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1097results about "Clubs" patented technology

Personal training device using GPS data

A personal training device (10) adapted to assist a user in reaching performance goals, navigating, and accumulating performance statistics. In a preferred embodiment, the device broadly comprises a housing (10); an attachment mechanism (30); a GPS component (40); a user interface (50), including an input portion (52) and an output portion (54); a processor (60), including a timer (62) and a memory element (64); a data interface (70), including an input portion (72) and an output portion (74); an audio component (80); and a power supply (90). The device (10) is adapted to store goal information, monitor performance using GPS-derived data, and communicate performance information.
Owner:GARMIN

System and method for tracking and assessing movement skills in multidimensional space

Accurate simulation of sport to quantify and train performance constructs by employing sensing electronics for determining, in essentially real time, the player's three dimensional positional changes in three or more degrees of freedom (three dimensions); and computer controlled sport specific cuing that evokes or prompts sport specific responses from the player that are measured to provide meaningful indicia of performance. The sport specific cuing is characterized as a virtual opponent that is responsive to, and interactive with, the player in real time. The virtual opponent continually delivers and / or responds to stimuli to create realistic movement challenges for the player.
Owner:IMPULSE TECH

Sports electronic training system with electronic gaming features, and applications thereof

ActiveUS20090048070A1Function increaseAssess a fitness level for an individualPhysical therapies and activitiesPosition fixationEngineeringGame based
A sports electronic training system with electronic gaming features, and applications thereof, are disclosed. In an embodiment, the system comprises at least one monitor and a portable electronic processing device for receiving data from the at least one monitor and providing feedback to an individual based on the received data. The monitor can be a motion monitor that measures an individual's performance such as, for example, speed, pace and distance for a runner. Other monitors might include a heart rate monitor, a temperature monitor, an altimeter, et cetera. In an embodiment, an input is provided to an electronic game based on data obtained from the at least one monitor that effects, for example, an avatar, a digitally created character, an action within the game, or a game score of the electronic game.
Owner:ADIDAS

Athletic Performance Monitoring Systems and Methods in a Team Sports Environment

Systems and methods for sensing and monitoring various athletic performance metrics, e.g., during the course of a game, a practice, a training session, training drills, and the like, are described. These systems and methods can provide useful metrics for players and coaches relating to athletic performances in various sports, including various team sports.
Owner:NIKE INC

Exercise monitoring system and methods

An exercise monitoring system which includes an electronic positioning device; a physiological monitor; and a display unit configured for displaying data provided by said electronic positioning device and said physiological monitor.
Owner:UNILOC 2017 LLC

Sports Electronic Training System With Electronic Gaming Features, And Applications Thereof

A sports electronic training system with electronic gaming features, and applications thereof, are disclosed. In an embodiment, the system comprises at least one monitor and a portable electronic processing device for receiving data from the at least one monitor and providing feedback to an individual based on the received data. The monitor can be a motion monitor that measures an individual's performance such as, for example, speed, pace and distance for a runner. Other monitors might include a heart rate monitor, a temperature monitor, an altimeter, et cetera. In an embodiment, an input is provided to an electronic game based on data obtained from the at least one monitor that effects, for example, an avatar, a digitally created character, an action within the game, or a game score of the electronic game.
Owner:ADIDAS

Athletic Performance Monitoring Systems and Methods in a Team Sports Environment

Systems, apparatuses, and methods estimate the distance between a player and a ball by transmitting a chirp (sweep signal) to a radio tag located on the ball. During the chirp, the frequency of the transmitted signal is changed in a predetermined fashion. The radio tag doubles the transmitted frequency and returns the processed signal to a transceiver typically located on the player. The currently transmitted frequency is then compared with the received frequency to obtain a difference frequency from which an apparatus may estimate the distance. The apparatus may simultaneously receive the processed signal from the radio tag while transmitting the sweep signal.
Owner:NIKE INC

Athletic performance monitoring systems and methods in a team sports environment

Systems and methods for sensing and monitoring various athletic performance metrics, e.g., during the course of a game, a practice, a training session, training drills, and the like, are described. These systems and methods can provide useful metrics for players and coaches relating to athletic performances in various sports, including various team sports.
Owner:NIKE INC

Athletic Performance Monitoring Systems and Methods in a Team Sports Environment

Systems and methods for sensing and monitoring various athletic performance metrics, e.g., during the course of a game, a practice, a training session, training drills, and the like, are described. These systems and methods can provide useful metrics for players and coaches relating to athletic performances in various sports, including various team sports.
Owner:NIKE INC

Feedback system for monitoring and measuring physical exercise related information

A system for advising an exerciser about his physical activities, associated either with displacement of the exerciser itself or of an object displaced by the exerciser, or an object displaced simultaneously with the exerciser. The system comprises a first unit for monitoring the activities. This unit is not in physical contact with the exerciser or the object, displaced by the exerciser. The first unit is capable to collect raw data defining the activities either in terms of distance or acceleration. The first unit transmits the collected raw data in a wireless fashion to a second unit, which receives the transmitted raw data, processes it and calculates various parameters, defining the said physical activities, and represents the calculated parameters in a form recognizable by the exerciser. The system enables tracking, recording and updating the relevant information, provides improved feedback and thus helps to the exercising individual to improve his performances.
Owner:DINTEX

Game pod

A system for promoting physical activity for video game players. A video game player wears an article of footwear with a physical activity monitor or “game pod” mounted thereon while exercising or performing some other type of physical activity. The game pod measures the amount of the player's physical activity, and records that amount in a memory. When the player desires to play a video game according to the invention, the player disengages at least the memory from the article of footwear, and then engages the memory with the computer hosting the video game through a computer interface. The computer then obtains the recorded amount of physical activity, and provides a computer function associated with the recorded amount of physical activity. The computer function may include the initiation of the video game itself, the instantiation of a specified gaming environment within the video game, the instantiation of one or more specified characteristics for the player's avatar within the video game, a lengthened playing time for the user's avatar, allowing the player to access data associated with the video game, or a combination of two or more of these functions.
Owner:NIKE INC

Exercise system with graphical feedback and method of gauging fitness progress

A system and method for providing visual feedback to a user of an exercise machine for gauging fitness progress of the user. The system provides a user of an exercise machine with a virtual competition in which the user competes against virtual competitors based on his past performances or those of other users, either as an individual or as a member of a team. The team may also be part of a league. For an individual competing against his own past performance(s), the system may raise the level of performance required to win the virtual competition, and may also lower the level of performance required if the user is not performing well on a particular day. For an individual competing against others in either real-time or against designated results, either as part of a team or a league, the system may reduce the isolation, disconnection, and tedium often experienced by users of cardiovascular exercise equipment and provide a social outlet. The system attempts to keep the user engaged and motivated to achieve desired fitness goals by providing real-time performance data and historical performance data displayed in a graphical manner coupled with the entertainment and excitement of competition and social interaction.
Owner:PANTOMETRICS

Exercise system

An exercise system includes a plurality of exercise terminals, wherein a workout of an exerciser includes at least two exercises performed at one or more of the exercise terminals. Each exercise terminal includes a communication device for communicating to the exerciser information regarding an exercise of the workout subsequent to a current exercise in the workout.
Owner:SHEA MICHAEL J

Athletic performance monitoring systems and methods in a team sports environment

Systems, apparatuses, and methods estimate the distance between a player and a ball by transmitting a chirp (sweep signal) to a radio tag located on the ball. During the chirp, the frequency of the transmitted signal is changed in a predetermined fashion. The radio tag doubles the transmitted frequency and returns the processed signal to a transceiver typically located on the player. The currently transmitted frequency is then compared with the received frequency to obtain a difference frequency from which an apparatus may estimate the distance. The apparatus may simultaneously receive the processed signal from the radio tag while transmitting the sweep signal.
Owner:NIKE INC

Method and System for Controlling Training

The invention relates to method and system for controlling a training plan for a user having a chosen aim for training, whereat least one parameter describing physical characteristics of the user is determined, anda training plan consists of plurality of days, each day having one or more training sessions or rest, andeach performed and coming session having a training load described by one or more parametersa training template is determined according to the aim and the said one or more parameters describing physical characteristics, each training template having a cumulative training load target according to the said parameter and the chosen aim and consisting of one or more training sessions or rest in each day, each training session of the template having a pre-selected training load, andan adapting window is determined, the adapting window consisting of a plurality of days, which include one or more previous sessions and one or more coming sessions according to the training template, andtraining loads of each session in the adapting window are combined into a cumulative training load, which is compared relatively to the cumulative training load target in the template, anddepending on the comparison one or more coming sessions in the adapting window are adapted by changing one or more training loads of these so that the performed training load and the training load of the coming sessions as a combination meets the cumulative training load target.
Owner:FIRSTBEAT ANALYTICS OY

Method and system for controlling training

The invention relates to method and system for controlling a training plan for a user having a chosen aim for training, whereat least one parameter describing physical characteristics of the user is determined, anda training plan consists of plurality of days, each day having one or more training sessions or rest, andeach performed and coming session having a training load described by one or more parametersa training template is determined according to the aim and the said one or more parameters describing physical characteristics, each training template having a cumulative training load target according to the said parameter and the chosen aim and consisting of one or more training sessions or rest in each day, each training session of the template having a pre-selected training load, andan adapting window is determined, the adapting window consisting of a plurality of days, which include one or more previous sessions and one or more coming sessions according to the training template, andtraining loads of each session in the adapting window are combined into a cumulative training load, which is compared relatively to the cumulative training load target in the template, anddepending on the comparison one or more coming sessions in the adapting window are adapted by changing one or more training loads of these so that the performed training load and the training load of the coming sessions as a combination meets the cumulative training load target.
Owner:FIRSTBEAT ANALYTICS OY

User interactive exercise system

System and method for interactive video game fitness equipment. Fitness hardware (e.g., an exercise bicycle, a stair machine, treadmill, elliptical trainer, rotary climbing wall, or other fitness equipment) interacts with a video game, optionally via various devices, e.g., a PC, gaming console, or other hardware and / or software device or system capable of implementing an interactive application), for an immersive hybrid exercise / game user experience.
Owner:WATERS ROLLAND M

Virtual exercise system and method

A virtual racecourse is mapped by uniting digital pictures with GPS and inclinometer data, stored in a recorded course file, presented in distance increments of the racecourse, and accessed for individual and group competition over the internet.
Owner:THOMAS

Wireless game controller for strength training and physiotherapy

Wireless game controller can provide variable resistance during strength training exercise and is coupled with off the shelf video gaming system such as Nintendo WII or personal computer by bluetooth or WiFI connection. The resistance is provided by a motor / generator. Electrical recuperation occurs between eccentric and concentric steps of the exercise, electrical energy is stored in a super capacitor between the steps. Video gaming system is configurable to run exercise software that provide reinforcing game experience, coaching, and physical therapy to the user. Exercise software tracks user's pose using fiduciary marks on the controller and data from 3d accelerometer embedded in the controller. The resistance is computed as a function of one or more the following: exercise type, position, velocity, user profile, and repetition number.
Owner:TONAL SYST INC

Mobile systems and methods for heath, exercise and competition

InactiveUS20050233861A1Convenient and affordable and effectiveEffective exercise and dietary and health programPhysical therapies and activitiesClubsRemote systemThe Internet
An exercise system includes a local system having an exercise apparatus and an associated local computer, where the local computer controls and monitors the operation and use, respectively, of the exercise apparatus. The system further includes a remote system having a remote computer, and a transmission medium preferably including the Internet that couples the local system to the remote system for data communication between the local system and the remote system. The remote system may receive local system data from the local system concerning the use of the exercise apparatus, and the local system may receive remote system data from the remote system concerning the operation of the exercise apparatus. The local computer preferably controls the operation of the exercise apparatus based upon a modifiable script stored in a read / write memory of the local computer, which can be updated by the remote system. A method for controlling an exercise apparatus includes running a modifiable script on a local computer to control the use and to monitor the operation of an exercise apparatus, and communicating with a remote system, preferably via the Internet, to provide the remote system with data concerning the use of the exercise apparatus. The script is stored in read / write memory of the local computer and remote system data received from the remote system may include at least a portion of a new script to be stored in the read / write memory of the local computer.
Owner:ICON HEALTH & FITNESS INC

User interface for a resistance training device and method of use

A system, method, and device for recording and tracking resistance training parameters in connection with a resistance training workout. A specially configured portable recording device has a very compact user interface having an input device with very few inputs. A user may record resistance training parameters directly on the recording device both quickly and easily with few and simple keystrokes, resulting in an improved recording process. A personal trainer or strength coach may track the workouts of multiple exercisers with increased convenience. In a particularly preferred embodiment, the recording device is provided in the body of a sport watch.
Owner:SANTOMASSIMO ROD N +1

Presenting information to users during an activity, such as information from a previous or concurrent outdoor, physical activity

A system and method for providing information during an activity is described. In some examples, the system includes a capture device that captures information during a first activity and a presentation device that presents the information during a second activity. In some examples, system employs and is implemented on one or more mobile devices that transfer, process, and generate information based on performance of activities.
Owner:T MOBILE USA

Device for analyzing and monitoring exercise done by a user

A device for analyzing and monitoring exercise done by a user comprises at least a portable support (2), electric power supply means, sensor means (3) for measuring the exercise done by the user during at least one predetermined period of time, expressed at least in the form of at least one non-dimensional parameter, at least one memory (4) designed to archive data relating to the measurement of exercise done by the user, display means (5) for displaying the measurement of the exercise done by the user and the data archived in the memory, data communication means (6a), (6b) and at least one processing unit (7a), (7b).
Owner:TECHNOGYM SPA

Method and apparatus for remote interactive exercise and health equipment

InactiveUS7510509B2Convenient and affordable and effectiveOverall healthPhysical therapies and activitiesClubsRemote systemRemote computer
An exercise system includes a local system having an exercise apparatus and an associated local computer, where the local computer controls and monitors the operation and use, respectively, of the exercise apparatus. The system further includes a remote system having a remote computer, and a transmission medium including a telephone line that couples the local system to the remote system for data communication between the local system and the remote system. The remote system may receive local system data from the local system concerning the use of the exercise apparatus, and the local system may receive remote system data from the remote system concerning the operation of the exercise apparatus. The local computer preferably controls the operation of the exercise apparatus based upon a modifiable script stored in a read / write memory of the local computer, which can be updated by the remote system. A method for controlling an exercise apparatus includes running a modifiable script on a local computer to control the use and to monitor the operation of an exercise apparatus, and communicating with a remote system to provide the remote system with data concerning the use of the exercise apparatus. The script is stored in read / write memory of the local computer and remote system data received from the remote system may include at least a portion of a new script to be stored in the read / write memory of the local computer.
Owner:ICON HEALTH & FITNESS INC
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