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1374results about "Training adaptation" patented technology

Electronic gaming unit with virtual object input device

An electronic gambling unit for allowing a user to play a video gambling game, may generally include a virtual object input device that allows the user to make a plurality of input selections and a display unit being capable of generating color images. The electronic gambling unit may further include a currency-accepting mechanism that is capable of allowing the user to deposit a medium of currency and a controller operatively coupled to the display unit and the input device.
Owner:IGT

Accelerated Learning, Entertainment and Cognitive Therapy Using Augmented Reality Comprising Combined Haptic, Auditory, and Visual Stimulation

ActiveUS20150317910A1Effective accelerated learningEffective cognitive therapyPhysical therapies and activitiesElectrophonic musical instrumentsTouch PerceptionVisual Stimulations
An accelerated learning and rehabilitation system for teaching the performance of a musical instrument, a remotely operated system, a sport, a weapon, and for brain rehabilitation and other uses includes generating sensory cues including auditory, haptic and visual sensory cues capable of being perceived by a user. The generated sensory cues are applied to the user and are dependent on a position of at least one body member of a performer relative to a performance element of a performance object with which an event is performed. The sensory cues are effective for stimulating a various processing center of a brain of the user so that user learns how to position his body member corresponding to the position of the performer of the event. The sensory cues can include visual sensory cues effective for stimulating the visual processing center of the brain of the user. The visual sensory cues are synchronized with the other applied sensory cues so that the position of the body member of the performer is virtually visually indicated in synchronization with the other sensory cues so that the visual processing center is stimulated with a visual sensory cue in synchronization with the stimulation of other processing centers corresponding to the other sensory cues for teaching the user to perform a version of the event.
Owner:DANIELS JOHN JAMES

Lazer tag advanced

Interactive methods and apparatus for infrared (IR) tag shooting games between participants are disclosed. The apparatus includes a housing configured as an infrared transmitting and receiving toy which has an interface display, switches, and an IR device disposed within the housing for transmitting and receiving first or second data between participants. An information processor is coupled to the interface and in communication with the IR device, with the first data including tag or hit information and the second data including special attack information. The information processor and IR transmitter are able to send first IR data indicative of one or more tags or shots being fired in response to user actuation of one or more inputs, and the information processor and IR transmitter are able to send second IR data indicative of a selected special attack in response to user actuation of one or more inputs. The information processor generates a hit or tag tally upon receiving first data from IR receiver, and generates an activity upon receiving second data including a video-game or puzzle style activity on the interface display. In a further embodiment, the information processor is responsive to hit or tag tally and results of special attacks as being capable of storing gameplay experience, and the information processor may alter gameplay capabilities based on stored gameplay experience. Information processing is responsive to the stored gameplay experience for determining a level that defines operation of an IR device associated with the one or more other participants.
Owner:SHOOT THE MOON PRODUCTS II LLC

System for intelligently controlling a team of vehicles

A system collaboratively and autonomously plans and controls a team of vehicles having subsystems within an environment. The system includes a mission management component, a communication component, a payload controller component, and an automatic target recognition component. The mission management component plans and executes a mission plan of the team and plans and executes tasks of the vehicles. The communication component plans communication and networking for the team. The communication component manages quality of service for the team. The communication component directs communication subsystems for the team and for the vehicles. The payload controller component directs and executes sensor subsystems for the team and for the vehicles. The automatic target recognition component processes and fuses information from the sensor subsystems and from the vehicles for use by the mission management component.
Owner:LOCKHEED MARTIN CORP
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