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Method, device and system for web game interaction

A web game and requester technology, applied in the field of web games, can solve the problems of high server pressure and the inability of web games to achieve direct connection, and achieve the effect of saving costs

Active Publication Date: 2015-08-12
TENCENT TECH (SHENZHEN) CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0005] In order to solve the problem that the existing webpage games cannot realize direct connection and the server pressure is high, the present invention provides a method, device and system for webpage game interaction

Method used

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  • Method, device and system for web game interaction
  • Method, device and system for web game interaction
  • Method, device and system for web game interaction

Examples

Experimental program
Comparison scheme
Effect test

Embodiment 1

[0047] see figure 1 , this embodiment provides a webpage game interaction method, which is applied to a first terminal, where the first terminal uses the webpage game application through the first browser, and conducts webpage interaction with the second terminal that uses the webpage game application through the second browser. Game interaction, the method includes:

[0048] 101: The first browser sends a request for establishing a peer-to-peer P2P channel to the second browser when the first terminal logs in to the web game application;

[0049] 102: After receiving a response from the second browser accepting the request, the first browser establishes a P2P channel between the first browser and the second browser;

[0050] 103: The first browser and the second browser transmit the data of the web game application through the P2P channel.

[0051] In this embodiment, the first terminal or the second terminal may be a computer, a notebook computer, a mobile phone, a tablet ...

Embodiment 2

[0060] see figure 2 , this embodiment provides a webpage game interaction method, which is applied to a second terminal. The second terminal uses the webpage game application through the second browser, and performs webpage interaction with the first terminal that uses the webpage game application through the first browser. Game interaction, the method includes:

[0061] 201: The second browser receives a request for establishing a peer-to-peer P2P channel sent by the first browser;

[0062] 202: The second browser obtains the settings of the web game application, and if the settings allow the establishment of a P2P channel between the second browser and the first browser, return a response accepting the request to the first browser;

[0063] 203: Establish a P2P channel between the second browser and the first browser;

[0064] 204: The second browser and the first browser transmit data of the web game application through the P2P channel.

[0065] In this embodiment, the ...

Embodiment 3

[0073] see image 3 This embodiment provides a method for interacting with a web game, which is applied to a first terminal and a second terminal. The first terminal uses the web game application through the first browser, and the second terminal uses the web game application through the second browser. The two terminals perform web game interaction, and the method includes:

[0074] 301: When the first terminal logs into the web game application, the first browser sends a request for establishing a peer-to-peer P2P channel to the second browser;

[0075] Specifically, this step may include:

[0076] The first browser provides an interface for establishing a P2P channel;

[0077] When the first browser receives the request from the web game application to call the interface, it sends a request to the second browser to establish the P2P channel.

[0078] 302: The second browser receives the request for establishing a peer-to-peer P2P channel sent by the first browser;

[00...

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Abstract

Methods, apparatus, and systems for webgame interactions are provided. A first terminal sends a request for establishing a P2P channel to a second browser, when the first browser logs in to a webgame application on the first terminal. The P2P channel is established between the first browser and the second browser, after the first browser receives an accepting response to the request for establishing the P2P channel from the second browser. The first browser uses the P2P channel to transmit webgame application data between the first browser and the second browser. An exemplary browser can include a requesting module, an establishing module, and a processing module. Another exemplary browser can include a receiving module, an obtaining module, a responding module, an establishing module, and a processing module.

Description

technical field [0001] The invention relates to the field of webpage games, in particular to a method, device and system for webpage game interaction. Background technique [0002] Web games, also known as Web games, or page games for short, are online multiplayer interactive games based on Web browsers. Users do not need to download the client, just use the browser to open the webpage, and then they can enter the game. The communication of the web game is performed between the Web and the server, and the interaction between players is also performed through the server. [0003] At present, the communication mode generally adopted by web games is B / S (Browse / Server, browser / server) mode. This mode takes the application as the core, and the application server must be deployed in the network. The user's request and the communication between users must go through the application server to complete. [0004] However, the disadvantage of this communication mode is that web gam...

Claims

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Application Information

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Patent Type & Authority Patents(China)
IPC IPC(8): H04L29/08H04L29/06
CPCH04L67/38H04L67/104H04L67/02A63F13/34H04L67/131
Inventor 王栋
Owner TENCENT TECH (SHENZHEN) CO LTD
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