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46645 results about "Artificial intelligence" patented technology

In computer science, artificial intelligence (AI), sometimes called machine intelligence, is intelligence demonstrated by machines, in contrast to the natural intelligence displayed by humans. Leading AI textbooks define the field as the study of "intelligent agents": any device that perceives its environment and takes actions that maximize its chance of successfully achieving its goals. Colloquially, the term "artificial intelligence" is often used to describe machines (or computers) that mimic "cognitive" functions that humans associate with the human mind, such as "learning" and "problem solving".

Location-Based filtering for a shopping agent in the physical world

An agent based system utilizes a Personal Digital Assistant (PDA)-based, Global Positioning System (GPS)-enabled information gathering agent that relies on knowledge of a shopper's physical location to support a shopping task while shopping at a mall. Shoppers indicate their shopping goals to the system. Then, as shoppers stroll through a mall, the system informs them of the availability of items of interest to them available in the immediately surrounding stores, as well as any cheaper local alternatives
Owner:KNAPP INVESTMENT

Method and system for enhanced scanner user interface

A method and system for presenting vehicle information. A functional part of a vehicle is selected to be examined and information related to the selected function part is received. A vehicle model corresponding to the vehicle is retrieved. Based on the selected functional part and the vehicle model, a mode of operation is determined and used in presenting the vehicle model and the information so that a portion of the model corresponding to the functional part is visible and the information is presented with respect to the visible functional part of the presented model.
Owner:SNAP ON INC

Game device, game controlling method and program

A positional relationship between image capturing means and a player is properly adjusted before a game is started. An image of a player P is captured by a camera unit 42, and from this image the head position of the player is recognized, so that the game proceeds based on the recognized result. At this time, the player image is displayed on the title screen, and the position where the head position of the player P should be located is displayed distinctively in the player image. As a result, the player P can properly adjust the positional relationship between the camera unit 42 and himself / herself before starting a game.
Owner:KONAMI DIGITAL ENTERTAINMENT CO LTD

Robotic game systems and methods

A vehicle chase game includes a first game object and a second game object. A second game object scans for a projected spot on an overhead surface. The second game object detects the projected spot on the overhead surface and gathers location information based on the detected projected spot. The second game object generates a position of a first game object based on the location information. The second game object transfers the position of the first game object to the chase game application program. The chase game application program selects a behavior based on the position of the first game object, where a goal of the behavior is to drive the second game object to intercept the first game object. The chase game application program sends instructions to the second game object's mechanical and electrical systems to execute the selected behaviors.
Owner:IROBOT CORP
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