A voice sample collection method based on network dubbing games
A voice sample and dubbing technology, applied in voice analysis, voice recognition, instruments, etc., can solve problems including channel noise, long time, high recording cost, etc., and achieve the effect of easy dissemination, more fun, and reduced manpower consumption
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[0106] figure 1 , figure 2 It is a general flow chart and a detailed flow chart of a speech sample collection embodiment according to the present invention.
[0107] Such as figure 1 As shown, the technical solution adopted by the present invention includes two links: step 101 voice sample collection link, step 102 voice sample sampling subjective evaluation link.
[0108] Such as figure 2 As shown, first in step 201, the game user orders a video monologue program on the dubbing game client, and the client plays the video containing audio and picture for the first time through the Video View class, so that the user has a better understanding of the video scene and dialogue process cognition;
[0109] After the video playback in the previous step 201 is finished, then in step 202, the client plays the silent video through the Video View class, and the subtitles and progress bar are played synchronously at the bottom of the screen to show the user the text to be recorded. ...
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