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9726results about How to "Enhanced interaction" patented technology

System, method and apparatus for connecting users in an online computer system based on their relationships within social networks

A method and apparatus for calculating, displaying and acting upon relationships in a social network is described. A computer system collects descriptive data about various individuals and allows those individuals to indicate other individuals with whom they have a personal relationship. The descriptive data and the relationship data are integrated and processed to reveal the series of social relationships connecting any two individuals within a social network. The pathways connecting any two individuals can be displayed. Further, the social network itself can be displayed to any number of degrees of separation. A user of the system can determine the optimal relationship path (i.e., contact pathway) to reach desired individuals. A communications tool allows individuals in the system to be introduced (or introduce themselves) and initiate direct communication.
Owner:META PLATFORMS INC

Physical presence digital authentication system

The interactive authentication system allows a consumer to interact with a base station, such as broadcast media (e.g., television and radio) or PC, to receive coupons, special sales offers, and other information with an electronic card. The electronic card can also be used to transmit a signal that can be received by the base station to perform a wide variety of tasks. These tasks can include launching an application, authenticating a user at a website, and completing a sales transaction at a website (e.g., by filling out a form automatically). The interaction between the base station and the electronic card is accomplished by using the conventional sound system in the base station so that a special reader hardware need not be installed to interact with the electronic card. The user is equipped with an electronic card that can receive and transmit data via sound waves. In the various embodiments, the sound waves can be audible or ultrasonic (which can be slightly audible to some groups of people).
Owner:SONIXIO INC

Method for making multispecific antibodies having heteromultimeric and common components

The invention relates to a method of preparing heteromultimeric polypeptides such as bispecific antibodies, bispecific immunoadhesins and antibody-immunoadhesin chimeras. The invention also relates to the heteromultimers prepared using the method. Generally, the method provides a multispecific antibody having a common light chain associated with each heteromeric polypeptide having an antibody binding domain. Additionally the method futher involves introducing into the multispecific antibody a specific and complementary interaction at the interface of a first polypeptide and the interface of a second polypeptide, so as to promote heteromultimer formation and hinder homomultimer formation; and / or a free thiol-containing residue at the interface of a first polypeptide and a corresponding free thiol-containing residue in the interface of a second polypeptide, such that a non-naturally occurring disulfide bond is formed between the first and second polypeptide. The method allows for the enhanced formation of the desired heteromultimer relative to undesired heteromultimers and homomultimers.
Owner:GENENTECH INC

Interactive gaming machine and method with customized game screen presentation

A method and apparatus for an interactive video game to be displayed on a video display device. The gaming apparatus includes a game controller adapted to control the outcome of a game played on the gaming machine for display on the display device. A player interface is coupled to the gaming apparatus and is configured to input information data personally identifying a player operating the gaming machine. This personal identification data, such as a players name, birthdate, digitized facial pictures of player, etc., is then integrated into the game for integral display in the game outcome on the display device. Thus, player interaction is increased by customizing the game screen presentation to include their personal information.
Owner:IGT

System and methods for virtual assistant networks

A system for the operation of a virtual assistant network, comprising a plurality of virtual assistants stored and operating on network-connected devices, and a plurality of virtual assistant brokers stored and operating on network-connected devices, wherein the virtual assistants receive user requests and send the requests to the virtual assistant brokers, and wherein the virtual assistant brokers delegate the requests to other virtual assistants for fulfillment.
Owner:ARTIFICIAL SOLUTIONS

Apparatus and methods for providing interactive entertainment

InactiveUS20080014835A1Increase learning and entertainment opportunityImprove creativityComputerized toysVideo gamesReady to useSpecial effects
Embodiments of the invention provide a unique interactive game that includes multiple dynamic layers in which a participant may complete a variety of challenges and / or tasks. For example, the participant may obtain a toy “wand” from a retail phase that is usable in an interactive entertainment phase. The interactive entertainment phase may include multiple interrelated layers such that progress in one or more layers may affect the participant's experience in one or more other layers. The participant may also receive training on how to use the wand and / or complete one or more special effects, adventures and / or quests. During or following the interactive entertainment phase, the participant may use accumulated points and / or powers to redeem prizes and / or compete against other participants, such as in a duel.
Owner:MQ GAMING

Single-handed approach for navigation of application tiles using panning and zooming

The subject invention provides a unique interactive system and method that facilitate single-handed navigation and interaction with applications within a display space on any type of mobile computing device. The system and method include or employ scalable application tiles corresponding to applications, whereby the application tiles can provide or indicate the current state of the corresponding application. The state information provided in each tile can vary as well depending on the current size of the tile. The tiles can be arranged into a plurality of zones such that a user can view one particular zone at a time and obtain more context and information from the application tiles in that zone rather than working with all tiles and all zones at the same time. The view of the display space can be of the world or all application tiles, zone, or application. Panning and zooming among the zones, application tiles and / or views can be performed single-handedly using designated on or off screen controls.
Owner:APPLE INC

Proactive user interface

A proactive user interface, which could optionally be installed in (or otherwise control and / or be associated with) any type of computational device. The proactive user interface actively makes suggestions to the user, based upon prior experience with a particular user and / or various preprogrammed patterns from which the computational device could select, depending upon user behavior. These suggestions could optionally be made by altering the appearance of at least a portion of the display, for example by changing a menu or a portion thereof; providing different menus for display; and / or altering touch screen functionality. The suggestions could also optionally be made audibly.
Owner:SAMSUNG ELECTRONICS CO LTD

System for organizing and visualizing display objects

A method, system and computer program for organizing and visualizing display objects within a virtual environment is provided. In one aspect, attributes of display objects define the interaction between display objects according to pre-determined rules, including rules simulating real world mechanics, thereby enabling enriched user interaction. The present invention further provides for the use of piles as an organizational entity for desktop objects. The present invention further provides for fluid interaction techniques for committing actions on display objects in a virtual interface. A number of other interaction and visualization techniques are disclosed.
Owner:GOOGLE LLC

Reconfigurable instrument panels

Disclosed are what I call “Reconfigurable Tactile Control Displays” particularly suited for applications such as automobile instrument panels where large displays and controls are desirable to provide a wide range of information, with minimal driver distraction and the safe input of data to vehicle subsystems or for communication based activities. Preferred embodiments utilize rear projection displays with electro-optically sensed controls and offer, at low cost, a maximum of reconfigurability to different car lines, drivers, and tasks. Also disclosed are novel implementations for military vehicles, and other applications such as control of appliances, heating and other household functions which may share common control and display presentation with those used in the vehicle.
Owner:PRYOR TIMOTHY R

Methods and systems for enabling depth and direction detection when interfacing with a computer program

A method for detecting direction when interfacing with a computer program is provided. The method includes capturing an image presented in front of an image capture device. The image capture device has a capture location in a coordinate space. When a person is captured in the image, the method includes identifying a human head in the image and assigning the human head a head location in the coordinate space. The method also includes identifying an object held by the person in the image and assigning the object an object location in coordinate space. The method further includes identifying a relative position in coordinate space between the head location and the object location when viewed from the capture location. The relative position includes a dimension of depth. The method may be practiced on a computer system, such as one used in the gaming field.
Owner:SONY COMPUTER ENTERTAINMENT INC

Multispecific epitope binding proteins and uses thereof

The present invention relates to multispecific epitope binding proteins, methods of making, and uses thereof in the prevention, management, treatment or diagnosis of acute or chronic diseases.
Owner:MEDIMMUNE LLC

Server based gaming system having multiple progressive awards

A gaming system including a central server linked to a plurality of gaming machines. The central server includes a plurality of progressive modules. Each progressive module maintains one or more progressive awards and is associated with zero, one or more of the gaming machines in the gaming system. Upon a determination that a designated one of the progressive awards will be provided, one of the gaming machines associated with the progressive module which maintains the designated progressive award provides the designated progressive award to the player of such gaming machine.
Owner:IGT

Method of inducing content uploads in a social network

A method of inducing content uploads in an online network includes the steps of storing content relating to a first member of the network that is submitted by a second member of the network, receiving approval of the content from the first member, and associating the content with the first member. The uploaded content may comprise an image file containing a photo of the first member and a caption associated with the photo image. The second user uploads the content relating to the first member using a GUI. This GUI is made available to the second user through a hyperlink that appears when a profile page of the first member is accessed if the degree of separation between the first member and the second member is less than or equal to a maximum degree of separation set by the first user. On the other hand, the hyperlink to this GUI will not appear when the profile page of the first member is accessed by the second member if the degree of separation between the first member and the second member is greater than the maximum degree of separation set by the first user. The default setting for this maximum degree of separation is one.
Owner:META PLATFORMS INC

System and method for digital bill presentment and payment

A system of bill presentment and bill payment. The parties to the process, which typically include the bill presenter, bill payer, and bank, credit card company or other intermediary, select from a number of choices in the selection of information to include in the bill, preparation of the bill, acceptable payment methods, means to send the bill and bill payment instrument, means of signing the bill, bill payment instrument, receipt acknowledging deposit and payment, method of recording and reconciling payments, and further actions. An accumulation of choices by the involved parties can include digital information in each step that represents all of the significant data accumulated up to and including that step. That digital data preferably includes digital signatures of each party at each step so as to provide an audit trail in purely digital form. Where digital data is chosen for each step, the digital data can be electronic or, using machine readable code, printed on paper, regardless of the form chosen in prior or later steps.
Owner:ANTOGNINI WALTER GERARD +1

Finger-worn devices and related methods of use

Finger-worn user input devices and methods for operating same. In some embodiments, a device includes at least one rotatable section (112, 112′, 912) and an indication mechanism (116, 116a, 130, 516, 526, 616, 816, 826, 836, 1316, 1416, 1616, 2116, 2222, 2320, 2720, 3524) for indicating either a device use or a device state. In some embodiments, a device includes a stationary section (114), at least one rotatable section (112, 912) and an indication mechanism. In some embodiments, one or more rotatable sections are tiltable. In some embodiments, a device further includes one or more mechanisms selected from mechanisms used for sensing (118, 128, 128a, 134, 136, 1216), communication (140), power generation (616, 3342), light generation (526), vibration generation (516), reflection (816, 826, 836), illumination (3616), projection (3420), physical feedback (340) and magnetic influence (736).
Owner:RINGBOW LTD

Magical wand and interactive play experience

The invention provides a unique interactive play experience carried out utilizing a toy “wand” and / or other actuation / tracking device. In one embodiment the wand incorporates a wireless transmitter and motion-sensitive circuitry adapted to actuate the transmitter in response to particular learned wand motions. The wand allows play participants to electronically and “magically” interact with their surrounding play environment simply by pointing, touching and / or using their wands in a particular manner to achieve desired goals or produce desired effects. Various wireless receivers or actuators are distributed throughout the play facility to support such wireless interaction and to facilitate full immersion in a fantasy experience in which participants can enjoy the realistic illusion of practicing, performing and mastering “real” magic.
Owner:MQ GAMING

Methods and apparatus for controlling audio volume on an electronic device

An apparatus and method for facilitating a user's interaction with an electronic device to control selected audio output volumes of the device. The described methods and apparatus facilitate operation of the electronic device with a volume limit for audio content output from one or more ports of the device that is less than the maximum output volume available from the device. A first user input to increase the volume of an audio signal at one or more ports will increase the volume only to an initial volume limit that is less than the maximum output volume available. A visual, non-textual indicator of the availability of additional volume levels will be displayed to a user; and subsequent receipt of a second input to increase the volume of the audio signal will cause an increase in volume beyond the initial volume limit.
Owner:APPLE INC

Children's toy with wireless tag/transponder

InactiveUS7066781B2Quickly and easily identified non-invasivelyEasy to storeDollsIndoor gamesSkill setsComputer science
A playmate toy or similar children's toy is provided having associated wireless, batteryless ID tag that can be read from and / or written to using a radio-frequency communication protocol. The tag is mounted internally within a cavity of the toy and thereby provides wireless communication of stored information without requiring removal and reinsertion of the tag. In this manner, a stuffed animal or other toy can be quickly and easily identified non-invasively, without damaging the toy. Additional information (e.g., unique personality traits, special powers, skill levels, etc.) can also be stored on the ID tag, thus providing further personality enhancement, input / output programming, simulated intelligence and / or interactive gaming possibilities.
Owner:MQ GAMING

Interaction between objects and a virtual environment display

An interactive table has a display surface on which a physical object is disposed. A camera within the interactive table responds to infrared (IR) light reflected from the physical object enabling a location of the physical object on the display surface to be determined, so that the physical object appear part of a virtual environment displayed thereon. The physical object can be passive or active. An active object performs an active function, e.g., it can be self-propelled to move about on the display surface, or emit light or sound, or vibrate. The active object can be controlled by a user or the processor. The interactive table can project an image through a physical object on the display surface so the image appears part of the object. A virtual entity is preferably displayed at a position (and a size) to avoid visually interference with any physical object on the display surface.
Owner:MICROSOFT TECH LICENSING LLC

Rechargeable lithium/water, lithium/air batteries

Electrochemical cells, and more specifically, rechargeable batteries comprising lithium anodes for use in water and / or air environments, as well as non-aqueous and non-air environments, are presented. In one embodiment, an electrochemical cell includes an anode comprising lithium and a multi-layered structure positioned between the anode and an electrolyte of the cell. A multi-layered structure can include at least a first single-ion conductive material layer (e.g., a lithiated metal layer), and at least a first polymeric layer positioned between the anode and the single-ion conductive material. The invention also can provide an electrode stabilization layer positioned within the electrode, i.e., between one portion and another portion of an electrode, to control depletion and re-plating of electrode material upon charge and discharge of a battery. Advantageously, electrochemical cells comprising combinations of structures described herein are not only compatible with environments that are typically unsuitable for lithium, but the cells may be also capable of displaying long cycle life, high lithium cycling efficiency, and high energy density.
Owner:SION POWER CORP

Tracking and Interactive Simulation of Real Sports Equipment

A real-ball interactive sports entertainment and training system combines real-time motion sensing of real world sports equipment to create simulated interactions with amateur or professional sports figures on-screen, optionally including in-game advertising. The interactive sports entertainment and training experience extends to the internet, where users can view their statistics and highlights and compare notes and simulated sports stories with other users, or “cyberjocks.” The system implements methods that include embedding a plurality of three-axis motion sensors within a single piece of user sports equipment, wherein each of the plurality of sensors provides a continuous stream of relative motion data for each axis; disposing the plurality of three-axis motion sensors so that none of the axes are aligned; connecting the disposed motion sensors to a processor, and powering the sensors and the processor so that the processor receives the relative motion data; converting the relative motion data into a six or more axis representation of the motion of the single piece of sports equipment; and communicating the six or more axis representation to a multimedia facility.
Owner:CYBERSPORTS

System and method for representing and resolving ambiguity in spoken dialogue systems

InactiveUS20030233230A1Efficient ambiguityEnhanced interactionSpeech recognitionSpoken languageAmbiguity
A system for, and method of, representing and resolving ambiguity in natural language text and a spoken dialogue system incorporating the system for representing and resolving ambiguity or the method. In one embodiment, the system for representing and resolving ambiguity includes: (1) a context tracker that places the natural language text in context to yield candidate attribute-value (AV) pairs and (2) a candidate scorer, associated with the context tracker, that adjusts a confidence associated with each candidate AV pair based on system intent.
Owner:LUCENT TECH INC
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