Cross-game item circulation method based on blockchain technology
A game prop, blockchain technology, applied in indoor games, video games, sports accessories, etc., can solve the problems of limited centralized management, transactions are not included in the competition mechanism, vulnerable to illegal attacks and tampering, etc., and achieve good scalability. , query response speed, fast query effect
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[0035] like Figure 1 to Figure 2 As shown, this embodiment provides a cross-game item circulation method based on blockchain technology, which not only realizes the distributed storage of transaction data and the consensus of game assets, but also facilitates users to quickly query their transaction records. Not only that, but also Trade game assets to you as in an open competition mechanism to realize cross-game asset transactions. In addition, it should be noted that terms such as "first" and "second" in this embodiment are only used to distinguish similar components.
[0036]Specifically, the method adopts several trading nodes distributedly connected to the network layer of the block chain, and a game asset identity coding module connected to the trading nodes. Wherein, any of the transaction nodes includes a data collection module for collecting and counting details of game assets to be traded and real-time transactions, an account registration management module for reg...
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