User belief revision method based on dynamic game theory and cloud service classification
A belief correction and dynamic game technology, applied in the field of cloud services, can solve the problems of cloud service providers reducing revenue, rejecting normal user requests, affecting the continuity and availability of system services, and achieving the effect of ensuring continuity and improving security.
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[0040] The present invention is based on dynamic game theory and cloud service classification user belief correction method, such as figure 1 shown, including the following steps:
[0041] (1) Establish the payment matrix of cloud service providers and trusted users, cloud service providers and untrusted users respectively, based on which establish incomplete information of cloud service providers and trusted users, cloud service providers and untrusted users Dynamic game model.
[0042] The payment matrix between the cloud service provider and the trusted user is: the trusted user sends a normal service request, and the corresponding matrix payment values of the cloud service provider accepting the service request, not responding to the service request, and rejecting the service request are: ((1- α )( U n - C n ), (1- α )( S n - Q n )), (- αq i C n , - αq i ( S n + Q n )), (- α (1- q i )( C n + P a ), - α (1- q i )( S n + Q n ));
[0043] ...
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