Three-dimensional animation production method and material importing method

A technology of 3D animation and production method, which is applied in the fields of animation production, image data processing, instruments, etc., which can solve the problems of unsatisfactory visual effects of 3D models, insufficient realistic and vivid production effects, and need to improve production accuracy, so as to achieve 3D visual effects Better, improved 3D visual effects, realistic and dynamic effects

Inactive Publication Date: 2021-07-20
ZHEJIANG SHUREN UNIV
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AI Technical Summary

Problems solved by technology

[0005] The purpose of the present invention is to provide a three-dimensional animation production method and a material import method to solve the problems that the production accuracy of the animation model proposed in the above-mentioned background technology needs to be improved, the production effect is not realistic enough, and the visual effect of the three-dimensional model is not ideal.

Method used

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  • Three-dimensional animation production method and material importing method
  • Three-dimensional animation production method and material importing method
  • Three-dimensional animation production method and material importing method

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Embodiment Construction

[0037] The following will be combined with Figure 1-3 The present invention is described in detail, and the technical solutions in the embodiments of the present invention are clearly and completely described. Apparently, the described embodiments are only some of the embodiments of the present invention, not all of them. Based on the embodiments of the present invention, all other embodiments obtained by persons of ordinary skill in the art without making creative efforts belong to the protection scope of the present invention.

[0038] A three-dimensional animation production method, comprising the following steps:

[0039] S1. Design modeling: set the character to be made, design and draw the plane shape of the character, and draw the sub-shot;

[0040] S2. Character modeling: Create a polygonal character rough model body through the polygonal modeling module, perform wiring adjustments on the polygonal character rough model body, and build a rough body model;

[0041] S...

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Abstract

The invention relates to the technical field of three-dimensional animation production, in particular to a three-dimensional animation production method and a material import method. The method comprises the following steps: S1, designing a model, i.e., setting a role needing to be produced, designing and drawing a plane model of the role, and drawing a sub-lens; S2, carrying out role modeling, i.e., creating a polygonal role rough model body through a polygonal modeling module, and performing wiring and point adjustment on the polygonal role rough model body to construct a body rough model; S3, extracting a skeleton frame, i.e., creating a role skeleton frame for the body model, establishing skeleton joints into the body model, and binding role skeletons with the body model; and S4, carrying out skeleton key point setting, i.e., binding the key points during movement through the movement of the body model and the role skeleton. The model making is more accurate through the setting of the role simulation parameters and the skeleton key points, and the data reserved after the model making can provide parameters and data sources for the next animation making.

Description

technical field [0001] The invention relates to the technical field of three-dimensional animation production, in particular to a three-dimensional animation production method and a material import method. Background technique [0002] With the continuous development of computer 3D imaging technology, 3D graphics technology is more and more valued by people. 3D animation is more intuitive than plane graphics, and it can give viewers an immersive feeling, so that viewers can appreciate in advance Three-dimensional animation is not limited by time, space, place and objects, and can use various forms of expression to express complex and abstract program content in vivid and vivid forms, with realistic effects. [0003] Chinese Patent No. CN201610150080.8 provides a method for producing a three-dimensional animation, making a solid model of the character body; using a camera to shoot the solid model of the character body from multiple different angles, and obtaining multi-viewpo...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G06T13/40
CPCG06T13/40
Inventor 沈丹妮
Owner ZHEJIANG SHUREN UNIV
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