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Electronic interactive toy (shooting toy) device and method

An electronic and toy technology, applied in the field of shooting electronic interactive toy devices, can solve rare and simple problems, and achieve the effect of high intelligence level and great fun

Inactive Publication Date: 2012-12-26
徐菲
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0002] At present, most of the electronic toys on the market are operated independently or by remote control, and some smart toys have interactive functions. As for the interaction between different toy individuals in the position or state in a set of toys, that is, the realization of the "machine-machine" interaction mode, it is relatively rare.

Method used

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  • Electronic interactive toy (shooting toy) device and method
  • Electronic interactive toy (shooting toy) device and method
  • Electronic interactive toy (shooting toy) device and method

Examples

Experimental program
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Embodiment Construction

[0028] The present invention will be further described below in conjunction with the accompanying drawings. Please refer to figure 1 As shown, this is a schematic diagram of an electronic interactive toy with a plurality of independent individuals according to an embodiment of the present invention. In the figure, 10 is the first independent individual (toy ball), 20 is the second independent individual (electronic pet, electronic snail in the figure), 30 is the third independent individual (remote controller), and 40 is the fourth independent individual (pet). Room). When playing, the toy ball can be thrown, and the electronic pet can instantly detect the position of the toy ball and search and track the toy ball. When the electronic pet successfully finds the toy ball, it can catch the toy ball and bring it back at the player / remote control, or take it back to the pet house. Of course, there are more ways to play, such as sending control commands through the remote contro...

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PUM

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Abstract

The invention discloses a shooting electronic interactive toy device, which comprises an electronic pet and a shooting device. The shooting device comprises a first wireless transmitter and a second wireless transmitter. The first wireless transmitter and the second wireless transmitter can be used for respectively transmitting a first wireless signal and a second wireless signal. The electronic pet comprises a first wireless receiver and a second wireless receiver. The first wireless receiver and the second wireless receiver can be used for respectively receiving the first wireless signal and the second wireless signal and can be used for acquiring the transmitting status information and the directing status information of the shooting device from the first wireless signal and the second wireless signal; the electronic pet comprises a hit interactive unit, and when the transmitting status information and the directing status information are confirmed at the same time, the hit interactive unit is activated. The electronic pet comprises a miss interactive unit, and when the transmitting status information is confirmed but the directing status information is not confirmed, the miss interactive unit is activated. A method for realizing interactive electronic hunting is realized in the toy comprising the electronic pet and the shooting device.

Description

technical field [0001] The invention relates to an electronic interactive toy, especially a shooting electronic interactive toy device, and a method for realizing interactive electronic hunting in a toy including an electronic pet and a shooting device. Background technique [0002] At present, most of the electronic toys on the market are operated independently or by remote control, and some smart toys have interactive functions. Human-machine interaction mode, as for the interaction between different toy individuals in terms of position or state in a set of toys, that is, the realization of the "machine-machine" interaction mode, it is relatively rare. [0003] What the present invention wants to realize is a kind of interaction function that can not only realize "man-machine" interaction, but also realize "machine-machine" interaction between toy individuals. This interaction not only reflects the higher intelligence of the patented toy of the present invention. At the s...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): A63F9/00A63F9/02
Inventor 徐菲黄更
Owner 徐菲
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