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152results about How to "Various ways to play" patented technology

Mahjong machine and mahjong-card stacking pushing method thereof

The invention discloses a mahjong machine and a mahjong-card stacking pushing method thereof. The mahjong machine comprises a card feeding device and a stacking pushing device. The stacking pushing device comprises a card pushing head, a card bearing table, a card stopping frame and a card storage plate; the card pushing head and the card stopping frame are located on the two adjacent sides of the card bearing table respectively, a card discharging opening of the card feeding device and the card stopping frame are located on the two opposite sides of the card bearing table respectively, the card pushing head and the card storage plate are located on the two opposite sides of the card bearing table respectively, the card feeding device is stopped to feed out a third mahjong card, and the two mahjong cards are stacked and pushed. In the technical scheme, through a same mahjong machine, it can be achieved that the three mahjong cards are stacked and pushed, the two mahjong cards can also be stacked and pushed, the universality of the stacking pushing device and the universality of the mahjong machine are improved, the mold opening cost and the manufacturing cost are reduced, the mahjong machine has more playing methods, and user experiences and the comfortable performance are better.
Owner:ZHEJIANG CHAOSHENG ELECTROMECHANICAL TECH CO LTD

Video playing method, user terminal and server

ActiveCN107094263AMatch viewing needsRich playback methodsSelective content distributionComputer terminalChannel Identifier
The embodiment of the application discloses a video playing method. A user terminal executes different playing modes aiming at different program types in the process of playing a live channel. The method disclosed by the embodiment of the application comprises the following steps: the user terminal receives an input instruction, wherein the input instruction comprises a target channel selected by a user; the user terminal sends a play request containing a channel identifier of the target channel to an EPG server; the user terminal receives a playing response containing the playing address of the target channel returned from the EPG server; the user terminal acquires the program type corresponding to the currently playing program of the target channel; and the user terminal plays the program according to the playing mode corresponding to the program type according to the playing address.
Owner:HUAWEI TECH CO LTD

Multi-thread finite state machine switching method and multi-thread finite state machine switching device based on thread pool

The invention discloses a multi-thread finite state machine switching method based on a thread pool. The method comprises the following steps of putting idle threads in the thread pool in a candidate queue and setting the threads in the queue in a blocked state; when an action task is triggered by an application program, selecting one idle thread from the candidate queue to relieve blocking, and leading the action task to the idle thread so as to obtain a task thread in a busy state; and putting the task thread in a work queue and executing a task in the work queue. With the method, the utilization rate of a CPU (Central Processing Unit) can be better increased through the optimal management of the thread pool, so that a system can run more smoothly.
Owner:GUANGDONG VTRON TECH CO LTD

Live broadcast interaction method and device based on cloud game and electronic equipment

The invention provides a live broadcast interaction method and device based on a cloud game, and electronic equipment. The method comprises the steps of receiving task data of a target task associatedwith a target game sent by an audience terminal through a game server; triggering the state change of the corresponding game element in the target game based on the task data; receiving a control instruction which is sent by the anchor client and aims at the target game triggering the state change of the corresponding game element; and determining a game result based on the control instruction. The playing methods of live broadcast interaction are enriched, and the interaction modes are closely related to the live broadcast content, so that the participation sense of audience users for live broadcast is improved, the interaction between the audience users and the anchor is more sufficient, the stickiness between the audience users and the anchor is improved, and the activity of a live broadcast platform is improved.
Owner:NETEASE (HANGZHOU) NETWORK CO LTD

Lower connecting rod-shaped breaststroke sliding plate

The invention discloses a lower connecting rod-shaped breaststroke sliding plate which comprises two bottom plates, two surface plates, a lower connecting rod and four universal wheels, wherein the two bottom plates are made of plastics through injection molding, wheel bases are respectively arranged at the front ends and the rear ends of the two bottom plates, bearings are respectively embedded on and under the inner sides of the bottom plates, upwards vertical edges are arranged on the edges of the two bottom plates, latticed reinforced ribs are arranged on the two bottom plates, anti-slip strips are connected to the reinforced ribs, the two surface plates are made of the plastics through injection molding, the outer diameters of the two surface plates correspond to the inner diameters of the upwards vertical edges on the edges of the two bottom plates, strip-shaped holes in the two surface plates correspond to the anti-slip strips on the reinforced ribs of the two bottom plates, the two surface plates are connected with the two bottom plates by using bolts, the lower connecting rod is a metal round rod, two ends of the metal round rod are bent by forming a right angle and the middle of the metal round rod is bent twice by forming obtuse angles, threaded holes are formed in two ends of the lower connecting rod, two ends of the lower connecting rod penetrate in inner holes in an upper bearing and a lower bearing at the front ends of the two bottom plates for being located, and the four universal wheels are arranged on the front wheel bases and the rear wheel bases of the two bottom plates.
Owner:安庆永大体育用品有限公司

Mahjong machine, stacking and pushing device thereof and method for stacking and pushing mahjong tiles

The invention discloses a mahjong machine, a stacking and pushing device thereof and a method for stacking and pushing mahjong tiles. Two different sets of linkage matching relationships are adopted by a tile-pushing head and a tile-supporting table. When two mahjong tiles are stacked and pushed, two stacked tiles are intervened in advance by arranging the tile-pushing head in order to prevent a third mahjong tile from being sent out. Therefore, a conventional motor is utilized for selecting the rotation direction of the motor. The stacking and pushing device can be rapidly switched to stack and push two mahjong tiles or stack and push three mahjong tiles. As a result, the same stacking and pushing device can stack and push three mahjong tiles and two mahjong tiles. Therefore, the staking and pushing device and the mahjong machine become more universal. Mold opening cost and manufacturing cost are reduced. The mahjong machine offers many ways of playing so that a user can have better experience and feels more comfortable in playing mahjong.
Owner:ZHEJIANG CHAOSHENG ELECTROMECHANICAL TECH CO LTD

Electronic bricks and self-programming method thereof

The invention discloses a self-programming method of electronic bricks. The self-programming method of electronic bricks comprises the following steps: (1) separately manufacturing electronic brick modules with specific functions as follows: power supply modules, switch modules and output modules; placing an electronic element or a functional circuit or an electronic component in each electronic brick module; (2) manufacturing conductive interfaces by which the various modules are in cascade connection, wherein one of the conductive interfaces is a positive pole interface while the other one is a negative pole interface; (3) separately setting the conductive interfaces on the electronic brick modules as matching conductive interfaces which can be or cannot be in cascade connection; (4) stacking the various electronic brick modules, and carrying out automatic programming on the various brick modules through the specific matching conductive interfaces and the cascade connection relation; and (5) electrifying a combination of the various electronic brick modules which are in cascade connection to form a specific electronic component or a functional circuit with a self-programming effect. The invention further discloses the electronic bricks which implement the method.
Owner:GUANGZHOU TUDAO INFORMATION TECHNOLONY CO LTD

Starting self-balance control method and starting self-balance control system for electric balance swing vehicle

The invention relates to a starting self-balance control method and a starting self-balance control system for an electric balance swing vehicle. By the aid of the starting self-balance control method and the starting self-balance control system, technical problems that existing electric balance vehicles cannot be automatically balanced when starting and the like are solved. The starting self-balance control system comprises a balance vehicle body. Two pedal seats are pivotally connected with each other to form the balance vehicle body, hub motors are respectively arranged on the pedal seats, a control circuit is arranged in the balance vehicle body and is connected with a power supply module, the power supply module is arranged in the balance vehicle body and is connected with the hub motors, a starting self-balance button is arranged between the control circuit and the power supply module, the control circuit can be communicated with the power supply module via the starting self-balance button, and the two hub motors can respectively rotate by the aid of the starting self-balance button under the effect of the control circuit, so that inclination angles of the two pedal seats can keep consistent with preset inclination angles, and the balance vehicle body can be in a balance state. The starting self-balance control method and the starting self-balance control system have the advantages that the starting self-balance control system is high in automation degree, the two pedal seats can be automatically balanced after the electric balance swing vehicle is started, playing methods can be diversified, and two driving modes can be selected by users.
Owner:HANGZHOU SUKONG SOFTWARE CO LTD

Account access method and device in game application, storage medium and electronic equipment

ActiveCN111617487ALower average network latencyVarious ways to playVideo gamesTransmissionAccess methodData needs
The invention discloses an account access method and device in a game application, a storage medium and electronic equipment. The method comprises the following steps: obtaining a first data request sent by a first account on a first access device, sending the first data request to a first server of a first type, creating a game on a second server, obtaining an address of the second server, sent by the first server on a target access device, sending the address of the second server to the first account, and forwarding game interaction data in a game sent by the first account to the second server. Game data needing to be exchanged is forwarded between a target game application and an associated server through an access device with the lowest network delay with an account of a server needingto be subjected to game application, and a game application scheme for 'competition with global users' is realized. The technical problem that the game application is difficult to truly realize global same-service competition in the prior art is solved.
Owner:TENCENT TECH (SHENZHEN) CO LTD

Virtual object remote assistance operation method and device, storage medium, and electronic equipment

ActiveCN109260713ARealization of remote assistance operationRealize remote assistance operationVideo gamesElectric equipmentVisual angle
The present disclosure relates to the technical field of human-computer interaction, in particular to a virtual object remote assistance operation method and device, a storage medium, and electronic equipment. Transmitting a remote assistance request to the second touch terminal in response to an instruction to switch a control object from the first virtual object to the second virtual object; receiving response information returned by the second touch terminal in response to the remote assistance request; if the answer message is positive, then a control view interface of the second virtual object is presented and the second virtual object is controlled to perform a virtual operation in response to a virtual instruction acting on the first touch terminal, so that the second touch terminalpresents a control view interface of the first virtual object and controls the first virtual object to perform a virtual operation in response to a virtual instruction acting on the second touch terminal. The invention realizes the remote assisted operation of the virtual object, enriches the playing method of the tactical cooperation of the team game, and realizes the flexible interchanging operation among the teammates.
Owner:NETEASE (HANGZHOU) NETWORK CO LTD

Electronic interactive toy (shooting toy) device and method

The invention discloses a shooting electronic interactive toy device, which comprises an electronic pet and a shooting device. The shooting device comprises a first wireless transmitter and a second wireless transmitter. The first wireless transmitter and the second wireless transmitter can be used for respectively transmitting a first wireless signal and a second wireless signal. The electronic pet comprises a first wireless receiver and a second wireless receiver. The first wireless receiver and the second wireless receiver can be used for respectively receiving the first wireless signal and the second wireless signal and can be used for acquiring the transmitting status information and the directing status information of the shooting device from the first wireless signal and the second wireless signal; the electronic pet comprises a hit interactive unit, and when the transmitting status information and the directing status information are confirmed at the same time, the hit interactive unit is activated. The electronic pet comprises a miss interactive unit, and when the transmitting status information is confirmed but the directing status information is not confirmed, the miss interactive unit is activated. A method for realizing interactive electronic hunting is realized in the toy comprising the electronic pet and the shooting device.
Owner:徐菲

Breaststroke skateboard

The invention discloses a breaststroke skateboard which comprises two skateboard frames, two panels, a connecting rod and four universal wheels. The skateboard frame is a rectangular tube; two universal wheel seats are weld at front and rear ends of each rectangular tube respectively; a stub axle is also upwards welded at the front end of the rectangular tube; perforated metal punched sheets are welded above the front and rear parts of the rectangular tube respectively; the two perforated metal punched sheets at the front and rear parts of the skateboard frame are connected with the panel through bolts; two universal wheels are screwed to the universal wheel seats at the front and rear ends of each skateboard frame respectively; and the stub axles of the skateboard frames to which the panels are connected are rotationally sleeved at two ends of the connecting rod.
Owner:TAICANG CHEZHONGBAO LEISURE ARTICLES +1

Power-assisted propeller for water sports

The invention discloses a power-assisted propeller for water sports. The power-assisted propeller comprises at least one supporting plate and more than one power-assisted propeller main bodies correspondingly matched with each supporting plate. First clamping grooves are formed in the back surface of a bottom plate of an overwater sports carrier. The front surface of each supporting plate is buckled on the corresponding first clamping grooves and fixed through first bayonet locks. Second clamping grooves used for fixing the corresponding power-assisted propeller main bodies are formed in the back surfaces of the supporting plates. The power-assisted propeller main bodies are buckled on the corresponding second clamping grooves and are fixed through corresponding second bayonet locks. The power-assisted propeller can be conveniently arranged on the overwater sports carrier. Meanwhile, the power-assisted propeller is convenient to disassemble and the handheld diving is facilitated by thepower-assisted propeller. The electric control turning can be realized and the overwater sports life is enriched.
Owner:SHANGHAI JILONG SPORT & LEISURE PROD CO LTD

Magnetic block and block assembly

The invention provides a magnetic block and a block assembly. The magnetic block comprises a cuboid block body. An installation blind hole is formed in the center of each face of the block body. A magnet is installed in each installation blind hole in an interference and pressing mode. The block assembly comprises a base connecting block and a plurality of magnetic blocks. A plurality of magnets are arranged on the top face of the base connecting block at intervals and embedded in the top face of the base connecting block. Each magnetic block is attracted to and connected with the magnets on the top face of the base connecting block through the magnets on the surface of the magnetic block. The magnetic block and the block assembly are simple in structure, low in manufacturing cost, easy to assemble and rich and diversified in playing method.
Owner:徐嘉宏

Data processing method and device for balancing properties of game players

The embodiment of the invention discloses a data processing method and a data processing device for balancing the properties of game players. The data processing method comprises the following steps: acquiring character information of the players joining in the target game; acquiring a character attribute table of the target game, wherein the character attribute table comprises at least one character category of the target game and character property corresponding to the at least one character category; and modifying the original player property when the players join in the target game according to the character property of the character category matched with the character information of the players in the character attribute table. According to the technical scheme provided by the embodiment of the invention, the original player property when the players join in the target game is modified according to the character attribute in the character attribute table, so that the problem that balance and playability of the game are lost due to large differences of the properties of the players is solved, a balance mechanism of the properties of the game players is easily and effectively realized, and finally, the playing method and balance of the game are enriched.
Owner:BEIJING PIXEL SOFTWARE TECH

Augmented reality (AR) game device and implementation method

The invention provides an augmented reality (AR) game device and an implementation method, and relates to the technical field of AR. The AR game device comprises a game terminal, an AR head-mounted module and a motion capture controller, wherein the game terminal is used for running an AR game, collecting and processing game data to generate a game event and displaying the game event in real time;the AR head-mounted module is used for carrying the game terminal and acquiring a real environment; the motion capture controller is used for controlling the action of a role in the game; the game terminal is connected with the action capture controller and the AR head-mounted module separately. The implementation method comprises the steps that game-related static materials are established, wherein role modeling, weapon modeling, original picture making and audio making are carried out; real environment images and / or videos are obtained; spatial positions of the game role and a game weapon are acquired by using the Tango technology; action capture is carried out on the real-time action event of a game player, and a related virtual animation is generated with the cooperation of the related static materials; the obtained virtual animation and the real environment images and / or videos are combined to generate an augmented reality (AR) game event.
Owner:武汉金山世游艺创文化有限公司

Tumbler type adjustable gravity center martial toy

The invention discloses a tumbler type adjustable gravity center martial toy. The martial toy comprises a tumbler type shell, wherein a gravity center adjusting component is arranged at the bottom of the tumbler type shell; a top central part is connected with a swing rod body through a rotary fixing shaft of a swing rod; the top end of the swing rod body is connected with a strip-shaped cross bar; two identical human-shaped toy main bodies are respectively arranged on the two ends of the strip-shaped cross bar; and a cross bar avoidance position is arranged at the bottom of each human-shaped toy main body. The toy is novel in appearance and ingenious in mechanism, and has multiple playing methods and good ornamental value.
Owner:GUANGDONG SHUNLIAN ANIMATION TECH CO LTD

Video polyphonic ringtone playing method and system, electronic equipment and storage medium

The embodiment of the invention relates to the field of communication, and discloses a video polyphonic ringtone playing method and system, electronic equipment and a storage medium. The video polyphonic ringtone playing method comprises the steps: sending a telephone call request to a video polyphonic ringtone server, wherein the telephone call request carries a called terminal identifier and playing configuration parameters of a peripheral terminal in communication connection with a calling terminal; receiving first video polyphonic ringtone data returned by the video polyphonic ringtone server according to the called terminal identifier and the playing configuration parameters; and sending the first video polyphonic ringtone data to the peripheral terminal, so that the peripheral terminal plays the first video polyphonic ringtone data. The method is applied to a telephone calling process, and the purpose of playing the video polyphonic ringtone on the peripheral terminal is achieved.
Owner:MIGU MUSIC CO LTD +2

Three-piece skateboard

The invention provides a three-piece skateboard. The invention comprises a left board, a middle board, a right board, and connectors, wherein rollers are installed below the middle board, the left board, and the right board respectively; users can tread on the middle board, the left board, and the right board with both feet and move the feet alternately so as to move the skateboard forward to the left and right like moving a snake board or a similar board; users can also put the middle board in front and put the left board and the right board at the back, tread on the left board and the right board with both feet, open and close up the boards rhythmically or swing left and right so as to push the skateboard forward and backward. The invention not only facilitates body exercises and the improvement of coordination and balance capabilities of exercises, but also increases sentiments and interests of users.
Owner:郭生文

Electronic interaction toy device and method

The invention discloses a method for realizing positional interaction among individuals in an electronic interaction toy comprising multiple independent individuals. The method comprises the following steps that: a first electronic navigation device of a first independent individual is triggered to send a first wireless navigation signal; a second independent individual performs positioning on the first independent individual based on the first wireless navigation signal; the second independent individual approaches to the first independent individual based on the positioning of the first independent individual; and the second independent individual captures the first independent individual. An electronic interaction toy device automatically picking a ball is realized by using the method. An electronic interaction toy device of living personification is realized by using the method. An electronic interaction toy of goalkeeping personification is realized by using the method.
Owner:徐菲

Amusement equipment with lifting, back rushing and landing

The invention discloses amusement equipment with lifting, back rushing and landing. The amusement equipment comprises a hoist tower and a landing tower, an inlet section is arranged at the lower portion of the hoist tower, a hoist slide-out section is arranged at the upper portion of the hoist tower, an entertainment boat enters the hoist tower from the inlet section through a boat front and then leaves the hoist tower from the hoist slide-out section through a boat tail to achieve turn-back in the original direction, and the inlet section and the hoist slide-out section are in the same direction; a landing inlet section is arranged at the upper portion of the landing tower, a landing slide-out section is arranged at the lower portion of the landing tower, the entertainment boat enters the landing tower from the landing inlet section and then leaves the landing tower from the landing slide-out section to achieve turn-back in the original direction, and the landing inlet section and the landing slide-out section are in the same direction. Amusement experience of a tourist is drastically improved, the playing method is diversified, the design is novel, the pattern is diversified, and the interestingness is very high.
Owner:GUANGDONG JINMA ENTERTAINMENT CORP LTD

Interactive train game machine toy device and interactive train game machine toy method

An electronic interactive toy finger-guessing game machine comprises a first playing card, a second playing card, a voice message memory, a win-or-lose logic setting unit, a first playing card socket, a second playing card socket, a voice output unit, a first display device, a second display device and a controller unit, wherein the controller unit is used for controlling and achieving the whole process of the electronic finger-guessing game. A method for achieving finger-guessing game entertainment in the electronic interactive toy game machine comprises the following steps: a first player takes out the first playing card and inserts the first playing card in the first socket; a second player takes out the second playing card and inserts the second playing card in the second socket; the game machine reads a first encoding message; the game machine obtains and plays the first voice message from the memory; the game machine reads a second encoding message; the game machine obtains and plays the second voice message from the memory; the game machine judges the win-or-lose situation and score of both sides according to predetermined win-or-lose logic; and the game machine displays the win-or-lose situation and score of the first player and the second player, thereby achieving the whole process of the finger-guessing game entertainment under control of programs.
Owner:徐菲

Game assisting method and device and storage medium

The embodiment of the invention relates to the technical field of Internet, and discloses a game assisting method, which comprises the following steps of: playing a game video at a first speed, and obtaining game parameters of a user in a game process; judging whether the game parameters meet preset conditions or not; and playing the game video at a second speed if the game parameters meet the preset conditions, wherein the second speed is different from the first speed. According to the game assisting method and the device and the storage medium, game modes are diversified, and the diversified requirements of different users for the cloud game speed can be met.
Owner:MIGU INTERACTIVE ENTERTAINMENT CO LTD +2

Game team forming method and device, computer readable storage medium and electronic equipment

The invention belongs to the technical field of games, and relates to a game team forming method and device, a computer readable storage medium and electronic equipment. The method comprises the following steps: in response to a first control operation for a first virtual character, controlling the first virtual character in a game to execute a first virtual action in a game scene; in response tothe offline grouping operation, determining a target offline virtual role from the offline virtual roles, the offline virtual roles including a second virtual role which belongs to the same communityas the first virtual role and is in an offline state; and controlling the first virtual character and the target offline virtual character to form a team. According to the invention, on one hand, therequirement of team formation of the online virtual character and the offline virtual character is met; and on the other hand, the game modes of the online virtual character are enriched, the game activity of the player is improved, and the user experience of the player is optimized.
Owner:NETEASE (HANGZHOU) NETWORK CO LTD

Virtual prop obtaining method and device, storage medium and electronic device

The invention discloses a virtual prop obtaining method and device, a storage medium and an electronic device. The method comprises the following steps: under the condition that a first virtual operation object executes an attack operation on a second virtual operation object of a target type, transferring the preset number of virtual resources to the first virtual operation object, and configuring the target virtual prop to the first virtual operation object under the condition that the acquired first touch operation indicates that the target virtual prop is configured to the first virtual operation object and the total number of the virtual resources currently possessed by the first virtual operation object is greater than a first predetermined number threshold. The technical problems that in the prior art, the efficiency of a virtual prop updating mode is low, the updating mode is single, and the use requirements of users are difficult to meet are solved.
Owner:TENCENT TECH (SHENZHEN) CO LTD

Automatic gripper with novel structure of the display area

The invention belongs to the technical field of a gripper, and particularly relates to an automatic gripper with a novel scene placement structure. The automatic gripper comprises a frame and a storage box arranged on the frame. The frame is provided with a console, two picking ports and a control system. The storage box is provided with two sets of gripping assemblies with each set correspondingto a picking port. Each gripping assembly comprises a crown block assembly disposed at the top in the storage box. According to the automatic gripper, different falling ports can be formed by removaland combination of falling plates, the relative height between a picking platform and a front picking platform can be adjusted through a lifting device, so that the gripper has a variety of playing methods more flexible, the entertainment experiences of customers is greatly improved, and the attraction to the customers is also improved.
Owner:北京十二栋商贸有限公司
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