The invention discloses an immersion type
broadband 3D
sound field replay method, which comprises the following steps: firstly, calculating an
acoustic transfer function of each audition point from avirtual sound source of a scene A placed in an appointed spatial position to a scene B, wherein the function value is used as a
sound pressure value of a
radiation sound field of the virtual sound source; secondly, setting a
loudspeaker array of a certain wall surface in the scene B at a regular rectangular equal-spacing
layout, and modeling acoustic transfer features from all the loudspeakers tothe audition points by using a green function based on a fluctuation characteristic of sound
waves; thirdly, based on the linear convex optimization theory, performing regularization operation by using an alternate direction
multiplier method by taking a l1 norm as a sparse rule operator, and calculating
loudspeaker weight values by selecting center frequencies of eight frequency bands within a doubled
frequency interval so as to select an activated
loudspeaker; and finally, calculating a
weight value signal of the activated loudspeaker in a
replay system by using l2 norm regularization so asto enable a
radiation sound field of a sound source to be replayed to be the most closest to the
radiation sound fields of activated loudspeaker under the minimum root-mean-
square error criterion.