Methods for beat synchronization between media assets are described. In one embodiment, beat synchronized media mixes can be automatically created. By way of example, a beat synchronized event mix can be created by selecting a plurality of media assets, arranging the media assets into an unsynchronized media mix, determining the a profile of each of the media assets in the media mix, automatically beatmatching the beats of adjacent media assets in the media mix, and automatically beatmixing the beats of adjacent beatmatched media assets to create the beat-synchronized media mix. The media assets that can be used include both audio and video media. Media assets are selected based on a specific set of media asset selection criteria, which can include music speed or tempo, music genre, music intensity, media asset duration, user rating, and music mood. A beat synchronized event mix can be subdivided into one or more event mix segments. Each event mix segment can have its own selection criteria.