The invention provides a method for achieving online game operation based on
cloud computing. The method comprises the following steps: a built-in
client of a browser is started on a user terminal to build a request for WEB of a cloud
service system to request a
list of currently opened zones, and the
list is shown for a user;
speed measurement is conducted on a selected zone, and temporary identity of the
current user is requested; when a
speed measurement result meets the requirements, the built-in
client carries the
speed measurement result to request for the start of a
server of a currently available game to the WEB, game image and sound and other information are sent to the built-in
client, the built-in client loads the
game interface sound and shows the
game interface sound for the user, and the user starts the game operation; when the game is played to a pre-set level, a game application program conveys a game-off message to the WEB; a
dialog box is popped up to prompt the user to download a
game client, and the built-in client of the browser is disconnected with the
server at the moment. Through the adoption of the method, the user can be guaranteed to smoothly enter a free-to-try game, so that the user can enter the game once.