Animation data organization method based on sketch interaction
An animation and data technology, applied in the field of human-computer interaction, can solve problems such as low animation data reuse rate, long animation creation time, loss of advanced semantic information, etc.
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[0088] In order to enable those skilled in the art to better understand the present invention, the following describes in further detail the animation data management method based on sketch interaction provided by the present invention with reference to the accompanying drawings, but does not constitute a limitation to the present invention.
[0089] 1. Select the animation resources to be processed. In this example, part of the data comes from the self-built sketch animation database, on the other hand the data comes from the Internet. Select the "Witch and the Cat" animation video clip from the existing animation data material as the object;
[0090] 2. Use the method described in step 1 to watch the video clip, import the main animation data in the animation material to the sketch drawing canvas, and store the data in the database at the same time;
[0091] 3. Analyze the relationship between animation data using the method described in step 2 above, and add sketch annotations and...
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