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Virtual simulation experiment making system based on Unity platform

A technology of virtual simulation and production system, applied in the field of virtual simulation experiment production system, can solve the problems of non-software development that cannot be developed, high development cost of third-party development companies, and rework.

Inactive Publication Date: 2020-08-11
CHANGZHOU INST OF TECH
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

Due to the high professional requirements of colleges and universities, the development process of virtual experiments requires more time for communication and communication. Most third-party development companies do not have the professional ability of relevant majors, and there will be more rework during the communication process.
[0006] The development cost of third-party development companies is relatively high, and the average quotation for a single virtual experiment is around 200,000-500,000
Most of the functions need to write codes to be realized, and it is almost impossible to develop for the use of non-software development industry

Method used

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  • Virtual simulation experiment making system based on Unity platform
  • Virtual simulation experiment making system based on Unity platform
  • Virtual simulation experiment making system based on Unity platform

Examples

Experimental program
Comparison scheme
Effect test

Embodiment

[0088] Scene initialization module 001

[0089] Such as image 3 As shown in , after the startup engine loads the plug-in, it will initialize the newly created scene to meet the standard of the scene exported later; it can avoid the interference of useless elements and speed up the scene construction.

[0090]1. The initialization operation will delete the main camera that comes with the newly created scene, and create a new camera. The camera attributes that come with the main camera will affect the use of the camera. The new camera will delete these attributes to ensure the stability of the later camera use;

[0091] 2. Set the field of view (FOV) to 75, and set the background color to RGBA(9,2,75,0). The default white background in the actual project will affect the user's visual experience, so set the default background of the camera to dark blue The color will apply to the project requirements in normal state;

[0092] 3. Delete Lighting>Scene>Skybox Material, the defau...

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Abstract

The invention discloses a virtual simulation experiment making system based on a Unity platform. The virtual simulation experiment making system comprises a scene initialization module 1, a model import module 2, an animation editing module 3, a UI editing module 4, a camera module 5, and an experiment step module 6. According to the virtual simulation experiment making system, the manufacturing threshold of the virtual experiment can be greatly reduced, students and teachers in colleges and universities can make the virtual experiment which can be used for practical teaching after a period ofuse and familiarity, and the cost of the colleges and universities for constructing the virtual experiment is reduced.

Description

technical field [0001] The invention relates to a virtual simulation experiment production system based on a Unity platform. Background technique [0002] Nowadays, 3D visualization virtual experiments are in great demand in the education system and are widely used. They play a vital role in the construction of college majors, including law, architecture, physical education, history, and physics. Engineering, electrical engineering, mining, weapons, agricultural engineering, forestry engineering, public health and preventive medicine, medical technology, art, biological science, machinery, electronic information, aerospace, etc. 60 Various disciplines. [0003] At present, because the Unity3D engine has the advantages of multi-platform adaptability, small size, and support for web-side operations, most of these virtual experiments are designed and developed based on the Unity3D engine, and the user operation platform is built with a C / S architecture. In this way, multi-pla...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G06T17/00G06F9/445G06T13/20G09B9/00
CPCG06F9/44526G06T13/20G06T17/00G09B9/00
Inventor 傅睿付毅刚高星周一一宋杨朱理洋赵俊
Owner CHANGZHOU INST OF TECH
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