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Resource multiplexing method in resource manager, corresponding system and equipment

A resource manager and resource multiplexing technology, applied in the field of computer resource management, can solve the problems of increased communication overhead, game process exit, tension, etc., and achieve the effect of reducing communication overhead and improving the multiplexing rate.

Active Publication Date: 2018-02-13
ZHUHAI KINGSOFT ONLINE GAME TECH CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

However, in the case of limited memory resources, this solution will increase the communication overhead on the one hand, and more seriously, the repeated storage of resources (indexes) in each queue will aggravate the problem of memory shortage, and even cause the game process to exit

Method used

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  • Resource multiplexing method in resource manager, corresponding system and equipment

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Embodiment Construction

[0031] refer to figure 1 As shown, the resource multiplexing method in the resource manager of the present invention includes presetting the resource state of the resource in the resource manager, and setting the resource manager to have the right to manage and use the resource state of the internal resources of the resource manager When the main logic unit notifies the rendering unit that a resource needs to be loaded, the rendering unit automatically manages the resource status of the resource in the resource manager.

[0032] Wherein, the preset resource states include "initial state", "waiting for loading", "loading", "unloading", "successful loading", "failed loading" and "can be deleted". The above resource states respectively correspond to the processing states of the resources.

[0033] When the rendering unit automatically manages the resource state of the resource in the resource manager, it specifically includes:

[0034] First check in the resource manager whethe...

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PUM

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Abstract

The invention discloses a resource multiplexing method, corresponding system and equipment in a resource manager. The method presets the resource state of the resource in the resource manager, and sets the resources for the resource manager to internal resources of the resource manager. The state has the right to manage and use the rendering unit. When the main logic unit notifies the rendering unit that a resource needs to be loaded, the rendering unit automatically manages the resource status of the resource in the resource manager. The system corresponds to a method, and the device employs the system. The present invention can improve resource reuse rate and reduce communication overhead.

Description

technical field [0001] The invention relates to the field of computer resource management, in particular to a resource multiplexing method, corresponding system and equipment in a resource manager. Background technique [0002] Various resources in video games can essentially be split into various states during their life cycle, such as waiting to load, loading, unloading, loading successfully, loading failed, used up, and so on. A common solution is to put resources into (multiple) different queues according to their current status, and then flow among each processing unit. However, in the case of limited memory resources, this solution will increase the communication overhead on the one hand, and more seriously, the repeated storage of resources (indexes) in each queue will aggravate the problem of memory shortage, and even cause the game process to exit. Contents of the invention [0003] In order to solve the above problems, the object of the present invention is to p...

Claims

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Application Information

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Patent Type & Authority Patents(China)
IPC IPC(8): G06F9/50
Inventor 彭达邹涛陈飞舟沈震坤
Owner ZHUHAI KINGSOFT ONLINE GAME TECH CO LTD
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