Method and device for synchronizing online game time
A technology for online games and game time, which is applied in the field of synchronous online game time, can solve problems such as reducing game experience, and achieve the effect of saving hardware resources and improving game experience
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[0038]In the technical solution of a method for synchronizing online game time provided by the present invention, first, the time when the online game server sends data packets to the online game client, the time when the online game client sends data packets to the online game server, and the network The time difference between the game server and the network game client is obtained when the game server receives the data packet from the network game client; The time when the network game server sends the data packet, and synchronize the time of the network game client with the time of the network game client through the time when the network game client actually sends the data packet to the network game server during the game.
[0039] Further, the time when the corresponding network game client sends the data packet to the network game server is the time when the network game client receives the data packet from the network game server or the time when the network game client...
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