Virtual 3D replaying method based on earphone
A 3D and earphone technology, applied in the field of 3D speech reconstruction, which can solve the problems of inconspicuous "outside the head", unnatural spatial perception, and weak sense of distance.
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[0019] The technical solutions of the present invention will be described in further detail below with reference to the accompanying drawings and embodiments.
[0020] When the sound source is played through the speaker, people can more accurately perceive the direction, distance and room characteristics of the sound source outside the head. The present invention is to compensate the problem that the 3D effect is not obvious when playing back with the earphone according to the difference between the earphone playback and the loudspeaker playback. Specifically, technologies such as the characteristics of sound transmission in the air, the characteristics of wall-to-wall sound absorption, and the joint implementation of HRTF and image methods are added to solve the problem that the listener feels that the audio-image position is located inside the head during earphone playback. Headphone” problems, sense of distance and orientation, room characteristics and other issues, so as t...
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