System and Computer-Implemented Method for Modeling the Three-Dimensional Shape of An Object by Shading of a Two-Dimensional Image of the Object

a two-dimensional image and object technology, applied in the field of computer graphics and computer-aided geometric design, can solve problems such as noisy images, and achieve the effect of facilitating the projection of images and facilitating enlargement or reduction of objects and/or images

Inactive Publication Date: 2009-06-18
HERKEN ROLF +1
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Benefits of technology

[0019]A computer graphics system constructed in accordance with the invention avoids the necessity of solving partial differential equations, which is required in prior art systems which operate in accordance with the shape-from-shading methodology.
[0020]Embodiments of the invention also allow the operator to perform conventional computer graphics operations in connection with the object, including rotation and spatial translation of the object to facilitate projection of an image of the object onto an image plane from any of a number of rotational orientations and spatial positions, and scaling or zooming to facilitate enlargement or reduction of the object and / or the image. In such embodiments, the operator can update the shading of the image from any particular three-dimensional rotational and / or translational orientation and position, and from the scaling or zoom setting, as selected by the operator. In addition, embodiments of the invention allow the operator to trim any surface fragment at any moment in time or the updated final object, which may consist of a plurality of such surface fragments, in a conventional manner by projecting two-dimensional trim curves onto the surface of the object. The operator can use the input device, operating in an appropriate drawing mode, to draw these trim curves on the image plane.

Problems solved by technology

Since images can be noisy and the assumptions noted above are sometimes not perfectly satisfied, there may be no solution using this methodology, and in any case there will be no unique solution.

Method used

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  • System and Computer-Implemented Method for Modeling the Three-Dimensional Shape of An Object by Shading of a Two-Dimensional Image of the Object
  • System and Computer-Implemented Method for Modeling the Three-Dimensional Shape of An Object by Shading of a Two-Dimensional Image of the Object
  • System and Computer-Implemented Method for Modeling the Three-Dimensional Shape of An Object by Shading of a Two-Dimensional Image of the Object

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Embodiment Construction

[0025]FIG. 1 depicts a computer graphics system 10 for generating a three-dimensional model of an object by shading as applied by an operator or the like to a two-dimensional image of the object in the given state of its creation at any point in time, constructed in accordance with the invention. With reference to FIG. 1, the computer graphics system includes a processor module 11, one or more operator input devices 12 and one or more display devices 13. The display device(s) 13 will typically comprise a frame buffer, video display terminal or the like, which will display information in textual and / or graphical form on a display screen to the operator. The operator input devices 12 for a computer graphics system10 will typically include a pen 14 which is typically used in conjunction with a digitizing tablet 15, and a trackball or mouse device 16. Generally, the pen 14 and digitizing tablet will be used by the operator in several modes. In one mode, particularly useful in connection...

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Abstract

A computer graphics system generates a three-dimensional model of an object in an interactive manner under control of an operator. An initial model for the object to be modeled is displayed to the operator as illuminated from a particular illumination direction and projected onto an image plane. The operator can update shading of a pixel on the image plane, and, based on the updated shading, the computer graphics system generates an updated normal vector for the updated pixel, which identities the normal of the surface of the object projected onto the updated pixel. Using the updated normal vector field and a height field, which represents the height of the respective portion of the object as projected onto the respective pixels of the image plane, the computer graphics system generates an updated height value for the updated pixel, thereby to update the height field.

Description

CROSS REFERENCE TO RELATED APPLICATIONS[0001]This application for patent is a Continuation of U.S. patent application Ser. No. 11 / 536,345 filed Sep. 28, 2006 (Atty. Dkt. MENT-003D1-CON), which is a Continuation of U.S. patent application Ser. No. 10 / 795,704 filed Mar. 5, 2004 (MENT-003D1), which is a Divisional of U.S. patent application Ser. No. 09 / 027,175 filed Feb. 20, 1998 (MENT-003) (issued as U.S. Pat. No. 6,724,383 on Apr. 20, 2004), which claims the priority benefit of U.S. Provisional Patent App. 60 / 038,888 filed Feb. 21, 1997, each of which is incorporated herein by reference. Also incorporated herein by reference is “The Shape-By-Shading Modeler,” a paper by Rolf Herken and Tom-Michael Thamm, attached hereto as an Appendix.FIELD OF THE INVENTION[0002]The invention relates generally to the field of computer graphics, computer-aided geometric design and the like, and more particularly to generating a three-dimensional model of an object.BACKGROUND OF THE INVENTION[0003]In c...

Claims

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Application Information

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Patent Type & Authority Applications(United States)
IPC IPC(8): G06T17/00G06T7/00G06T15/50
CPCG06T7/0053G06T2207/20092G06T15/80G06T7/507
Inventor HERKEN, ROLFTHAMM, TOM-MICHAEL
Owner HERKEN ROLF
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