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204 results about "Copy-on-write" patented technology

Copy-on-write (CoW or COW), sometimes referred to as implicit sharing or shadowing, is a resource-management technique used in computer programming to efficiently implement a "duplicate" or "copy" operation on modifiable resources. If a resource is duplicated but not modified, it is not necessary to create a new resource; the resource can be shared between the copy and the original. Modifications must still create a copy, hence the technique: the copy operation is deferred to the first write. By sharing resources in this way, it is possible to significantly reduce the resource consumption of unmodified copies, while adding a small overhead to resource-modifying operations.

Optimized resource allocation for virtual machines within a malware content detection system

According to one embodiment, a computerized method comprises operations of instantiating a first virtual machine instance and a second virtual machine instance to run concurrently with the first virtual machine instance. The first virtual machine instance provides a first virtual operating environment while the second virtual machine instance is adapted to share the resources allocated to the first virtual machine instance. The second virtual machine instance is further adapted to allocate additional resources upon conducting a Copy-On Write operation.
Owner:FIREEYE SECURITY HLDG US LLC

Desktop compositor using copy-on-write semantics

Tile data for drawing and desktop buffers in a desktop compositor system is managed using “copy-on-write” semantics, in which tile data stored in a memory location is not transferred to another location until the tile data for one of the buffers is modified. For each tile in drawing buffers and desktop buffers, an association is maintained with a location in a tile memory, and the number of buffer tiles associated with each location is tracked. To copy a tile from one buffer to another, the tile association for the tile in the destination buffer is modified. New data for a tile of a buffer is written to the tile memory location associated with the buffer after ensuring that the tile memory location is not associated with any other tiles of any of the buffers. As a result, memory bandwidth can be considerably reduced.
Owner:NVIDIA CORP
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