Patents
Literature
Hiro is an intelligent assistant for R&D personnel, combined with Patent DNA, to facilitate innovative research.
Hiro

147results about How to "More experience" patented technology

Secure network commercial transactions

InactiveUS20060235795A1Reduce the burden onSimpler and more secure online commercial transactions frameworkFinanceBuying/selling/leasing transactionsPaymentSecure communication
Current embodiments provide for authorization and payment of an online commercial transaction between a purchaser and a merchant including verification of an identity of the purchaser and verification of an ability of the purchaser to pay for the transaction, where the identity provider and the payment provider are often different network entities. Other embodiments also provide for protocols, computing systems, and other mechanisms that allow for identity and payment authentication using a mobile module, which establishes single or multilevel security over an untrusted network (e.g., the Internet). Still other embodiments also provide for a three-way secure communication between a merchant, consumer, and payment provider such that sensitive account information is opaque to the merchant, yet the merchant is sufficiently confident of the consumer's ability to pay for requested purchases. In yet another embodiment, electronic billing information is used for authorization, auditing, payment federation, and other purposes.
Owner:MICROSOFT TECH LICENSING LLC

System and method for generating a playlist from a mood gradient

ActiveUS20090063414A1More experienceSmoother and more enjoyable music playback experienceMetadata audio data retrievalRecording carrier detailsObject basedThree-dimensional space
Systems and methods for generating and playing a sequence of media objects based on a mood gradient are also disclosed. A mood gradient is a sequence of items, in which each item is media object having known characteristics or a representative set of characteristics of a media object, that is created or used by a user for a specific purpose. Given a mood gradient, one or more new media objects are selected for each item in the mood gradient based on the characteristics associated with that item. In this way, a sequence of new media objects is created but the sequence exhibits a similar variation in media object characteristics. The mood gradient may be presented to a user or created via a display illustrating a three-dimensional space in which each dimension corresponds to a different characteristic. The mood gradient may be represented as a path through the three-dimensional space and icons representing media objects are located within the three-dimensional space based on their characteristics.
Owner:R2 SOLUTIONS

Fantasy sports television programming systems and methods

InactiveUS20060183547A1Gaming experience moreWithout providing any negative financial consequencesApparatus for meter-controlled dispensingVideo gamesTelecommunications linkCommunication link
Systems and methods are disclosed that include display systems located at player sites, a server system for generating a television channel comprising real-time live off-shore odds, fantasy betting sports games, standard fantasy sports games, and sports prognosticator predictions, and a communication link for transmitting the television channel to the display systems. The television channel may comprise standard and enhanced fantasy sports games and standard and enhanced fantasy betting sports games with real-time live off-shore odds derived from the one or more off-shore sports books, and sports predictions from sports prognosticators using real-time live off-shore odds from one or more off-shore sports books. Exemplary communication links include cable and satellite providers, telephones, other wireless and wired devices and the Internet. Content may be transmitted by way of cable and satellite providers, telephones, other wired and wireless devices and the Internet. Exemplary display systems include digital non-interactive television systems, digital interactive television systems and web-enabled computer devices. Exemplary programming formats include a linear video channel, a linear interactive television (iTV) channel, an Internet protocol television (IP-TV) channel, and a website channel. The present invention permits interactive fantasy betting on and playing of fantasy betting sports games and fantasy sports games using real-time off-shore betting odds displayed on a television or computer device. The present invention delivers real-time off-shore odds, fantasy betting sports games, fantasy sports games, sports prognosticator predictions, fantasy betting casino games and fantasy casino games for display on television systems and computer devices that implement interactive TV, IP-TV and non-interactive TV.
Owner:MCMONIGLE MACE

Context aware application level triggering mechanism for pre-authentication, service adaptation, pre-caching and handover in a heterogeneous network environment

A network selection system that includes a mobile terminal in communication with a first network, a second network in communication with the first network and an application layer triggering mechanism that determines which one of a plurality of triggers is required in a certain set of circumstances to provide a particular application.
Owner:NTT DOCOMO INC

Interactions between simulated objects with force feedback

A method and apparatus for providing force feedback to a user operating a human / computer interface device and interacting with a computer-generated simulation. In one aspect, a computer-implemented method simulates the interaction of simulated objects displayed to a user who controls one of the simulated objects manipulating a physical object of an interface device. The position of the simulated object, as provided within the simulation and as displayed, is mapped to the physical position of the user object. This mapping can be broken under conditions that are effective to provide force feedback to the user which imparts a physical sensation corresponding to the interaction of the simulated objects.
Owner:IMMERSION CORPORATION

Method and apparatus for network transactions

InactiveUS20060235761A1Reduce the burden onSimpler and more secure online commercial transactions frameworkFinanceDigital data processing detailsPaymentIdentity provider
A method is provided to authorize an online transaction between a purchaser and a merchant. The method includes providing, via an identity provider, verification of an identity of the purchaser. The method also includes providing, via a payment provider, verification of an ability of the purchaser to pay for the transaction, where the identity provider and the payment provider are different network entities. A computer system is also provided that can conduct an online transaction between a purchaser and a merchant providing one or more goods and / or services. The computer system includes a first node configured to provide verification of an identity of the purchaser, and a second node configured to provide verification of an ability of the purchaser to pay for the transaction, where the first node and the second node are associated with different network entities.
Owner:MICROSOFT TECH LICENSING LLC

System and method for providing a game of chance via a client device

A method and apparatus that collects demographics from contestants using ubiquitous Internet devices or a new slot machine on a casino floor. Contestants are given the opportunity to earn points that they can redeem for various prizes that are of interest to them. A plurality of prizes can be selected from a plurality of categories. As the contestants play games of chance, a pool of advertisements is presented to the contestants. Advertisements from the pool are selected in accordance with each contestants buying propensity. As contestants play games of chance, the system infers additional propensities of each user and stores this for later reduction. The reduced data is then sold as marketing data together with a list of system users that comprises name, address, phone number and e-mail addresses and the like. The system is implemented using a client-server paradigm. A server maintains databases needed to track all of the contestants that register with the system. The client devices, including the new slot machine, use a standard web browser as a means to retrieve and display web pages to the contestant. Most web pages have an attached java-script program that implements the functionality of the present invention. Other web pages that contestants encounter comprise a shell for a Java applet that embodies a game of chance. The Java applet that implement games of chance are universal in distribution relying on the web browser to homogenize the user interface across a wide range of hardware platforms. The ubiquitous Internet devices and slot machine are connected to the games either through a wired or wireless network.
Owner:BARRY DOUGLAS

Eclipse cursor for mixed reality displays

Systems and methods for displaying a cursor and a focus indicator associated with real or virtual objects in a virtual, augmented, or mixed reality environment by a wearable display device are disclosed. The system can determine a spatial relationship between a user-movable cursor and a target object within the environment. The system may render a focus indicator (e.g., a halo, shading, or highlighting) around or adjacent objects that are near the cursor. The focus indicator may be emphasized in directions closer to the cursor and deemphasized in directions farther from the cursor. When the cursor overlaps with a target object, the system can render the object in front of the cursor (or not render the cursor at all), so the object is not occluded by the cursor. The cursor and focus indicator can provide the user with positional feedback and help the user navigate among objects in the environment.
Owner:MAGIC LEAP INC

Identity-based conferencing systems and methods

Described in this paper are systems and methods of providing conferencing services where a conference participant is identified by the conferencing system when calling into the system. The system and methods focus on individual users instead of groups of participants. Instead of using a conference identity as the driver, embodiments herein invoke a user identity, and services are personalized for each user. The user has far fewer codes to juggle and all participants enjoy a quicker, richer, and more secure experience.
Owner:ZIPDX

Method and accessories to enhance riding experience on vehicles with human propulsion

A set of accessory devices and a method that improves riding experience indoors and outdoors on devices using human propulsion and reciprocating motion. A mechanical accessory device that adds the stepping and reciprocating motion to a pedaling system, like those used on bicycles, tricycles, boats, individual power generators used indoors and outdoors with various positions, and movement range adjustments. A set of electronic accessories added gradually, that measures, records, transmits, processes and shares a large range of the parameters, generically called “riding experience” force and displacements, giving effort and work, GPS, accelerations, movie, etc. giving the path and rider vital and functional parameters, giving medical and exploratory results. A system that uses a code to process these information and transmits on the Internet, used on their indoors devices to reproduce the experience in their terms, transforming their devices in simulators, enabled to remotely control outdoors devices.
Owner:POPA SIMIL LIVIU +2

Sports training using virtual reality

Embodiments can use virtual reality (VR) for sports training according to embodiments of the present disclosure. In some embodiments, a VR model can be created from actual video of players. The VR model can be a spherical video. In this manner, players can be immersed in real situations, and thus the player can get more experience than the player otherwise would have had. Various technical features can be provided for enhancing such a system, e.g., synchronization of pointers on two screens, camera rigs with extended view to allow the camera rig to be placed further from a location of the players, analytics for rating players and controlling playback of a next play (action interval), and for allowing a user to feel translation while in a spherical video.
Owner:STRIVR LABS INC

Simulated shooting device and system

A simulated shooting device (10) comprises a portable body (12) in the shape of a hunting rifle with a barrel (18) extending outwardly at an operatively front end (20) of the device. The device includes a digital camera unit (34) mounted on the body and activated by a trigger (50) to take a photograph of a target object at which the barrel and camera unit are pointing when the trigger is pulled, the photograph being stored in a digital memory (102) in the body for later retrieval and analysis. A recoil mechanism (52) is provided in the body to generate recoil when the trigger is pulled, and a gunshot emulator (54) generates the sound of a gunshot. A laser rangefinder (40, 42) is provided to measure the distance to the target object at the moment the trigger is pulled. Other components are also activated upon pulling of the trigger, including a GPS unit (104), receiver for a heart rate monitor (106), wind speed meter (108), digital magnetic compass (110) and temperature sensor (112), so as to store information associated with the photograph on the digital memory for later retrieval and analysis.
Owner:TACKTECH

Method for seamless mobile user experience between outdoor and indoor maps

Methods, systems, computer-readable media, and apparatuses for integration of an outdoor map and an indoor map associated with a venue using a mobile device are presented. The method may comprise presenting the outdoor map associated with an outdoor map application, wherein the outdoor map includes an area associated with the venue. Additionally, the method may comprise overlaying the indoor map on the area of the outdoor map associated with the venue, wherein the indoor map is associated with an indoor map application. Furthermore, the method may comprise receiving a first indication of a first event associated with the venue. Moreover, in response to receiving the first indication of the first event, the method may comprise allowing the indoor map application to control an aspect associated with the presentation of the outdoor map with the overlaid indoor map.
Owner:QUALCOMM INC

System and method of revealing sponsored and other items through mock reveals

ActiveUS20140274365A1Facilitate promotional campaignsRetain userApparatus for meter-controlled dispensingVideo gamesHuman–computer interactionSales promotion
The invention relates to systems and methods of selecting and placing real-world wagers responsive to one or more wager triggers, obtaining outcomes of the real-world wagers, facilitating user interactions with various interactive media, and revealing the outcomes of the real-world wagers through the interactive media to give an appearance that the outcomes of the real-world wagers resulted from the user interactions. Alternatively or additionally, the system may provide mock reveals that are not driven by wagering mechanics. For example, the system may provide reveals that are tied to promotions provided by a partner promotions provider, virtual items (e.g., certain in-game items) that the system is promoting to sell, and / or other item that is not tied to a real-world wager. The system may provide such mock reveals to facilitate promotional campaigns, retain users, and / or otherwise make the gaming experience more enjoyable for the user.
Owner:GAME PLAY NETWORK INC D B A ODDZ

Force feedback device for simulating combat

A method and apparatus for providing force feedback to a user operating a human / computer interface device and interacting with a computer-generated simulation. In one aspect, a computer-implemented method simulates the interaction of simulated objects displayed to a user who controls one of the simulated objects manipulating a physical object of an interface device. The position of the simulated object, as provided within the simulation and as displayed, is mapped directly to the physical position of the user object. This mapping is broken under conditions that are effective to provide force feedback to the user which imparts a physical sensation corresponding to the interaction of the simulated objects. In another aspect, hand-to-hand combat is simulated wherein a user controls a simulated object by manipulating a physical object, such a sword hilt, to allow the user to utilize a wide range of physical skill and dexterity in interacting with the simulation. In another aspect, a simulation apparatus provides a display device such as one or more display screens or a projection device, and which also provides an intuitive mechanical interface device for the user to skillfully and dexterously manipulate objects within a computer-generated simulation.
Owner:IMMERSION CORPORATION

Adaptive image browsing

A method for browsing a collection of multimedia assets on a soft-copy display comprising: receiving a collection of multimedia assets, each multimedia asset having a set of associated metadata; defining an interest criterion; using a processor to analyze the metadata associated with the multimedia assets and rank the multimedia assets according to the interest criterion; displaying a portion of the multimedia assets on the soft-copy display according to the ranking; interactively user selecting a displayed multimedia asset using a user interface; updating the interest criterion based on the selected multimedia asset; using a processor to determine an updated ranking of the multimedia assets according to the updated interest criterion; and displaying a portion of the multimedia assets on the soft-copy display according to the updated ranking.
Owner:APPLE INC

Candlelight simulation electronic candle

The present invention relates to a candlelight simulation electronic candle, which comprises a candle body shell and a candle body base, wherein the candle body shell is connected with the candle body base to form an accommodating space; a wick, a casing through hole and a wall are formed on the upper end of the candle body shell; the wick is disposed between the casing through hole and the wall; the accommodating space is provided with a mounting bracket and a lens holder which are hinged to each other, and is also provided with a swinging mechanism which is configured to drive the lens holder to swing around the mounting bracket; and the mounting bracket and the lens holder are respectively provided with a light-emitting element and a lens. to form a flame.
Owner:LEE JERRY

Automatic pin creation using password

A PIN is automatically generated based on at least one rule when the user enters a password through a user device. In one example, the PIN is a truncated version of the password where each character in the truncated version is mapped onto a number. The mapping can be a truncation at the beginning or end of the password, or the mapping can be with any pattern or sequence of characters in the password. This PIN generation may be transparent to the user, such that the user may not even know the PIN was generated when the password was entered. When the user attempts to access restricted content, the user may enter the PIN instead of the password, where the user may be notified of the rule used to generate the PIN so that the user will know the PIN by knowing the password.
Owner:PAYPAL INC

System and Method for Processing an Audio and Video Input in a Point of View Program for Haptic Delivery

The present embodiments disclose apparatus, systems and methods for allowing users to receive targeted delivery of haptic effects—air flow of variable intensity and temperature—from a single tower or surround tower configuration. The haptic tower may have an enclosed, modular assembly that manipulates air flow, fluid flow, scent, or any other haptic or sensation, for an immersed user. Moreover, the system has an application of sensor technology to capture data regarding a user's body positioning and orientation in the real environment. This data and, or data from a program coupled to the system, and, or audio-video data corresponding to a user in a virtual environment, is relayed to a haptic engine; recognized; scored along a plurality of parameters; and converted into a haptic output command for haptic output expression corresponding to the user in the virtual environment.
Owner:WHIRLWIND VR INC

Serialization of function calls to a graphics API for debugging a remote device

Embodiments of the invention provide a debugging tool configured to serialize function calls made to a graphics API on a remote device such as a hand-held videogame system. Embodiments of the invention may be used to emulate the performance of the same graphics API calls made on the remote device to generate a given display frame. An instrumented driver may capture and serialize each graphics API call invoked by a graphics application running on the remote device. Thus, the host component of the graphical application debugger may generate and display the same image as displayed on the target device without the latency of waiting for a set of framebuffer data to be transmitted over the communication link for each frame rendered on the target device.
Owner:NVIDIA CORP

Rolling raffle game

InactiveUS20090036192A1High payoutsMore “ win experience ”Apparatus for meter-controlled dispensingVideo gamesEngineeringLottery ticket
A game of chance add-on raffle game, independent base game and a system for funding the raffle game prize payout is provided. For a premium wager, an add-on raffle game is offered to be added to a state on-line lottery game play at the time of the initial base game play purchase in one embodiment of the present invention. The add-on game play status is printed on the base game ticket. All players of the base game (who purchased the add-on game or not) who achieve a pre-determined outcome receive a raffle ticket containing a unique ticket number that will automatically be entered into the following add-on game raffle drawing at no additional cost. The raffle drawing is held, and the winning raffle numbers are identified. Winning raffle ticket recipients submit their tickets to the lottery authority for their prize. A determination is made if the add-on game was purchased with the base game play associated to the winning raffle ticket. If the add-on game was purchased with the base game play associated to the winning raffle ticket, the player receives the raffle prize. If the add-on game was not purchased with the base game play associated to the winning raffle ticket the player receives a free QP lottery ticket in lieu of receiving the raffle prize and the unpaid raffle prize or a percentage of the unpaid raffle prize will rollover to a subsequent raffle drawing.
Owner:HUGHES MICHAEL L

Target game apparatus and system for use with a toilet

Embodiments of the present invention are directed to an apparatus and system for a target game used in conjunction with a toilet or urinal, wherein a target body is positioned within the toilet basin. The target game comprises a target body and coupling members, wherein the target body is divided into sections. The coupling members secure the target body to the toilet basin and include a securing member and an attachment member, wherein the securing member is any device that is capable of attaching to the toilet and wherein the attachment member couples the securing member to the target body. Other embodiments of the apparatus and system include image projection systems to create the target.
Owner:FRIEDMAN GARY +1

Robotic Arm for Controlling the Movement of Human Arm

A robotic arm (100) for controlling a movement of a user's arm, said robotic arm forming a kinematic chain extending from a proximal to a distal end and comprising a grip (190) for positioning said user's hand at a distal end, characterised in that the kinematic chain possesses redundancy in a distal region, such that the movement of the user's hand can de decoupled from other parts of the kinematic chain.
Owner:UNIV MIGUEL HERNANDEZ DE ELCHE

Method for capturing the moment of the photo capture

A method for storing digital images is presented. The method includes capturing an image using a digital camera system. It also comprises capturing metadata associated with the image or a moment of capture of the image. Further, it comprises storing the metadata in at least one field within a file format, wherein the file format defines a structure for the image, and wherein the at least one field is located within an extensible segment of the file format. In one embodiment, the metadata is selected from a group that comprises audio data, GPS data, time data, related image information, heat sensor data, gyroscope data, annotated text, and annotated audio.
Owner:NVIDIA CORP

Remote User Interface

A method for delivering a remote user interface is described. The method includes: providing at a first device a plurality of API implementations enabling a plurality of features such that, each of the plurality of features is enabled by at least one of the plurality of API implementations, the plurality of features enabling a plurality of services such that, each of the plurality of features at least partially enables at least one of the plurality of services; receiving a request for transmitting a user interface to a second device, the user interface enabling a user of the second device to access and make use of one or more services from the plurality of services, wherein the request further includes a set of parameters characterizing the second device; identifying the second device using the set of parameters; identifying API implementations from the plurality of API implementations to provide to the identified second device, wherein one or more features from the plurality of features is enabled by the identified API implementations, and wherein the one or more features enable the one or more services to be accessed and used at the identified second device; and transmitting the identified API implementations along with the user interface from the first device to the identified second device. Related systems, apparatus and methods are also described.
Owner:CISCO TECH INC

Method for use of a customer experience business model to manage an organization by cross-functional processes from the perspective of customer experiences

One embodiment of the present invention is a method of organizing a business to align goals of the business with goals of customers of the business and accelerate value creation for both the business and the customers of the business, the method comprising: identifying one or more experiences of customers of a business, wherein the one or more experiences are selected from the group consisting of the customers' value discovery experience, the customers' buying decision experience, the customers' ordering experience, the customers' receiving experience, the customers' using experience, the customers' payment experience, and the customers' feedback and problem resolution experience; organizing the business under a process management system for one or more of the customer experiences wherein each process management system comprises a process owner, a documenting process, formal process review, identification of customer driven measures and methods for process evaluation and improvement; gathering customer feedback regarding one or more of the customer experiences; and based on the customer feedback regarding one or more of the customer experiences, modifying the one or more process management systems associated with the customer experience to improve the one or more customer experiences.
Owner:CARGILL INC

Rolling raffle game, prize method and distribution method

For a premium wager, a raffle game is added to a lottery game play. All players of the base game (who purchased the add-on game or not) who achieve a pre-determined outcome receive a raffle game play which is entered into a raffle drawing at no additional cost. The raffle drawing is held, and the winning raffle outcome is identified. Winning raffle ticket recipients submit their tickets to the lottery authority for their prize. A determination is made if the add-on game was purchased with the base game play associated to the winning raffle ticket. If the add-on game was purchased with the base game play, the player receives the raffle prize. If the add-on game was not purchased with the base game play associated to the winning raffle ticket the player receives a free QP lottery ticket in lieu of receiving the raffle prize and the unpaid raffle prize (or a percentage thereof) rolls over to a subsequent raffle drawing. Improvements to a base lottery game are presented which offer players enhanced odds of a winning outcome and qualification to participate in the add-on raffle game of the present invention. The raffle pari-mutuel prize pool consists of a percentage of raffle game sales over a drawing period plus unpaid prize money carried forward from previous draws. In one embodiment, 50% of the pari-mutual prize pool plus any unpaid fixed prize monies carried forward from previous draws is allocated to a fixed prize pool in a drawing period. The fixed prize pool is allocated to a number of different fixed prize units, defined by a method herein. In one embodiment, a pari-mutual grand prize payout does not influence unpaid fixed prize monies carried forward to subsequent drawings and a fixed prize payout does not influence unpaid pari-mutuel grand prize monies carried forward to subsequent drawings, which provides a host with a consistent offering of prizes, drawing period after drawing period; building “prize momentum” regardless of poor weekly game play sales after a grand prize payout. Lastly, an express means for facilitating the lottery game plays of the present invention in an electronic lottery game network is taught. The use of a dispensing terminal interface, which when combined with the methods herein provides quicker transaction periods and assists players in express “impulse game-play” transactions when strategically positioned.
Owner:HUGHES MICHAEL
Who we serve
  • R&D Engineer
  • R&D Manager
  • IP Professional
Why Patsnap Eureka
  • Industry Leading Data Capabilities
  • Powerful AI technology
  • Patent DNA Extraction
Social media
Patsnap Eureka Blog
Learn More
PatSnap group products