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Method for displaying non-master players in mobile phone network game

A mobile phone network, protagonist technology, applied in the field of online games, can solve problems such as decreased user experience, too simple, etc., to achieve the effect of enhancing user experience, improving realism, real and smooth games

Inactive Publication Date: 2006-12-13
BEIJING KINGSOFT SOFTWARE
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0006] Using the above method, although the protagonist player can also see other players, both the player's position and the player's current action seen by the protagonist player are randomly assigned, not the real situation of other players, and such as monotonous movement, etc. Actions also look too simple, degrading user experience

Method used

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  • Method for displaying non-master players in mobile phone network game
  • Method for displaying non-master players in mobile phone network game
  • Method for displaying non-master players in mobile phone network game

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Embodiment Construction

[0035] The present invention is a method for displaying non-leading players in mobile phone online games. In order to make the purpose, technical solution, and advantages of the present invention clearer, the following describes the present invention in detail with reference to the accompanying drawings and examples.

[0036] see figure 1 as shown, figure 1 Be the flowchart of the inventive method, with reference to this figure, core idea of ​​the present invention is:

[0037] Step 101, determine the range of the current map where the protagonist player is located;

[0038] Step 102, the game server selects a non-protagonist player within the current map range, obtains the position coordinates of the non-protagonist player, and sends the position coordinates to the game client;

[0039] Step 103: After receiving the position coordinates of the non-lead players, the game client displays the non-lead players on the position coordinates of the current map.

[0040] It can be ...

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PUM

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Abstract

The disclosed method to display the non-leading player in mobile phone network game comprises: A) locating the position range of leading player; B) using game server to select the non-leading player in current range and obtain their position coordinate to send to the game client; C) displaying the non-leading player. This invention improves game real sense and fluency greatly.

Description

technical field [0001] The invention relates to network game technology, in particular to a method for displaying non-lead players in mobile network games. Background technique [0002] With the further development of wireless networks, various service providers compete to provide various mobile phone value-added services in order to enable mobile phone users to obtain more user experience and gain more benefits. Mobile online games are one of them. [0003] Mobile online games include game clients and game servers. The game server is used to save the position coordinates of all players, game logic data and other related information. Players refer to all registered players. The game client performs the calculation of the game logic and the display of the game screen, and the calculation of the game logic is performed on the protagonist player who logs into the current game client. The display of the game screen includes the display of the protagonist player and the display...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G06F19/00H04L29/06
Inventor 张宝晖
Owner BEIJING KINGSOFT SOFTWARE
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