Mobile virtual reality transmission method and system based on terminal computing storage
A technology of virtual reality, transmission method, applied in transmission system, input/output of user/computer interaction, calculation, etc.
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[0050] This embodiment provides a mobile virtual reality transmission method based on terminal computing and storage. Based on the existing VR generation framework, this method proposes a specific implementation strategy of MoVR and the corresponding computing scheduling and caching strategy on the user's mobile device. .
[0051] First, based on existing frameworks for generating VR videos, such as figure 1 shown. Specifically, eye tracking and rendering must be performed on the user's mobile device (i.e. figure 1 The calculation is completed on the client side in ); for the stitching and spherical projection, since the input is all original 3D videos, the amount of data required for processing and transmission is huge, so it can be completed offline on the cloud server to reduce repeated calculations and Repeated transmission wastes computing and communication resources; for the extraction part, since its input is all 2D video and requires the user's current FOV (field of ...
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