A method for agile downloading and controlling regulated games in a distributed gaming
system, the games being selected from a large
library of certified games. A preferred embodiment of the method is a plug-in for the ubiquitous personal media player whereby the regulated games distributed on CD-ROM are catalogued in the media
library through a “rip-like” operation and are downloaded to the gaming machines through a “
sync-like” operation much like for downloading music, photos and movies to an iPod®. Preventing execution of non authorized games is enforced in the gaming
machine through
software restriction policy (SRP) much like digital right media (DRM) prevents listening or viewing illegal media files. Other
media content such as promotional photos, videos and audio may be downloaded and controlled through the same casino media player. A free-
text entry selection accelerator enables rapid selection of media titles, game titles and target gaming machines according to a wide range of indexed embedded information and
metadata. Operators already acquainted with downloading
media content to portable media player such as the Apple iPod®, Microsoft Zune® and other digital music players will feel immediately at ease with downloading regulated gaming content to gaming machines via the same paradigm, from a control
workstation in the central computer room or directly at any location on the floor using a mobile PC.