Bounding box and space partitioning-based virtual object collision detection method
A virtual object and collision detection technology, applied in the field of virtual assembly, can solve the problem of few collision detection methods
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[0077] The specific implementation manners of the present invention will be described in detail below in conjunction with the accompanying drawings.
[0078] A virtual object collision detection method based on bounding box and space division, such as Figure 8 shown, including the following steps:
[0079] Step 1: Perform virtual object collision pre-detection on two irregular virtual objects A and B;
[0080] Step 1.1: Use the method of constructing the AABB bounding box to find the possible intersection area between two irregular virtual objects, that is, the area to be detected.
[0081] Such as Figure 9 As shown, the specific steps are as follows:
[0082] Step 1.1.1: Construct the AABB bounding box of two virtual objects, the AABB bounding box is defined as the smallest hexahedron that contains the virtual object and whose sides are parallel to the coordinate axes;
[0083] The method of constructing the AABB bounding box of two virtual objects is as follows:
[00...
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