Game picture rendering method and device, and electronic equipment
A game and screen technology, applied in the computer field, can solve the problem of too many map background elements, unable to complete the loading in time, etc.
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[0045] This part will describe the specific embodiment of the application in detail. The preferred embodiment of the application is shown in the accompanying drawings. Each technical feature and overall technical solution of the application, but it should not be understood as a limitation on the protection scope of the application.
[0046]In order to improve the playability of electronic games, current electronic games usually have multiple game modes for players to use. Wherein, the game modes include role-playing game mode (Role-playing game, RPG), action role-playing game mode (Action Role Playing Game, A-RPG), strategic role-playing game mode (Strategy Role-Playing Game, S-RPG), Multiplayer Online Battle Arena (MOBA), Shooter game (STG), First-person Shooting (FPS), Action Game (ACT) , Third-person shooting game (Third PersonalShooting Game, TPS) and strategy game mode (Simulation Game, SLG), etc. In the above-mentioned types of games, when the game screen is loaded, th...
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