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34 results about "Gapless playback" patented technology

Gapless playback is the uninterrupted playback of consecutive audio tracks, such that relative time distances in the original audio source are preserved over track boundaries on playback. For this to be useful, other artifacts (than timing-related ones) at track boundaries should not be severed either. Gapless playback is common with compact discs, gramophone records, or tapes, but is not always available with other formats that employ compressed digital audio. The absence of gapless playback is a source of annoyance to listeners of music where tracks are meant to segue into each other, such as some classical music (opera in particular), progressive rock, concept albums, electronic music, and live recordings with audience noise between tracks.

Method for playing multimedia file without seam

InactiveCN101325083ARealize continuous gapless playbackNo playback interruptionCarrier editingUsing detectable carrier informationGapless playbackMultimedia
The invention relates to a method for the multimedia file gapless playback, which is applicable to continuously playing a plurality of multimedia files by a playing device. Firstly, a first multimedia file and a second multimedia file are pre-analyzed, so as to produce a play list. Then the multimedia files are played according to the play list. By adopting the method, the gapless playback of a plurality of multimedia files can be realized, and the watching continuity of the multimedia files can be enhanced.
Owner:班秀琴

Automatic animation playing method and device, client and video direct-broadcast system

The invention relates to an automatic animation playing method and device, a client and a video direct-broadcast system. The method comprises: animation playing triggering data from a server are received; according to the triggering data, pre-played animations with different priority queues are generated automatically; when the pre-played animation belongs to a high-priority-level playing queue, aplaying queue to which a currently played animation is determined; if the currently played animation belongs to a high-priority-level playing queue, the currently played animation is stopped and thepre-played animation is played; and if the currently played animation belongs to a low-priority-level queue, the currently played animation is shielded and the pre-played animation is played. According to the embodiment of the invention, with the automatic animation playing method, the real-time data from the server can be used as a trigger signal to generate different animation effects correspondingly, so that ordered seamless playing of animations with different priority levels is realized; and overlapping among different animations during animation switching is avoided, so that the visual effect is optimized.
Owner:TENCENT TECH (SHENZHEN) CO LTD

Vehicle multimedia device, mobile terminal, and vehicle multimedia playing method

The invention discloses a vehicle multimedia device, a mobile terminal, and a vehicle multimedia playing method, and belongs to the technical field of vehicle equipment. The vehicle multimedia device comprises a reception module, a processing module, and a playing module. The reception module is used to receive playing information sent by the mobile terminal. The playing information comprises a file name, a file type, and a playing position of a multimedia file that the mobile terminal is playing at present. The processing module is used obtain the multimedia files according to the file names and file types in the playing information. The playing module is used to start to play the multimedia files obtained by the processing module from the playing positions in the playing information, so that the vehicle multimedia device can continue to play the multimedia files used to play on the mobile terminal, and playing positions are the same. Thus, music (or video) being played originally on the mobile terminal can be continued to play on the vehicle multimedia device, and seamless playing effect of videos or music is achieved, and user experience is improved.
Owner:WUHU LION AUTOMOTIVE TECH CO LTD

Sound effects method for masking delay in a digital audio player

The present invention is a method for enhancing playback of digital audio data by playing sound effects stored in a digital audio player's memory. The sound effects are preferably loaded into a playback memory just before an MPU of the player starts to perform a task that normally results in a silent processing delay, such as locating digital audio data. By parallel processing a sound effect with a time consuming task performed by the MPU, the processing delay is not noticed by a user. In addition to filling an otherwise silent interval of time with some sort of entertainment, the sound effects can be used to emulate some of the sounds made by a vintage juke box, such as the crackling of a needle on a record. In an alternative embodiment, the sound effects are stored in a song database such that there can be particular sound effects that are used when a particular song database is to be accessed. For seamlessly playing a song right after a sound effect, the digital audio data of a song selection can be streamed to the same playback memory that is used for playback of the sound effect.
Owner:TIRELL CORP
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