The method of dynamic loading of c3 game map
A map and game technology, applied in the field of computer communication, can solve the problems of negative battery life, high CPU usage, and large memory usage of mobile phones, and achieve the effects of reducing energy consumption, CPU usage, and memory usage
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[0017] see figure 2 and image 3 As shown, the present invention is a method for dynamically loading a C3 game map, comprising the steps of:
[0018] Step 10, set up the Cell object, and this Cell object is used for describing the attribute of map basic unit Cell data; Said basic unit Cell data is saved with diamond shape in the map, and it comprises the coordinate and terrain mask data on the map;
[0019] Step 20. Cut the terrain mask data of the game map and the scene object data attached to the basic unit Cell data of each map in parallel along the four sides of the basic unit Cell data, and ensure the data integrity of each sub-map area after division ;
[0020] Step 30: After the terrain mask data of the game map is cut in parallel along the four sides, the obtained submap area is further divided into area blocks, and all terrain mask data and scene objects in the area block are stored in a quadtree data structure Data; the node of the quadtree is described by the Re...
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