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Finger Gesture Recognition Method Based on Depth-of-Field Image

A technology of depth of field image and gesture recognition, applied in the field of human-computer interaction, can solve the problems of background complexity requiring high calculation amount, large changes in skin color, poor external lighting conditions, etc. Effect

Active Publication Date: 2017-08-11
GUILIN UNIV OF ELECTRONIC TECH
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0006] The technical problem to be solved by the present invention is that the existing gesture and finger recognition methods in human-computer interaction have the disadvantages of poor or too complicated external lighting conditions, which make the appearance of skin color change greatly and are not credible, require high background complexity and a large amount of calculation In order to solve the problem of low performance, a finger gesture recognition method based on depth-of-field images is provided. According to the characteristics of depth-of-field images, the method uses corresponding algorithms to quickly locate the hands in the image and video streams, identify fingertips, and finally successfully recognize gestures. Thereby improving the flexibility and simplicity of human-computer interaction

Method used

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  • Finger Gesture Recognition Method Based on Depth-of-Field Image

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Embodiment Construction

[0050] A finger gesture recognition method based on depth-of-field images. The overall program block diagram is as follows figure 1 Shown. figure 2 It is a block diagram of hand image cropping based on height, and the hand cropping effect is as follows image 3 Shown in order to get image 3 The hand cropping effect shown includes the following steps:

[0051] (1) The process of turning on the depth-of-field camera to obtain depth-of-field video data. which is

[0052] (1.1) The depth-of-field camera directly captures the video stream of the background and the full-body depth image of the operator.

[0053] (1.2) The three-dimensional pixel information of each frame of depth image acquired in the captured video stream is spatially transformed into point cloud information in actual space, thereby obtaining the distance of each pixel from the depth-of-field camera, and obtaining the operator’s Skeleton point information. The above-mentioned bone points are provided by the Microsoft ...

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Abstract

The invention discloses a finger gesture recognition method based on a depth-of-field image, which includes the process of turning on a depth-of-field camera to obtain depth-of-field video data; the process of inferring the length of a character's hand and determining the palm position and hand length data; segmenting and cutting out the image of the spherical area of ​​the hand , and the process of preprocessing; and fingertip recognition, and the process of gesture recognition according to its geometric relationship. According to the characteristics of the depth-of-field image, the present invention quickly cuts out the hand area, only analyzes and processes the target area, reduces the computational complexity, and has good adaptability to dynamic scene changes; the fingertip recognition adopts the contour maximum concave point scanning algorithm, The robustness of fingertip recognition is improved. After the fingertips are accurately recognized, each finger is recognized according to the direction vector of the fingers and their geometric relationship, thereby providing recognition of various gestures. The method of the invention is simple, flexible and easy to realize.

Description

Technical field [0001] The invention belongs to the field of human-computer interaction, and specifically relates to a finger gesture recognition method based on a depth image. Background technique [0002] At present, gesture recognition methods at home and abroad are roughly divided into two categories, based on wearable devices and based on traditional vision. Gesture recognition based on wearable devices obtains finger movement characteristic data from sensors such as data gloves and position trackers, and then transfers it to a computer while using neural networks to analyze joint data to obtain gestures to achieve human-computer interaction. The main advantage is that it can measure the posture and gesture of the finger, but it is relatively expensive, which is not conducive to mass promotion and application. The method based on traditional visual recognition uses a common camera to collect gesture video or image information, and then performs recognition processing. Alth...

Claims

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Application Information

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Patent Type & Authority Patents(China)
IPC IPC(8): G06K9/00G06K9/46
Inventor 史卓玉珂周长劭李映辉程源泉
Owner GUILIN UNIV OF ELECTRONIC TECH
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