Rhythmic game device

A game device and rhythm technology, applied in the field of rhythm game devices, can solve the problems that general products have no suitable structure, cannot simulate performance actions, cannot improve game simulation degree and game fun, etc.

Inactive Publication Date: 2009-12-09
INTERNATIONAL GAMES SYSTEM
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0004] Because the user only has the mode of hitting the drum surface 623 and the drum edge 624 with the drumstick 61, it is impossible to simulate all the performance actions during the actual drumming performance, and it is impossible to improve the simulation degree of the game and the fun of the game.
[0005] This shows that above-mentioned existing music rhythm game device obviously still has incon

Method used

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Embodiment Construction

[0052] In order to further explain the technical means and effects of the present invention to achieve the intended purpose of the invention, the specific implementation, structure, features and effects of the rhythm game device proposed according to the present invention will be described below in conjunction with the accompanying drawings and preferred embodiments. Details are as follows.

[0053] The aforementioned and other technical contents, features and effects of the present invention will be clearly presented in the following detailed description of preferred embodiments with reference to the drawings. For convenience of description, in the following embodiments, the same elements are denoted by the same numbers.

[0054] see figure 2 and image 3 , figure 2 is an external perspective view of the rhythm game device 100 of the present invention, image 3 It is a functional block diagram of a rhythm game device 100 of the present invention. The rhythm game device ...

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PUM

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Abstract

The invention relates to a rhythmic game device comprising a first knocking device and a second knocking device. When knocking mutually, the first knocking device and the second knocking device respectively generate a first sensing signal and a second sensing signal. When being synchronously generated, the first sensing signal and the second sensing signal can be judged to be a knocking event by a processing module, and the processing module processes a game unit according to the knocking event, therefore, a user can use more playing actions to play the rhythmic game device so as to increase the game interest.

Description

technical field [0001] The present invention relates to a rhythm game device, in particular to a rhythm game device that utilizes a first percussion device and a second percussion device to tap each other to increase more playing movements, thereby enhancing the fun of the game. Background technique [0002] Generally, in the conventional music rhythm game device, the user listens to the rhythm of a music, and taps the corresponding musical instrument device according to the instruction of a rhythm pattern to play the game. [0003] Please refer to the first figure, the music rhythm game device 60 in the prior art can use a drumstick 61 to knock the drumhead 623 or the drum edge 624 of a drumming device 62 to play the game, the music rhythm game device 60 The display screen 63 shows a drumhead pattern 631, a drum edge pattern 632 and an indicator pattern 633. The drumhead pattern 631 and the drum edge pattern 632 all move along a sequence direction A in sequence. When the dr...

Claims

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Application Information

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IPC IPC(8): A63F13/00A63F13/02A63F13/44
Inventor 茆立德吴启豪郭朝洲
Owner INTERNATIONAL GAMES SYSTEM
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