Robot behavior decision-making method and device based on memory sequence playback mechanism
A mechanism and sequence technology, applied in the field of robot behavior decision-making, to achieve the effect of improving the convergence speed
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[0046] The present application will be described in further detail below with reference to the accompanying drawings.
[0047] In a typical configuration of the present application, the terminal, the device serving the network, and the trusted party all include one or more processors (eg, a central processing unit (CPU), an input / output interface, a network interface, and a memory).
[0048] Memory may include non-persistent memory in computer readable media, random access memory (RAM) and / or non-volatile memory, such as read only memory (ROM) or flash memory (flash). RAM). Memory is an example of a computer-readable medium.
[0049] Computer-readable media includes both persistent and non-permanent, removable and non-removable media, and storage of information may be implemented by any method or technology. Information may be computer readable instructions, data structures, modules of programs, or other data. Examples of computer storage media include, but are not limited ...
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