The invention relates to the technical field of
game testing, in particular to a distributed
game testing method,
system and device and a storage medium, and the method comprises: a testing
client obtaining a testing instruction of a user, and the testing instruction comprising a testing task; sending the test instruction to a main
server; the main
server determining a test cluster set according to the test instruction; sending the test instruction to all test cluster machines in the test cluster
machine set; and after receiving the test instruction, scheduling the test robots corresponding tothe test cluster machines to execute the test tasks so as to achieve the purpose of concurrent test. According to the method, through deploying the plurality of test cluster machines in a distributedmanner, the test cluster machines executing the test tasks are determined through the main
server, and the test cluster machines are controlled to schedule the test robots corresponding to the test cluster machines to execute the test tasks, so that the magnitude and the
test efficiency of the test tasks are improved, a better test effect is realized, and the labor cost is reduced.