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35results about How to "Enhanced gaming" patented technology

Systems, methods, and devices for providing instances of a secondary game

A gaming machine is configured to selectively provide instances of a primary game and instances of a secondary game. Instances of the secondary game may be provided based at least on outcomes of primary games. The gaming machine may provide instances of the secondary game based at least on a number of secondary game credits. The number of secondary game credits may be associated with a player of the gaming machine. The number of secondary game credits may be awarded to a player of the gaming machine based at least on an outcome of the primary game and / or an outcome of the secondary game. The gaming machine may provide instances of the secondary game based at least on a number of available secondary game credits. The number of available secondary game credits may be based at least on a number of secondary game credits and / or a number of other credits.
Owner:LNW GAMING INC

Network-connected golf game improvement, entertainment and monetization system and method

A network-connected golf game improvement and entertainment system and methods that connect golf simulators in a plurality of golf sites or residences into an interactive player network. The player network facilitates the context of interaction between players, spectators and adversities. The system and method further include an on-line marketplace that enables advertisers to purchase and place interactive advertising into specific experience channels in real-time. Advertisers would have a direct and real-time channel into their ads analytics, performance and automated financial transaction processing.
Owner:SMARTGOLF INTERACTIVE

Gaming device and method for wireless gaming system providing non-intrusive processes

A gaming peripheral for a gaming machine is described. The gaming peripheral can be configured to emulate the functions of a lighting device, such as a candle. The gaming peripheral can be configured to provide enhanced gaming features such as 1) enhanced networking capabilities, 2) enhanced peripheral device monitoring and upgrade capabilities, 3) enhanced player monitoring and security capabilities 4) enhanced gaming function capabilities and 5) enhanced player reward capabilities. The enhanced gaming features can be provided in a non-intrusive manner such that regulated software executed on a gaming machine does not have to be altered.
Owner:IGT

Casino low ball game and method of dealing cards therein

InactiveUS6869076B1Simple ruleAvoid the stressful pitfallsBoard gamesCard gamesBall gameComputer hardware
A low ball game and a method of dealing cards in the game. A standard deck of 52 playing cards plus one joker is used. Aces count as one. The players bet that the value of the highest card in their hand will not exceed a number from 1 through 9. However, a bet on a number must include all the higher numbers, and a minimum bet includes the numbers 5 through 9. The lower the number bet, the higher the pay-off if the player wins. A first embodiment uses actual physical cards that are dealt onto a table. Each player is given a square that is divided into nine smaller squares, numbered 1 through 9, with the single payout shown above the number and the cumulative payout shown below the number. A second embodiment for an electronic gaming machine displays similar rectangles and the cards on a video screen.
Owner:DAMICO & MORE ENTERPRISES

Game effecting system and gaming server

A gaming server constitutes a game effecting system together with a gaming machine and an indoor effecting device, such as a lighting device and a sound device. When a starting condition for a special effect is realized, the gaming server allows the slot machine to change a transition condition from a base transition condition to a high-probability transition condition that is easy to make a transition to a special gaming mode in comparison with the base transition condition. Additionally, the gaming server allows the indoor effecting device to change an indoor effect from a base effect to a special effect.
Owner:UNIVERSAL ENTERTAINMENT CORP

Superior system and method for determining the position of a first down of a football on a field during a game

Measuring the required distance necessary for a first down in the sport of football. The apparatus includes a ten yard marker pole with an attached laser apparatus. The laser apparatus emits light in the blue-green wavelength and is capable of emitting laser beam across the entire width of the field onto a target, to aid an official in determining if a first down has occurred or not.
Owner:HARTY NORMAN D

Device monitoring and wireless communications for vending machines

A gaming peripheral for a gaming machine is described. The gaming peripheral can be configured to emulate the functions of a lighting device, such as a candle. The gaming peripheral can be configured to provide enhanced gaming features such as 1) enhanced networking capabilities, 2) enhanced peripheral device monitoring and upgrade capabilities, 3) enhanced player monitoring and security capabilities 4) enhanced gaming function capabilities and 5) enhanced player reward capabilities. The enhanced gaming features can be provided in a non-intrusive manner such that regulated software executed on a gaming machine does not have to be altered.
Owner:LEAP FORWARD GAMING

Golfing aide system

InactiveUS7014576B1Fast and cost-effective transmission of dataEnhanced gamingBall sportsGolfing accessoriesTransceiverOperational system
A method and apparatus for assisting golfers and improving their game including a plurality of electronic devices. Such devices include a global positioning system device, cellular technology device, a wireless modem, a low power radio frequency transceiver and cellular digital packet data technology device. A handheld proprietary touch screen personal computer for a golfer is adapted to transmit and receive information with the peripherals. An operating system allows a golfer to interface with the computer. Software performs the necessary operations based upon the input and output of the personal computer.
Owner:POSEY JOHN

Golf putter and counterbalance system and fitting method

Golf putters comprising features that assist in locating a directly overhead view of the putter heads include sight aligning marks, sight aligning notch, rods and plates are disclosed. Putter heads with interchangeable mirror, weight and sighting attachments designed for quick release and replacement are described with interconnected attachment mounting faces. The combination of threaded aperture, apertures in the attachments and screws requiring the use of tools releasably interconnect the mirror attachment, sighting attachment or weight attachment to the putter head. Openings or contours are described that assist the golfer in estimating the distance between the golfer and a hole or cup on the green. Methods of customizing, calibrating or indicating in golf putters to individual golfers are also disclosed, including the use of weights to alter the weight distribution of in the putter head.
Owner:LEE MICHAEL +1

Golf ball retriever

The present invention relates to a wire golf ball retriever having a substantially circularly light bulb shaped wire formed member with space between adjacent wires to allow the passage of golf balls into the confines thereof so as to retrieve golf balls from relatively inaccessible places including under water in ponds and streams.
Owner:BACKSTROM DARRELL

Network driven board game instruction generator and methods for interaction with participant

Interaction between a telephone system in a multiplayer board game providing real time input to game play in a multi player board game during the course of game play. Players make telephone calls to a special game play service provider at a remote phone number at the start of the game. The service provider then initiates a series of calls to the players' telephones during the course of game play. These calls provide game play input which could impact the outcome of the game. For example while playing a Monopoly board game, players may receive telephone calls during a forty five-minute period. The calls would provide instructions for various game effects, similar to Community Chest or Chance cards. Telephonic instructions also provide additional play experience during game play by occasionally dictating moves and instructions to game players, e.g., to improve the play experience and accelerate the game by driving property into the game and by driving money out of the game.
Owner:HASBRO INC

Device health monitoring for gaming machines

A gaming peripheral for a gaming machine is described. The gaming peripheral can be configured to emulate the functions of a lighting device, such as a candle. The gaming peripheral can be configured to provide enhanced gaming features such as 1) enhanced networking capabilities, 2) enhanced peripheral device monitoring and upgrade capabilities, 3) enhanced player monitoring and security capabilities 4) enhanced gaming function capabilities and 5) enhanced player reward capabilities. The enhanced gaming features can be provided in a non-intrusive manner such that regulated software executed on a gaming machine does not have to be altered.
Owner:IGT

Method and apparatus for a board game

A board game uses a board (1) which is marked with centre (2) middle (3) and outer (4) playing circuits and player tokens (107, 108, 109, 111, 112, 113) which move on the board (1). The game ends when a player's token (107, 111) lands on an End of Game square (6, 7) and that player also holds an End of Game card which has been obtained by the player's token (107, 111) landing on a square that is marked with a star (12, 13, 14, 16). Player tokens (108, 112) moving on the middle circuit (3) may land on mystery (17, 18, 19, 21, 22, 23, 24, 25), Score (34, 36, 37, 38, 39, 41, 42, 43, 44, 46, 47, 48), and Question squares (27, 28, 29, 31, 32 and 33). Player tokens (109, 113) moving on the outer circuit (4) may land on mystery (57, 58, 59, 61), decision (62, 63, 64, 66) and Question squares (67, 68, 69 and 71). Player tokens may also land on six squares (49, 51, 52, 53, 54, 56) which are marked with the words “Miss a Turn”. These six squares (49, 51, 52, 53, 54, 56) are located at points where the middle circuit (3) coincides with the centre circuit (2) or the outer circuit (4).
Owner:G A T E WAYS PUBLICATIONS

Matching card game and method of playing

InactiveUS20090066026A1Shorten game timeEnhanced gamingCard gamesComputer hardwarePlaying card
A card game is provided with play cards containing indicia symbolic of nine different known human sexual orientations. A preferred embodiment includes a plurality of change cards to be applied in conjunction with the play cards. An ideal card set includes a total of 67 cards that includes 61 play cards and 6 chance cards. The game is played by drawing from the deck or by picking from another players' play cards with the aim of acquiring winning points by pairing compatible play card. A primary goal of the game is to find a soul mate match. A secondary goal is to collect the most play cards. The card set of the invention lends itself to the playing also traditional card games.
Owner:CASTRO LIONEL PASICARAN

Gaming machine having free game, wherein the number of adding free game is added

The present invention provides a gaming machine employing a free game system which provides an enhanced game element. The gaming machine determines the number of adding free game based on a game number lottery table under the condition that a first symbol is rearranged in the symbol display unit in the free game, and adds a preset number of free game under the condition that a second symbol is rearranged in the symbol display unit in the free game.
Owner:UNIVERSAL ENTERTAINMENT CORP +1

Wearable score-keeping device for swordplay games

InactiveUS20190255416A1Effective scorekeepingSimplifies score-keepingCombat sportsEmbedded systemSimulation
A wearable score-keeping device to reliably record successful strikes in games of mock swordplay is provided. In one embodiment, a player (111) wears a breastplate device (110) that houses a target module (114). Contacting the strike zone (116) of the target module (114) of the opposing player with a sword device (112) is each player's objective. When contact is made with the strike zone, an impact switch (216) relays that information to a circuit board (220), which is programmed according to game rules chosen by the players (111). The circuit board then instructs one or more signaling devices (118, 218) to alert the players (111) to any landed strikes and so keeps score.
Owner:STRICKLAND DUNEDIN +2

Golf club system with interchangeable golf club heads

A system of interchangeable club heads sharing one or more shafts and golf bag for carrying the club heads and one or more shafts. The club heads contain a shaft segment to set club length and a coupler to interconnect to the shaft and grip. The shaft contains an opposite gender coupler. The system is very lightweight and much more portable than a conventional set of golf clubs. It also creates the opportunity for players to match club heads with shafts with differing performance characteristics. Additionally, it solves a problem for golfers using long shafts on putters. These long shafts can now be disassembled for storage and transport. A ramp on the circumference of one end of a pullback sleeve works in conjunction with a post on a grip end fitting to more tightly couple the club head end to a shaft.
Owner:SEPIA PROD LLC D B A DV8 SPORTS

Cyphometry consisting of ciferglifs, chaotiglyphs and word auras

The invention discloses Cyphometry a cryptographic system comprising ciferglifs, chaotiglyphs and word auras. Cyphometry is an esoteric mathematical system that is the direct result of a comparative study of the complex geometric patterns that are formed through specific adding formulas within its fixed number scales between the digits zero (0) and nine (9) used to create ciferglifs, chaotiglyphs and word auras.
Owner:ZAJAC EDWARD J +1
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