Three-dimensional geographic data-oriented transmission and rendering method and system
A geographic data and three-dimensional technology, applied in the field of transmission and rendering methods and systems for three-dimensional geographic data, can solve the problems of web-side data transmission performance loss, rendering performance loss, not supporting the overall compression mechanism, etc., to achieve data transmission efficiency. and rendering efficiency, reducing performance loss, reducing the effect of loss
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Embodiment 1
[0063] Such as figure 1 As shown, the present application provides a transmission and rendering method for three-dimensional geographic data, including the following steps:
[0064] Step S1, acquiring the 3D geographic data to be rendered, and constructing the 3D geographic data into a set of scene trees with different display levels of the model entities of each node from top to bottom by adopting the multi-detail level division method. Wherein, each node in the scene tree includes a description file and a data file.
[0065] Among them, multiple display levels of the model entities in the scene are created in the scene tree at the same time, and the number of faces and the level of detail displayed by the model entities displayed at different display levels are different. The leaf nodes combined into the scene tree will choose to display sub-nodes according to the distance between the observation point and the node or according to the pixel size occupied by the current mode...
Embodiment 2
[0126] Such as Figure 5 As shown, the present application provides a transmission and rendering system 100 for three-dimensional geographic data, including:
[0127] The scene tree construction module 10 is used to divide the three-dimensional geographical data into a page detail level model, and construct a set of scene trees from top to bottom;
[0128] An acquisition module 20, configured to acquire a level switching factor of the three-dimensional geographic data currently to be rendered;
[0129] The rendering module 30 is configured to sequentially load the layer data corresponding to the obtained layer switching factor from the uppermost (ie, the parent) in the scene tree, and render the loaded layer data.
[0130] The beneficial effect that this application realizes is as follows:
[0131] (1) The flexible three-dimensional data organization form of this application. It satisfies the expression of multi-source 3D data types such as oblique photographic models, lase...
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