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161results about How to "Increase game fun" patented technology

Unmanned aerial vehicle task system with shooting game mode and game method thereof

The invention discloses an unmanned aerial vehicle task system with a shooting game mode and a game method thereof and belongs to the unmanned aerial vehicle field. The task system comprises an unmanned aerial vehicle, a flight controller and a shooting terminal. The unmanned aerial vehicle comprises a game mode response module and is provided with a plurality of laser or infrared receivers. The game mode response module and the laser or infrared receivers are electrically connected to a controller in the unmanned aerial vehicle. The flight controller comprises a man-machine interaction module used for controlling game operation and is connected to the unmanned aerial vehicle in a wireless communication mode. The shooting terminal is provided with a laser or infrared emitter. In the invention, through combining the unmanned aerial vehicle and a shooting game, an application scope of the unmanned aerial vehicle is expanded; and a consumer will like the unmanned aerial vehicle so that a consumption market of the unmanned aerial vehicle is enlarged.
Owner:余江

Display control method and apparatus in 3D game and computer storage medium

The invention relates to the technical field of games and provides a display control method and apparatus in a 3D game, a computer storage medium, and an electronic device. The display control methodin the 3D game includes the steps: providing a mirror plane display area in a game scene; obtaining rotating data of an electronic terminal; updating lens parameters in the 3D game in real time according to the rotation data; controlling content of a virtual object displayed in the mirror plane display area according to the lens parameters and a positional relationship between the virtual object and the mirror plane display area. By adopting the method, the accuracy of the 3D game display can be not only improved, but also the immersion and interesting of the game can be effectively enhanced.
Owner:NETEASE (HANGZHOU) NETWORK CO LTD

Self-propelled toy ball capable of keeping balance and control method and a remote control device for self-propelled toy ball

The invention relates to a self-propelled toy ball capable of keeping balance and a control method and a remote control device for the self-propelled toy ball. The toy ball comprises a wheel and two spherical shells which jointly form a ball body. A driving device, a movement sensor, a balancing device and a control unit are arranged in the ball body, wherein the driving device is used for driving the wheel to rotate; the movement sensor is used for sensing the movement state of the ball body; the balancing device is used for controlling the angle of deflection; and the control unit are connected with the driving device, the movement sensor and the balancing device, and are used for controlling the rotation of the wheel through the driving device and the angle of deflection of the wheel through the balancing device according to commands and/or movement state signals sensed by the movement sensor. By adopting the technical scheme, the toy ball can be sensitively controlled and kept balanced during movement, and the rolling direction and the rolling speed of the toy ball can be controlled through the remote control device or an internal program. The rolling direction and the rolling speed of the toy ball can be controlled according to external vibration state signals, so as to attract kids to chase, increase the exercise training effect of the kids and increase fun in parent-child interaction.
Owner:廖明忠

Interactive event execution method and device, storage medium and electronic equipment

The invention discloses an interactive event execution method and device, a storage medium and electronic equipment. The method comprises the steps: displaying a picture of a preparation stage of a game to be started in a target game application, virtual characters participating in the game comprising a first set of virtual characters; determining a target virtual character in the first group of virtual characters according to the attribute information of the first group of virtual characters, and setting the target virtual character to be allowed to trigger a target interaction event in a preparation stage, the target interaction event being an interaction event allowing the first group of virtual characters to be executed together; and under the condition that the target interaction event is triggered by the target virtual character in the preparation stage, displaying a picture of executing the target interaction event by a second group of virtual characters in the target game application, the second group of virtual characters comprising virtual characters agreeing to execute the target interaction event in the first group of virtual characters. The technical problem that roleinteraction is lacked in a game is solved.
Owner:TENCENT TECH (SHENZHEN) CO LTD

Push rod match game system and game method adopted by same

ActiveCN107158672ASave spaceBig scoring areaSport apparatusEngineeringRanking
The invention relates to a push rod match game system and a game method adopted by the push rod match game system. The push rod match game system comprises a ball, a push rod, a paving material and a substrate, wherein the substrate is formed by splicing a plurality of substrate units, the paving material is paved on the substrate, a ball service area and a scoring area are arranged on the paving material, the scoring area is divided into a plurality of subareas representing different scores, and in the ball service area, a player pushes the ball to the different subareas in the scoring area through the push rod, and thus the score is obtained through calculation. According to the system and the method provided by the invention, the scoring mode subverts the original playing method of golf, the used floor area is small and flexible, the variety of scoring subareas are arranged, the scoring subareas are large, thus the playability is high, the interactive competence is strong, the novel playing methods including networking video, competition in different places, global ranking competition, movement contrast and the like can be realized, so that the game is vivid, the multi-person game playing mode with offline competition and online ranking is realized, and therefore, the game is more challenging.
Owner:王继民 +1

Game clamping jaw having hanging measurement function

A game clamping jaw having a hanging measurement function comprises a cylindrical hanging barrel, a plurality of movable clamping jaw units and a hanging measurement device. The hanging barrel comprises a boss, a suspension part and a plurality of driving rods, wherein the boss is located at the lower end of the hanging barrel and protruded downwards in the height direction; and the suspension part is located at the upper end of the hanging barrel and suspended on an external walking device. The driving rods are movably connected to an outer circle of the hanging barrel in a penetrating mode, one end of each driving rod is located in the hanging barrel, driving force for movement in the height direction is provided through a power device arranged in the hanging barrel, and the other end of each driving rod is located outside the hanging barrel. One end of each clamping jaw unit is a pivoted end pivoted to the outer side of the boss, the middle of each clamping jaw unit is provided with a connecting rod extending upwards in the height direction, and the upper end of the connecting rod is pivoted to the other ends of the driving rods. The hanging measurement device comprises a motor, a hanging silk rope and a counterweight part. The motor is installed in the boss, one end of the hanging silk rope is wound around a power output shaft of the motor, and the other end of the hanging silk rope is connected with the counterweight part.
Owner:郑嘉雯

Gripping game machine

The invention relates to a gripping game machine which comprises a machine station, a movable platform, a first power component, a second power component, a gripping component and an operation component. The movable platform is arranged in the machine station and provided with a bearing opening which penetrates through the movable platform; and the first power component is assembled with the movable platform to drive the movable platform and change the position of the bearing opening. Accordingly, the movable platform can move relative to the gripping component so that the process of falling agripped article in the bearing opening is varied and the game interest is improved.
Owner:吴俊霆

Excitation mechanism realization method of letter spelling game, and electronic equipment

The embodiment of the invention relates to the technical field of electronics, and discloses an excitation mechanism realization method of a letter spelling game, and electronic equipment. The excitation mechanism realization method of a letter spelling game includes the steps: determining a current checkpoint of the letter spelling game, determining the visual scene of the current checkpoint as a target visual scene, determining a letter card of the target visual scene as the target letter, and displaying the letter card of the target visual scene in a preset display mode; receiving the entry operation of the letter card of the target visual scene so as to enter a game interface, displaying a spelling game aiming at the target letter on the game interface, and when the user successfully completes the spelling game of the target letter, unlocking one area to be unlocked among at least one area to be unlocked in the target visual scene so as to obtain the unlocked area; according to the creation operation of the unlocked area by the user, creating a virtual building on the unlocked area; and by means of the excitation mechanism, improving the consistency of the user so as to realize teaching in joy and help the user to master spelling pronunciation of letters.
Owner:GUANGDONG XIAOTIANCAI TECH CO LTD

Demonstration device for generating Cheshire cat optical illusion and demonstration method

The invention discloses a demonstration device for generating a Cheshire cat optical illusion, comprising an experiment table, a plane mirror, an observation model, a background board, light-emitting diodes and a switch. The plane mirror, the background board and the switch are fixed on the experiment table, and the plane mirror can regulate an angle around a fixed shaft; the observation model can be fixed at any position of the experiment table through a sucking disc; the light-emitting diodes are arranged in a cycle of circular ring on the background board; the switch controls starting and stopping of the light-emitting diodes; and the ground color of the background board is white. The circle centers of circular rings formed by the plane mirror, the observation model and the light-emitting diodes are approximately arranged on the same horizontal line. When the demonstration device is used, an observer sits before the experiment table to enable the right eye to just see reflection of the background board and the left eye to see to about 60 cm at the front side to observe a puppy model at the same time; the switch is started, the light-emitting diodes, which form the circular ring sequentially, flash on and off along the counterclockwise direction, and after a while, the puppy model disappears from sight of the observer.
Owner:SHANDONG JIANZHU UNIV

Operation system and method for remotely operating object gripping machines

The invention belongs to the technical field of interactive entertainment, and discloses an operation system and method for remotely operating object gripping machines. The operation system for remotely operating the object gripping machines comprises at least one remote operation module, at least one remote server and at least one object gripping machine; each object gripping machine is internally provided with a control chip, each control chip is electrically connected with a picture acquisition unit and a driving unit, the picture acquisition units are used for collecting working state information of the object gripping machines in real time, and the driving units are used for driving gripping devices of the object gripping machines; the remote servers are in communication with the control chips and the remote operation modules. According to the operation system, the object gripping machines are improved into ball dropping machines, the problem that a user does not easily grip an object and obtain little feedback when the gripping probability of the object gripping machines is low is solved, and the interestingness of a game is improved; meanwhile a single gripping mode is improved into an integral calculation mode, the richness of the game is expanded by improving the original object gripping machines, and therefore the interestingness of the game is enhanced.
Owner:GUANGZHOU QIYIGUO INFORMATION TECH CO LTD

Visual illusion demonstration device simulating hula hoop movements and demonstration method

The invention relates to a visual illusion demonstration device simulating hula hoop movements, which consists of an experimental board, a mobile device, a special guide rail for the motion of the mobile device and a test board. The special guide rail is fixed on the experimental board; the mobile device is arranged on the guide rail and can move along the guide rail; and the test board is fixed on the mobile device. A pattern on the test board is formed by combining two circular rings consisting of emission lines, the circle centers of the two circular rings are coincide, and the inner diameter of the outer ring is a little larger than the outer diameter of the inner ring. When the demonstration device is used, the experimental board is fixed on the wall, a user stands at a place which is about 5 meters away from the experimental board, then the mobile device is started to perform circular motions on a background board along the circular guide rail; and when the moving speed of the mobile device reaches certain degree, the user can observe a phenomenon similar to the hula hoop movements.
Owner:SHANDONG JIANZHU UNIV
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