for identifying and classifying the data resources and recording related interface behaviors, and an interface manager that is used for managing all interface behaviors. According to the invention, the beneficial effects are that the resources, the logic and the datum are separated; the structure is simplified; the development complexity level is greatly reduced; the repeatability of code is decreased; and at the same time, the interface behaviors are shown on a data sheet, so the interface behaviors can be modified by a person who can't understand a program.
Owner:珠海西山居互动娱乐科技有限公司 +1

Interaction method and device for selecting target in game

The invention discloses an interaction method for selecting a target in a game. The method includes: detecting a position of an optional object in a game interface, determining optional objects located within a target recognition area as first preselected objects, and performing a first visual marking on the first preselected objects; detecting a visual field control operation acting in a visual field control area and controlling the presentation of the game scene in the game interface according to the visual field control operation so as to enable the optional objects to enter or leave the target recognition area, and generating a target selection control upon detecting a preset action of the visual field control operation; detecting a target selection operation on the target selection control, determining an optional object from the current first preselected objects as a second preselected object according to the target selection operation, and performing a second visual marking on the second preselected object; and when a preset action of the target selection operation is detected, performing a preset virtual operation on the current second preselected object. A more intelligenttarget selection method is provided.
Owner:NETEASE (HANGZHOU) NETWORK CO LTD

Game interface display method based on live broadcast, system thereof, terminal and device

The invention provides a game interface display method based on live broadcast, a system thereof, a terminal and a device. The game interface display method comprises the steps of in a live broadcastprocess, transmitting live broadcast process data to a live broadcast server by a user terminal, and transmitting first game data to a game server through the live broadcast server; obtaining second game data by the game server according to the first game data, and transmitting the second game data to the live broadcast server; obtaining the live broadcast data by the live broadcast server according to the live broadcast process data, and transmitting the live broadcast data and the second game data to the user terminal; performing front-end displaying processing of the live broadcast data andthe second game data by the user end; and performing full-screen displaying of a game interface which is combined in the live broadcast process by the user terminal according to the live broadcast data and the second game data, wherein the game interface comprises a game area and a live broadcast area, and the live broadcast area is displayed in the game area in a suspension manner. Through the technical solution, the method, the system thereof, the terminal and the device can improve game experience in the live broadcast process.
Owner:广州方硅信息技术有限公司

Interactive method and device for locking target in game

The invention discloses an interactive method and device for locking a target in a game. The method comprises the steps of determining a first position in a game interface when a preset touch operation is detected by a touch object within an effective operation range of a first operation icon, detecting a sliding touch operation of the touch object, and updating the first position according to the sliding trajectory of the touch object; in at least one optional virtual role object, determining the optional virtual role object that satisfies a preset condition in the first position as a preselection virtual role object; visually marking the preselection virtual role object to differentiate from other optional virtual role objects; locking the current preselection virtual role object as a target virtual role object for the first operation when it is detected that the touch object deviates from a touch screen. According to the interactive method and device for locking the target in the game, the technical problems that the operation is not intuitive, the operation is incoherent, the memory cost is high and the space utilization is low in the interactive method of locking the target in mobile terminal games are solved.
Owner:NETEASE (HANGZHOU) NETWORK CO LTD

Game control method and device and storage medium

The embodiment of the invention discloses a game control method and device and a storage medium. The game control method comprises the steps that vehicle-mounted equipment operates game application and displays the game interface of the game application; a control request is sent to a mobile terminal through wireless connection which is built with the mobile terminal; a control command which is sent by the mobile terminal and returned by the control request is received; based on the control command, a game of the vehicle-mounted equipment is controlled.
Owner:北京梧桐车联科技有限责任公司

Method, system, terminal and device for entering live broadcast room of game based on live broadcast

The invention provides a method, a system, a terminal and a device for entering a live broadcast room of a game based on the live broadcast, wherein the method for entering the live broadcast room comprises the following steps: a live broadcast server obtains live broadcast process data and game matching data generated by a user; the live broadcast server obtains live broadcast data and team entrydata according to the live broadcast process data and game matching data, and sends the team entry data to a user terminal; the user terminal displays the team entry on the game team interface according to the team entry data, and sends the entry selection instruction to the live broadcast server; the live broadcast server sends the live broadcast data to a user terminal according to an entry selection instruction, so that the user terminal enters a live broadcast interface to participate in game formation; when the game is in progress, the user terminal receives the game data and the live broadcast data after the fusion processing, and displays the live broadcast interface integrated with the corresponding game interface. In the above manner, the live broadcast interface of the ongoing game team can be quickly accessed.
Owner:广州方硅信息技术有限公司

Method, system, terminal and device for entering live broadcast room of game based on live broadcasting

The invention provides a method, a system, a terminal and a device for entering a live broadcasting room of a game based on live broadcasting, wherein the method comprises the following steps: a userend generates live broadcasting process data and sends the data to a live broadcasting server; the user end generates game team data and sends it to the live broadcast server; a live broadcast serverobtains that live broadcast data and the interface data according to the live broadcast process data and the game team data, and sends the interface data to a user terminal; the user terminal displaysthe barrage information including the interface on the display interface, and receives the interface selection instruction and sends it to the live broadcast server; the live broadcasting server sends the live broadcasting data to the user terminal according to the interface selection instruction so that the user terminal enters the live broadcasting interface corresponding to the live broadcasting data and participates in the formation of the game; the user end receives the live broadcast data and the game data after the fusion processing of the live broadcast server and displays the live broadcast interface integrated with the corresponding game interface. In the manner described above, the present application can quickly enter a live broadcast interface.
Owner:广州方硅信息技术有限公司

Game gesture control method, double-screen mobile terminal and computer readable storage medium

The invention discloses a game gesture control method applied to a double-screen mobile terminal which comprises a first screen and a second screen. The method includes: when the first screen displaysa game interface, detecting touch operation gesture based on preset touch areas in the first screen and the second screen in real time; when the touch operation gesture based on the preset touch areas in the first screen and / or the second screen is detected, judging whether the touch operation gesture is matched with preset touch operation gesture or not; if yes, generating a corresponding game control instruction according to the touch operation gesture; controlling a game role in the game interface to execute corresponding action according to the game control instruction. The invention further discloses the double-screen mobile terminal and a computer readable storage medium. Game control can be realized through the double screens, so that game experience of a user is improved.
Owner:NUBIA TECHNOLOGY CO LTD

Real-time voice method and device

The invention relates to the interaction technology, and especially relates to a real-time voice method and device. The real-time voice method has the steps of when a real-time voice application program is switched to operate on a background, reading the type of an application program executed by the current system; judging whether the application program executed by the current system is a game application program; if the application program executed by the current system is the game application program, generating a floating window corresponding to the real-time voice application program and displaying the floating window on the interface of the game application program for corresponding operations of a user. When the voice application program runs on the background and the game runs on the foreground, the real-time voice floating window is displayed on the game interface, so the user can complete various operations for the real-time voice function through the floating window without quitting the game manually, and convenience is provided for the user.
Owner:GUANGZHOU QUWAN NETWORK TECH CO LTD

Game virtual object control method, game virtual object control device, electronic device and readable medium

ActiveCN107126698AMeet the needs of playersMeet needsVideo gamesGraphicsGraphical user interface
The invention discloses a game virtual object control method, a game virtual object control device, an electronic device and a readable medium. The game virtual object control method includes rendering to generate a graphical user interface and at least one game virtual object on a game interface, wherein the graphical user interface comprises a virtual rocker object and a virtual key direction control object; when a touch slide operation on the virtual rocker object is detected, configuring the game virtual object to move according to the touch slide operation of the virtual rocker object until the touch slide operation of the virtual rocker object ends; when a touch operation on a direction control key is detected, configuring the game virtual object to move according to the touch operation of the direction control key until the touch operation on the direction control key ends. The game virtual object control method, the game virtual object control device, the electronic device and the readable medium have the advantages that players can select direction control modes of game characters according to the characteristics of games and different kinds of player requirements can be met.
Owner:NETEASE (HANGZHOU) NETWORK CO LTD

Interaction method and device for precisely selecting target in mobile device game and computer readable storage medium

The invention discloses an interaction method and device for precisely selecting a target in a mobile device game and a computer readable storage medium. The method comprises the following steps that preset operation, aiming at a game interface, of a touch object on a touch screen is detected, when the preset operation is detected, a cursor is displayed on the game interface, sliding touch operation of the touch object on the touch screen is detected, and the position of the cursor is updated in real time according to the sliding track of the touch object; the distances between the cursor and selectable targets in the game interface are calculated in real time, the number of the selectable targets is one or more, and when one selectable target is closest to the cursor and the distance between the selectable target and the cursor does not exceed a preset threshold range, the selectable target is set as a selected target and is distinguished from other selectable targets to be rendered; when it is detected that the touch object leaves the touch screen, a preset skill is applied to the current selected target. By means of the method, the operation convenience and precision of target selection can be improved for a player, and the interaction experience in the game process is remarkably improved.
Owner:NETEASE (HANGZHOU) NETWORK CO LTD

Method for achieving online game operation based on cloud computing

The invention provides a method for achieving online game operation based on cloud computing. The method comprises the following steps: a built-in client of a browser is started on a user terminal to build a request for WEB of a cloud service system to request a list of currently opened zones, and the list is shown for a user; speed measurement is conducted on a selected zone, and temporary identity of the current user is requested; when a speed measurement result meets the requirements, the built-in client carries the speed measurement result to request for the start of a server of a currently available game to the WEB, game image and sound and other information are sent to the built-in client, the built-in client loads the game interface sound and shows the game interface sound for the user, and the user starts the game operation; when the game is played to a pre-set level, a game application program conveys a game-off message to the WEB; a dialog box is popped up to prompt the user to download a game client, and the built-in client of the browser is disconnected with the server at the moment. Through the adoption of the method, the user can be guaranteed to smoothly enter a free-to-try game, so that the user can enter the game once.
Owner:北京千禧光年信息技术有限公司

System, method and graphic user interface for simulated gaming experience based on financial transactions

A system, method and graphic user interface for providing a user with a simulated gaming experience based on financial transactions has a gaming interface presented to a user who provides, via the gaming interface, a gaming input having a defined cost and a given set of possible returns. A purchase order is then generated on behalf of the user for a set of short-term digital options having substantially the same set of possible returns as the gaming input. When the actual return of the set of digital options of the generated purchase order becomes available, a gaming result is presented to the user via the gaming interface. The gaming result is chosen to have a payout related to the actual return of the set of digital options.
Owner:PIPSTRADE

Cloud computing-based game operating implementation method

The invention provides a cloud computing-based game operating implementation method. The game operating implementation method comprises the following steps: a built-in client side of a browser is started on a user terminal so as to send a request to the web of a cloud service system for a current open area list to be presented to the user; speed measurement is conducted on a selected area and the temporary identity of the current user is requested; when the speed measurement result meets requirements, the built-in client side carries the speed measurement result to request the web for a current available game server, a game is started, and the built-in client side loads the game interface and sound and presents the game interface and sound to the user; when the user enters the game, a download dialogue box pops up, and the user can use a bandwidth reservation to download the game if the user chooses to download the game; when the downloading and installation are completed, the current game played by the user is terminated in real time, and a local game is started. The game operating implementation method can ensure that the user can smoothly enter the game trial and enter the game in one step; a mode of downloading while playing is supported, and thus the user can play while downloading the game and then enter the local game after downloading.
Owner:北京千禧光年信息技术有限公司

Method for optimizing application display and terminal

The embodiment of the invention discloses a method for optimizing application display and a terminal. The method for optimizing application display comprises the steps: if an application receives a message, judging whether a current interface is a video playing interface or a game interface; if the current page is the video playing interface or the game interface, displaying a message prompt window so as to remind a user whether to check the message, and obtaining an instruction which the user selectively inputs on the message prompt window; if it is detected that the user chooses to view the message, displaying a video or game prompt window for reminding whether the user continues to play a video or a game, and obtaining an instruction which the user selectively inputs on the video or game prompt window; if it is detected that the user chooses to continue playing the video or the game, shrinking the video playing interface or the game interface, and loading an interface of the application. Simultaneous display of the shrunk video playing interface or the shrunk game interface and the application interface is achieved, the video or game does not need to be suspended when the application message is checked, and user experience is improved.
Owner:SHENZHEN GIONEE COMM EQUIP

Upper limb rehabilitation training robot and upper limb rehabilitation training method

ActiveCN109568082ARich rehabilitation training methodsEasy to acceptChiropractic devicesMuscle strengthDisplay device
The invention discloses an upper limb rehabilitation training robot. The upper limb rehabilitation training robot comprises a training table, wherein the training table is provided with a display device and at least one end effecter; the end effecter is used for clamping an upper limb of a patient; the end effecter is connected with a cooperative mechanical arm; the cooperative mechanical arm candrive the end effecter to move and / or the upper limb can drag the cooperative mechanical arm to move through the end effecter. The invention further discloses an upper limb rehabilitation training method which is carried out by utilizing the robot and active training or passive training can be selectively carried out; when the active training is carried out, the cooperative mechanical arm is at aflexible state; the display device is used for displaying the upper limb of the patient in a game interface of the display device; the upper limb with part of muscle strength of the patient drags thecooperative mechanical arm to move in the game interface through the end effecter, so that the active training is carried out while a game is finished; when the passive training is carried out, the cooperative mechanical arm drives the upper limb of the patient to move according to a pre-set trace through the end effecter, so that the brain function and nerve remodeling are promoted.
Owner:SHANGHAI UNIV
Who we serve
  • R&D Engineer
  • R&D Manager
  • IP Professional
Why Patsnap Eureka
  • Industry Leading Data Capabilities
  • Powerful AI technology
  • Patent DNA Extraction
Social media
Patsnap Eureka Blog
Learn More
PatSnap group products