A packaging method and packaging tool for update files based on unity engine

A technology for updating files and packaging tools, applied in the computer field, can solve the problems of large update package files, large update data, and long packaging time, so as to reduce the probability of errors, reduce the total occupied space, and shorten the packaging process.

Active Publication Date: 2021-06-08
祖龙(天津)科技股份有限公司
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0004] (1) The algorithm is backward, and the generated update package file is relatively large
[0005] The current packaging tools simply select the files to be updated based on the difference records of the version management tool. In this way, when there are many update packages, duplicate files are often packed into multiple update packages, resulting in the overall update data being too large and affecting player experience
[0006] (2) Manual operation is required, and the error tolerance rate is low
[0007] At present, which update packages between versions need to be produced, this link is manually operated by managers who are familiar with the project, and as there are more and more game versions, the packaging time is getting longer and longer, and manual supervision is also required, which will not only make mistakes The probability is high, which also affects the development efficiency
[0008] (3) Only user interface, does not support automation
[0009] Traditional packaging tools are based on the user interface and do not target the command line version of the operating system. They do not support integration with other automated scripts and automate the entire update release process.

Method used

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  • A packaging method and packaging tool for update files based on unity engine
  • A packaging method and packaging tool for update files based on unity engine
  • A packaging method and packaging tool for update files based on unity engine

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Embodiment Construction

[0040] The objects and functions of the present invention and methods for achieving the objects and functions will be clarified by referring to the exemplary embodiments. However, the present invention is not limited to the exemplary embodiments disclosed below; it can be implemented in various forms. The essence of the description is only to help those skilled in the relevant art comprehensively understand the specific details of the present invention.

[0041] Hereinafter, embodiments of the present invention will be described with reference to the accompanying drawings, and related technical terms should be familiar to those skilled in the art. In the drawings, the same reference numerals represent the same or similar components, or the same or similar steps, unless otherwise specified. The content of the present invention will be described below through specific embodiments. In order to make the content of the present invention more clearly explained, it should be noted t...

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Abstract

The present invention provides a kind of update file packaging method based on Unity engine, comprising: a) read all nodes that need to be packaged from the node mark file, wherein the update package that is positioned at described node contains the update file of different versions, mark The nodes that need to be packaged in the file are divided into basic nodes, common nodes and important nodes; b) create a new package file list; c) perform outer traversal on all the nodes that need to be packaged in reverse order; when traversing to the important When node, stop packing; d) the unselected node that needs to pack between two adjacent nodes that need to pack in the outer layer traversal described in the step c) carries out inner layer traversal according to the reverse order; when traversing to the When important nodes are mentioned, stop packaging. The update file packaging method of the present invention can avoid re-packaging, effectively reduce the total occupied space of the update package files generated after packaging, and reduce the compressed volume of the update package.

Description

technical field [0001] The invention relates to the field of computer technology, in particular to a packaging method and packaging tool for updating files based on a Unity engine. Background technique [0002] Mobile games currently on the market usually need to be released on Android and iOS platforms. However, due to the limitations of the platform and the increasingly complex features of the mobile game system, the iterative cycle for new functions, new requirements, and bug fixes is getting shorter and shorter, and files such as program code, art resource planning and configuration often need to be installed on the mobile phone through a hot update solution. In the game app. The function of the packaging tool is to select and combine these files to be hot updated according to certain rules and compress them into an update package that can be installed by the game. [0003] However, currently known packaging tools have the following deficiencies: [0004] (1) The algo...

Claims

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Application Information

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Patent Type & Authority Patents(China)
IPC IPC(8): G06F8/65G06F8/71
CPCG06F8/65G06F8/71
Inventor 李智超徐刚陈云磊
Owner 祖龙(天津)科技股份有限公司
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