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188 results about "Random event" patented technology

Computerized game with cascading strategy and full information

A gaming machine and method for operating the same has gameplay elements provided in a manner that can be visualized, with the gameplay elements having a specific nature which is revealed to the player at a beginning to the game. That is, the player knows the value, or ranking, or position, etc., of the gameplay elements upon inception of the game. In a base level for the game of the gaming machine, no unknown gameplay element or random event is injected into the gameplay elements. This is a full information format for the gaming machine and method, and success is measured by the player's ability to manipulate the gameplay elements presented. A gaming machine and a method for operating the same is also provided with the gameplay elements once again having a specific nature which is known to the player at a start to game play, and in a preferred embodiment not subject thereafter to a random or unknown event, with the gameplay elements being arranged in one of a variety of different arrangements presenting a plurality of choices to a player for subsequent play of the elements. Outcome of the game is dependent upon the choices made by the player, with a given choice potentially influencing the next choice that may be available. Embodiments of the invention in the form of a checkers game and in the form of a poker-type game are disclosed, among others.
Owner:IGT

Gaming machine with player choice bonus games

A gaming machine has a display means and a game control means arranged to control images displayed on the display means. The game control means is arranged to play an underlying game such as a spinning reel game in which random events are caused to be displayed on the display means and, if a predefined winning event occurs, the machine awards a prize. A feature game series distinct from the underlying game played on the machine may be triggered during play of the underlying game. In the feature game series a set of special indicia are provided which may have specific functions during the feature game series such as acting as wild, substitute, scatter symbols or the like. Prior to commencement of playing of the games of the feature game series, the gaming machine allows the player of the gaming machine to select at least one particular special indicia from the set of special indicia to have at least one of the particular functions during that feature game series. In an alternative embodiment at least two reels provide special indicia which both substitute for other indicia in the display and multiply any win when the special indicia substitutes for other indicia and the player may select the factors by which the wins will be multiplied when the special indicia substitutes on a particular reel.
Owner:ARISTOCRAT TECH AUSTRALIA PTY LTD

Gaming machine with player choice bonus games

A gaining machine has a display means and a game control means arranged to control images displayed on the display means. The game control means is arranged to play an underlying game in which random events are caused to be displayed on the display means. In the feature game series, which is distinct from the underlying game played on the machine that is triggered during play of the underlying game, a set of special indicia are provided which may have specific functions during the feature game series such as acting as wild, substitute, scatter symbols or the like. Prior to commencement of playing of the games of the feature game series, the gaming machine allows the player of the gaming machine to select at least one particular special indicia from the set of special indicia to have at least one of the particular functions during that feature game series.
Owner:ARISTOCRAT TECH AUSTRALIA PTY LTD

Computerized game with cascading strategy and full information

A gaming machine and method for operating the same has gameplay elements provided in a manner that can be visualized, with the gameplay elements having a specific nature which is revealed to the player at a beginning to the game. That is, the player knows the value, or ranking, or position, etc., of the gameplay elements upon inception of the game. In a base level for the game of the gaming machine, no unknown gameplay element or random event is injected into the gameplay elements. This is a full information format for the gaming machine and method, and success is measured by the player's ability to manipulate the gameplay elements presented. A gaming machine and a method for operating the same is also provided with the gameplay elements once again having a specific nature which is known to the player at a start to game play, and in a preferred embodiment not subject thereafter to a random or unknown event, with the gameplay elements being arranged in one of a variety of different arrangements presenting a plurality of choices to a player for subsequent play of the elements. Outcome of the game is dependent upon the choices made by the player, with a given choice potentially influencing the next choice that may be available. Embodiments of the invention in the form of a checkers game and in the form of a poker-type game are disclosed, among others.
Owner:CASE VENTURE MANAGEMENT

Robustly stabilizing laser systems

A robustly stabilized communication laser can output a multimode optical signal remaining aligned to a coordinate of a dense wavelength division multiplexing (“DWDM”) grid while responding to a fluctuating condition or random event, such as, without limitation, exposure to a temperature fluctuation, stray light, or contamination. Responsive to the fluctuating condition, energy can transfer among individual modes in a plurality of aligned longitudinal modes. Modes shifting towards a state of misalignment with the DWDM coordinate can attenuate, while modes shifting towards a state of alignment can gain energy. Fabrication processes and systems and light management, such as beam steering, epoxy scaffolds, spectral adjustments, mode matching, thermal expansion control, alignment technology, etc. can facilitate nano-scale control of device parameters and can support low-cost fabrication.
Owner:CIRREX SYST

Player choice game feature

A gaming machine has display means and a game control means arranged to control images displayed on the display means An underlying game is played in which one or more random events are caused to be displayed on the display means and, if a predefined winning event occurs, the machine awards a prize. On the occurrence of a predefined event, the player is offered a choice of two or more different prize sets. Each set containing a plurality of prize outcomes, from which prize sets a prize is to be drawn and awarded to the player, typically by a random process. The prize is drawn from the prize set or sets selected by the player from the two or more different prize sets. The sets of prizes may be presented on segments of wheels that can spin or simulate spinning before stopping randomly on a segment which defines the prize outcome won by the player. Alternatively the sets of prizes are presented on the faces of dice which are arranged to spin or turn or simulate spinning or turning before stopping with the front face of the die defining the prize won by the player.
Owner:ARISTOCRAT TECH AUSTRALIA PTY LTD

Bonus game points in a gaming environment

A system and method for using bonus points, where bonus points may be accumulated by a player in a casino setting to invoke a bonus play or bonus game ordinarily reachable only through a random event. Bonus points are usable in combination with tiered bonus levels, allowing the issuance of points or credits that a player may accumulate until they have enough to trade-in for a bonus round, event, or game at the chosen level.
Owner:BALLY GAMING INC

Method and system for dynamic parking allocation in urban settings

A “smart parkingsystem and method for an urban environment based on a dynamic resource allocation approach. The system assigns and reserves an optimal resource (parking space) for a discrete user based on the user's objective function that combines proximity to destination with parking cost, while also ensuring that the overall parking capacity is efficiently utilized. The solution of each Mixed Integer Linear Program (MILP) is an optimal allocation based on current state information and subject to random events such as new user requests or parking spaces becoming available.
Owner:TRUSTEES OF BOSTON UNIV

Action video game for wagering where the player's reward to a challenge is determined by combining the player's skill in facing the challenge with the realization of a randomly generated event, where the likelihood of each possible realization of the random event depends on the player's skill

An action video game for wagering that determines the player's monetary reward in a round of play by combining the player's skill in facing a challenge presented by the game with the realization of a randomly generated event, where the likelihood of each possible realization of the random event depends on the player's skill. The game progresses by presenting a challenge to the player that requires the player to take a series of actions in order to achieve the goals implied by the challenge. The performance of the player is evaluated according to a number of features that in conjunction define skill, thus generating a skill score. The game's final outcome and monetary reward are determined by combining the skill score with a random component, where the likelihood of the random component itself can be a function of the skill score. In one embodiment of the invention, different independent mechanisms used to generate random events are indexed according to the skill score. Once the player takes action and a concrete skill score is calculated, the corresponding mechanism is chosen. The outcome presented to the player is determined by an event generated from the chosen mechanism. The game can present a single challenge, as described, or a sequential series of challenges where the final reward is a function of the accumulated outcomes from each individual challenge.
Owner:ARIAS VARGAS ALEXIS JOSE +1

East-West cassino

An East-West casino offers two or more gambling games in which at least one game involves a Feng Shui element of chance and the other involves either a game based upon a new Chinese Poker Deck of cards or a video slot machine having a carousel in which two or more wheels rotate in opposite directions and a random event associated with the two or more wheels is used in connection with a payout or bonus round of the video slot machine. The game involving a Feng Shui element of chance can be a Yin-Yang roulette game or a video slot machine (which may at least partially based upon the Chinese Poker Deck) or a Feng Shui keno machine while a game based upon the Chinese Poker Deck may be a poker game and the casino itself may be a website. The video slot machine can use a carousel in which two or more wheels (which need not be round) rotate in opposite directions and additional wheel can be added in which symbols are shuffled. Examples of video slot machines include a Yin-Yang roulette game in which two balls travel in opposite directions (similar to a roulette wheel) with landings for the ball designated by symbols related to the Chinese games of Tin Gau, Mahjongg, Fan Tan or Sic Bo and a Feng Shui keno machine in which at least one Chinese character is broken down into a plurality of radicals.
Owner:GAMELOT

Voice memo prompting method and device

InactiveCN103778527AQuick tip contentClear prompt contentOffice automationAlarmsOutput deviceSpeech sound
The invention discloses a voice memo prompting method and device. The method comprises the steps of obtaining user voice frequency prompting information recorded by a voice frequency input device or obtaining character prompting information, converting the character prompting information input by the users into the voice frequency prompting information, searching to obtain events needing to be prompted from a voice frequency database according to the voice frequency prompting information, compiling the events into a list according to voice frequency data corresponding to the events needing to be prompted, then storing the list, sending triggered prompting signals after an infrared sensor detects that users are away from the preset range, after the triggered prompting signals are received, reading the voice data in the compiled voice frequency list, and playing the voice frequency data through a voice frequency output device. According to the prompting method and device, the preset prompting events can be effectively and timely prompted, the triggered prompting information can be timely generated for the sudden random events, and use is convenient and intelligent.
Owner:顾洪代

Gaming machine with modified prize feature

A gaming system (10, 100) is provided having a display (14, 106) and a game controller (101). The system (10,100) implements a game (16) wherein random events are caused to be displayed on the display (14, 106) and, if a predefined winning event results, the system (10, 100) awards a prize. A feature game (510) of the gaming system (10, 100) includes a series of prize outcomes (507, 203) and a series of intervening games, which provide a player with a chance of advancing to a subsequent prize outcome in the event of a winning outcome in an intervening game. A monitoring means (505) may be provided for monitoring and indicating the number of non-winning game outcomes and triggering a penalty event in the event of the non-winning outcomes exceeding a threshold number. In another aspect, a prize outcome of a feature is a progressive prize and a progressive prize modifier for modifying the progressive prize before awarding the prize.
Owner:ARISTOCRAT TECH AUSTRALIA PTY LTD

Imaging System And Method For The Non-Pure Positron Emission Tomography

Disclosed is an imaging system and method for the non-pure positron emission tomography (NPET). The NPET comprises a PET subsystem to detect the annihilated photons, and a SPECT subsystem to detect the associated gamma. These two subsystems are connected by a triple coincidence circuit. The source position can be determined through detection of the three photons using the triple coincidence circuit. As long as these three photons are simultaneously detected and their energies are right, the source position is directly calculated and located on the intersection of an associated line and an annihilated line. The present invention provides good temporal resolution and quantitative analysis. It immunes to scatter and random events and achieves a high signal-to-noise ratio. Real imaging is also possible in the NPET system.
Owner:NATIONAL TSING HUA UNIVERSITY

Variably bound secondary or bonus game play for games of chance

The present invention provides new player excitement during the play of a game of chance by providing a controlled random event during the execution of a secondary or bonus round. When bonus game play is invoked during play of the primary game, an amount to be issued during secondary game play is generated. This amount is not awarded directly; instead a plurality of possible winnings is available, each equal to or less than the amount to be issued. A random event separate from the primary game is used to pick one of the plurality of possible winnings which is awarded to a player. The separate random event may be a mechanical event or an electronic event. The difference between the amount given to a player and the original amount to be issued may be used to generate further bonus game play, or may be used to fund a progressive.
Owner:BALLY GAMING INC

Nanosecond on-line detection system for random pulse time sequence

The invention relates to a nanosecond detection system based on a random pulse time sequence of an ultra high-speed data acquisition card, and relates to computer application technology and data acquisition and processing technology, in particular to detection and processing technology for the random pulse time sequence. The system performs data acquisition and on-line detection based on a 1GS / s ultra high-speed A / D converting unit and an FPGA high-speed processing unit, and can quickly and accurately detect pulse time in a quick-logic narrow-pulse sequence. The detection for the pulse time is to calibrate the pulse time by pulse peak positions through a particularly designed PeakTDC hysteretic peak value detection algorithm carried on the FPGA, and the time accuracy is 1ns. The system can obtain TDC time data conversion of quick response random events in finite nanosecond random pulse sequences on a time bin axis, and performs the detection on multi-channel pulse signals on line and highly synchronously with high speed and large capacity.
Owner:CHONGQING UNIV

System and method for public verification of a gambling website or gaming event

In one example, we describe a method and system to solve the following problem for on-line gambling industry or gaming or on-line software or entertainment, which has to deal with two significant issues, as examples: (1) The integrity of the cards, the dice, or any random event generator; and (2) The possibility of cheating. On the first problem, the question is how would one know that the cards are not stacked to either favor the house / dealer in the case of Blackjack, or in the case of poker, the cards are not stacked as to favor betting and increasing the size of the pot and the rake. We have developed a software platform that delivers secure, encrypted cards, or other random seed generated event game, through a process that makes it virtually impossible for the integrity of the game to be compromised without detection. More variations and examples are discussed here.
Owner:AYATI ARYO +1

Mobile terminal application program testing method and device

The invention belongs to the technical field of mobile terminals, and particularly relates to a mobile terminal application program testing method and device. The method includes setting parameters of a testing tool; running a testing order through the testing tool, and sending a random event to a tested program; storing an executing journal of the tested program, and acquiring the stored executing journal for analysis. By setting the testing parameters of the testing tool, running the testing order through the testing tool and sending the random event to the tested program, testing quality is guaranteed, testing personnel is ensured to be capable of conveniently acquiring the stored executing journal of the tested program, and analyzing personnel is enabled to invoke the executing journal for analysis at any time.
Owner:TENCENT TECH (SHENZHEN) CO LTD

Adaptive closed loop investment decision engine

InactiveUS20110295766A1Reduce investment volatilityImprove returnFinanceStatistical analysisHigh probability
An adaptive closed loop decision engine outputs actionable alerts regarding asset holdings and allocations to reduce investment volatility and improve returns over market and sector cycles without unnecessary trading activity. The decision engine performs a statistical analysis on pricing trends that generates threshold decision points for investing in or avoiding assets and for determining asset allocation weightings within a portfolio. The engine operates in a way that yields higher returns, dramatically reduces maximum drawdown and lower volatility over market cycles. It identifies conditional probabilities, when they exist, to establish decision parameters that are applied to individual investment vehicles or, to portfolios of investments. If asset pricing were a purely random event, then no conditional probability advantage would exist to yield a statistical benefit. However, historical data and empirical evidence indicate that for broad market indices and many investable assets (e.g., funds and ETFs) pricing variability deviates from a purely random (Gaussian) nature. Specifically, some trends have a higher probability of continuing for some period of time. Furthermore, these conditional relationships can be detected and used to establish decision parameters that can improve asset returns and lower volatility over single and multiple market corrections. Any conditional relationship that has existed in the past may not continue into the future and this invention is able to detect if those relationships are changing and adapt to those changes. The recent market turbulence has highlighted the need to have a well-developed statistical model of the market and an adaptive tool to deal objectively with such volatile situations.
Owner:HARBOR EAST ASSOCS

True random number generating system and method

The invention discloses a true random number generating system and a true random number generating method. The method comprises the following steps: initializing a storage space in the internal memory of a computer as a random number seed buffering region; acquiring a random event generated by the computer; converting each random event into a random signal represented by a binary number; allocating an array to each random signal, and storing the binary numbers of the random events into the arrays allocated to the random signals respectively; shifting and mixing the binary numbers in each array and filling the binary numbers into the random number seed buffering region in turn to generate a random number source; intercepting a section of random number seed source from the random number seed buffering region as a random number sequence; and generating true random numbers according to the random number seed sequence. When the system and the method are implemented, the random events generated by the computer in an operation process are used as the seeds and source of the random numbers to generate true random numbers, so the randomness is high.
Owner:HONG FU JIN PRECISION IND (SHENZHEN) CO LTD +1

Selecting a Random Processor to Boot on a Multiprocessor System

Pervasive logic is provided that includes a random event generator. The random event generator randomly selects which processor of a plurality of processors in the multiprocessor system is to be a boot processor for the multiprocessor system. A corresponding configuration bit for the randomly selected processor is set to identify the processor as a boot processor. Based on the setting of the configuration bits for each processor in the plurality of processors, a selection of a security key is made. The security key is then used to decrypt the boot code for booting the multiprocessor system. Only the randomly selected boot processor is able to select the correct security key for correctly decrypting the boot code, which it then executes to bring the system to an operational state.
Owner:IBM CORP

Autonomic Hotspot Profiling Using Paired Performance Sampling

A processor performance profiler is enabled to for identify specific instructions causing performance issues within a program being executed by a microprocessor through random sampling to find the worst-case offenders of a particular event type such as a cache miss or a branch mis-prediction. Tracking all instructions causing a particular event generates large data logs, creates performance penalties, and makes code analysis more difficult. However, by identifying and tracking the worst offenders within a random sample of events without having to hash all events results in smaller memory requirements for the performance profiler, lower performance impact while profiling, and decreased complexity to analyze the program to identify major performance issues, which, in turn, enables better optimization of the program in shorter developer time.
Owner:IBM CORP

Game feature for a gaming machine

A gaming machine has a display means and a game control means arranged to control images displayed on the display means. The game control means are arranged to play an underlying game wherein one or more random events are caused to be displayed on the display means and, if a predefined winning event occurs, the machine awards a prize. On the occurrence of a predetermined triggering event, a representation of a three-dimensional object typically a sphere is displayed. The object defines a representation of a three-dimensional surface area which is divided up into a number of separate zones and is animated to simulate rotation, turning, spinning or other movement. During the simulated movement zones may disappear from view on the display and reappear on the display. After a period the object simulates coming to rest. The machine including means for indicating that one of the zones is a prize outcome, when the representation of the object has come to rest. In one embodiment the sphere is the globe.
Owner:ARISTOCRAT TECH AUSTRALIA PTY LTD

Electronic gaming machine and method of playing thereof

A gaming machine is provided comprising: a display; and a game controller arranged to control images of a predetermined set of symbols selectively displayed on the display. The game controller is arranged to play a game wherein symbols from said set of symbols are displayed on the display, the symbols being randomly selected and / or located on the display to display at least one random event, and if a predefined winning event occurs, the gaming machine awards a prize. At least two symbols or combinations of symbols each represent two different predetermined trigger events, the occurrence of which triggers the award of a features prize. The machine further comprises bet apportioning function which operates under the control of a player to allow the player to apportion a total credit bet across two or more possible trigger events. The feature prize associated with the occurrence of a particular trigger event is dependant upon the amount of the credit apportioned to the respective trigger event. A method of playing the gaming machine is also provided comprising; displaying a plurality of trigger events for a game to be played on the gaming machine, providing a player interface via which the player chooses bet amounts to apportion to the displayed trigger events, displaying feature prize values associated with each of the displayed trigger events after the player has apportioned his bet between the displayed trigger events, in response to player initiation displaying a game sequence and a game outcome on the display, and if the game outcome is one of the trigger events awarding the associated feature prize value to the player.
Owner:DALEY KEIRAN

Simulation-based risk analysis for finite capacity scheduling

Scheduling software that provides both a deterministic schedule, such as shown in a Gantt chart or a work-to list (the role of traditional FCS software), along with additional information that can be used to judge the risk of the schedule when taking into account both the variations in task times, as well as the unplanned events. One embodiment of the present invention is a simulation model of a facility that incorporates the variations in task times and randomly generated events to provide stochastic estimates of risk measures. Another embodiment of the present invention may be the same model that is used to generate the deterministic schedule, however when generating the schedule the random variations and events are turned off, thereby generating a deterministic schedule. The same model can then be reused with the variations and random events turned on to generate risk measures for the associated deterministic schedule.
Owner:SIMIO

Efficient use of detectors for random number generation

Apparatus for and methods of random number generation are disclosed, wherein a detector receives a group of n light pulses having single-photon intensity levels. Each of the n light pulses has a probability of less than one to produce a successful detection event at its time of arrival at the detector, and the detector is adapted to detect only one of the n pulses in the group. This single detection per group is thus a discrete random event that occurs only during one of n fixed time slots. The random event occurring during one of n timeslots is converted into a corresponding random integer from 1 to n. A series of such random numbers is generated by using a plurality of groups of n light pulses.
Owner:MAGIQ TECH INC
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