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Game assisting method and device and storage medium

A game and game scene technology, applied in the Internet field, can solve problems such as single game mode and inability to meet the diversified needs of different users for cloud game speed, and achieve good game experience, diversified game modes, and reduced game difficulty.

Active Publication Date: 2020-04-21
MIGU INTERACTIVE ENTERTAINMENT CO LTD +2
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0003] However, the inventor found that there are at least the following problems in the prior art: currently, when playing cloud games on cloud game clients, the server generally pushes video streams at normal speeds to the client, and users play cloud games at normal speeds. The single game mode cannot meet the diverse needs of different users for the speed of cloud games

Method used

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  • Game assisting method and device and storage medium
  • Game assisting method and device and storage medium
  • Game assisting method and device and storage medium

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Embodiment Construction

[0024] In order to make the purpose, technical solutions and advantages of the embodiments of the present invention more clear, various implementation modes of the present invention will be described in detail below in conjunction with the accompanying drawings. However, those of ordinary skill in the art can understand that, in each implementation manner of the present invention, many technical details are provided for readers to better understand the present application. However, even without these technical details and various changes and modifications based on the following implementation modes, the technical solution claimed in this application can also be realized.

[0025] The first embodiment of the present invention relates to a game assistance method. The core of this embodiment is to play the game video at the first speed, and obtain the user's game parameters during the game; determine whether the game parameters meet the preset conditions; if the game parameters I...

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Abstract

The embodiment of the invention relates to the technical field of Internet, and discloses a game assisting method, which comprises the following steps of: playing a game video at a first speed, and obtaining game parameters of a user in a game process; judging whether the game parameters meet preset conditions or not; and playing the game video at a second speed if the game parameters meet the preset conditions, wherein the second speed is different from the first speed. According to the game assisting method and the device and the storage medium, game modes are diversified, and the diversified requirements of different users for the cloud game speed can be met.

Description

technical field [0001] The embodiments of the present invention relate to the technical field of the Internet, and in particular to a game assisting method, device and storage medium. Background technique [0002] Cloud gaming is a gaming method based on cloud computing. In the operating mode of cloud gaming, all games run on the server side, and the rendered game screen is compressed and sent to users through the network. On the client side, the user's game operation instructions are transmitted to the game server through the network. The user's game device does not need any high-end processors and graphics cards, and only needs to have basic video decompression capabilities. [0003] However, the inventor found that there are at least the following problems in the prior art: currently, when playing cloud games on cloud game clients, the server generally pushes video streams at normal speeds to the client, and users play cloud games at normal speeds. The single game mode c...

Claims

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Application Information

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IPC IPC(8): A63F13/25A63F13/52
CPCA63F13/25A63F13/52A63F2300/57Y02D30/70
Inventor 王琦楠
Owner MIGU INTERACTIVE ENTERTAINMENT CO LTD
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