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124 results about "Dual reality" patented technology

Virtual reality and augmented reality control with mobile devices

Systems and methods for generating an action in a virtual reality or augmented reality environment based on position or movement of a mobile device in the real world are disclosed. A particular embodiment includes: displaying an optical marker on a display device of a motion-tracking controller; receiving a set of reference data from the motion-tracking controller; receiving captured marker image data from an image capturing subsystem of an eyewear system; comparing reference marker image data with the captured marker image data, the reference marker image data corresponding to the optical marker; generating a transformation matrix using the reference marker image data and the captured marker image data, the transformation matrix corresponding to a position and orientation of the motion-tracking controller relative to the eyewear system; and generating an action in a virtual world, the action corresponding to the transformation matrix.
Owner:LEE FANGWEI

Intelligent operation auxiliary system based on virtual reality and augmented reality

InactiveCN107296650AReduce loss of attentionGet guidance information in real timeComputer-aided planning/modellingSurgical operationSimulation
The invention discloses an intelligent operation auxiliary system based on virtual reality and augmented reality. The intelligent operation auxiliary system comprises a data preprocessing unit (1), a preoperative planning unit (2) and an intranperative auxiliary unit (3), and the data preprocessing unit rebuilds a three-dimensional focus model through an original CT / MRI image; the preoperative planning unit builds a virtual image studio through virtual reality equipment, loads the three-dimensional focus model for a user to go deep inside the lesion organ to make an operation scheme plan, and exports a three-dimensional planning model; the intranperative auxiliary unit calls the three-dimensional planning model through augmented reality equipment to obtain space characteristic points of the three-dimensional planning model, conducts registration and fusion on a real focus part, helps a doctor to recognize a dissection structure, displays an operation scheme decision and quantifies physiological data at the same time at the same time to execute an intranperative plan. The intelligent operation auxiliary system based on the virtual reality and the augmented reality solves the problems that the dissection structure is difficult to recognize and intranperative real-time navigation is lacking, and the success rate of a surgical operation is increased.
Owner:XIDIAN UNIV

Lower limb rehabilitation training robot system based on virtual reality

The invention discloses a lower limb rehabilitation training robot system based on virtual reality, which comprises a virtual interaction scene module, a physiological parameter acquisition module, a man-machine interaction module, a control module and a lower limb rehabilitation training robot, wherein the virtual interaction scene module simulates motion of a virtual person in a virtual scene and calculates an interaction force between the virtual person and a virtual environment; the man-machine interaction module displays and transmits physiological parameters of a patient, a motion state of the lower limb rehabilitation training robot and the acting forces of the patient in all directions to the control module; the control module generates and issues a control instruction; and the lower limb rehabilitation training robot is responsible for force feedback output under an active rehabilitation condition and traction of the patient for rehabilitation training under a passive rehabilitation training condition. According to the system, simpler virtual scene interaction is achieved by establishing a virtual person model; a real-time and friendly virtual scene interaction system with feedback of a visual sense, an auditory sense and a touch sense is provided for the rehabilitation training robot; and the patient is encouraged to actively perform rehabilitation training.
Owner:SOUTHEAST UNIV

Virtual reality system, virtual reality interaction method and virtual reality interaction device

The invention provides a virtual reality interaction method, a virtual reality interaction device and a virtual reality system. The virtual reality interaction method includes providing at least one option region in a virtual reality scene; detecting the locations of users in real spaces, recording the locations of the users as initial locations and acquiring displacement between current locations and the initial locations when change of the locations of the users is detected; shifting virtual characters in the virtual reality scene on the basis of the displacement under the control in real time and activating functions of options corresponding to the option regions where the virtual characters are currently located when the virtual characters are shifted into the option regions. Each option region corresponds to the single option. The virtual reality interaction method, the virtual reality interaction device and the virtual reality system have the advantages that other external input equipment can be omitted, only the locations of the users need to be detected, the locations of the virtual characters in the virtual reality scene are controlled according to the locations of the users, accordingly, the functions of the options can be activated, the operational flexibility can be enhanced, and the operational accuracy can be improved.
Owner:NETEASE (HANGZHOU) NETWORK CO LTD

Virtual reality driving method and virtual reality system based on arm motion capture

The present invention discloses a virtual reality driving method and a virtual reality system based on arm motion capture. The method comprises: when a human body wears a motion capturing system, initializing a preset posture to obtain initial posture data; capturing real-time posture data of the human body, and according to the real-time posture data and the initial posture data, determining a first arm posture by using a transformation matrix method between links of the arm; and according to a preset built-in model, converting the first arm posture into a second arm posture of a preset virtual character, and driving a preset virtual character according to the second arm posture. By using the technical scheme of the present application, according to the obtained initial posture data andreal-time posture data, the arm posture data can be determined by using an arm motion link structure in the form of a transformation matrix between the links, and the accuracy of the arm motion recognition can be determined; and based on the built-in model, the arm posture data is converted to drive the motion of a 3D virtual character, so that the arm spatial position of the virtual character isconsistent with the spatial position of the real character.
Owner:SHENZHEN UNIV

Biologic information feedback system based on virtual reality

The invention discloses a biological information feedback system based on virtual reality, which comprises an acquisition system S1 and a virtual reality feedback system S2; the acquisition system S1 comprises a plurality of scalp electrodes, an electroencephalogram (EEG) signal extraction module and an EEG signal processing module; and the virtual reality feedback system S2 comprises a management module, a database, a feedback training module, a display module, an off-line analysis module, a communication logic module and an EEG secondary processing module. The biological information feedback system of the invention accurately collects the biological electric signals, processes and extracts the pure EEG signals, processes signal characteristics, and compares with the database and analyzes to obtain an accuracy pressure level; an intervention system can be configured for different diseases to achieve a targeted intervention system; real-time operation realizes a real-time feedback system, so that the current state of a subject can be visually observed, thus achieving self-training and adjustment; and good virtual reality system and the new design of interactive scenes and interactive means can enhance the sense of interaction and immersion and operability.
Owner:LANZHOU UNIVERSITY

Motion capture glove for virtual reality system and virtual reality system

The invention discloses a motion capture glove for a virtual reality system and the virtual reality system. The motion capture glove comprises a three-finger fingerstall, a glove body, a wrist part and an optical mark; the three-finger fingerstall comprises a first inertial sensor, a second inertial sensor and a third inertial sensor which are respectively arranged at the second knuckles of a first fingerstall, a second fingerstall and a third fingerstall for the virtual reality system to determine the motion information of a first finger, a second finger and a third finger which wear the motion capture glove; the glove body comprises a fourth inertial sensor which is arranged at the hand back of the glove body, and is used for sending the motion information of the fourth inertial sensor for the virtual reality system to determine the motion information of a palm which wears the glove body; the wrist part comprises a fifth inertial sensor which is arranged on the back side of a wrist part, and is used for sending the motion information of the fifth inertial sensor for the virtual reality system to determine the motion information of the wrist which wears the wrist part; the optical mark is arranged on the back side of the wrist part for the virtual reality system to track to acquire an absolute position of the wrist which wears the wrist part.
Owner:BEIJING NOITOM TECH

Motion capturing glove for virtual reality system and virtual reality system

The invention discloses a motion capturing glove for a virtual reality system and the virtual reality system. The motion capturing glove comprises three finger stalls, a glove body, a wrist part and an upper arm part, wherein the three finger stalls comprise a first inertial sensor, a second inertial sensor and a third inertial sensor which are arranged at second knuckles of a first finger stall, a second finger stall and a third finger stall respectively, so as to enable the virtual reality system to confirm movement information of a first finger, a second finger and a third finger wearing the motion capturing glove; the glove body comprises a fourth inertial sensor arranged at the back of the glove body, and is used for transmitting the movement information of the fourth inertial sensor so as to enable the virtual reality system to confirm the movement information of a palm wearing the glove body; the wrist part comprises a fifth inertial sensor arranged on a back side of the wrist part and is used for transmitting movement information of the fifth inertial sensor so as to enable the virtual reality system to confirm the movement information of a wrist wearing the wrist part; the upper arm part comprises a sixth inertial sensor so as to enable the virtual reality system to confirm the movement information of an upper arm wearing the upper arm part.
Owner:BEIJING NOITOM TECH
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