Texture and normal library construction method and texture and normal graph generation method and device
A construction method and texture map technology, applied in the field of computer vision, can solve problems such as difficulty in fitting ultra-high-definition face images, texture expression defects, etc.
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[0096] The embodiment of the present application provides a method for constructing a texture and normal library, a method and a device for generating a texture and normal map, which can construct a new human face texture and normal library, and use the human face texture and normal library to be able to Restore the low-resolution face texture map to an ultra-high-definition face texture map, enhance the expression of the face texture map, and can be used to achieve the task of ultra-high-definition face images.
[0097]The terms "first", "second", "third", "fourth", etc. (if any) in the specification and claims of the present application and the above drawings are used to distinguish similar objects, and not necessarily Used to describe a specific sequence or sequence. It is to be understood that the data so used are interchangeable under appropriate circumstances such that the embodiments of the application described herein, for example, can be practiced in sequences other t...
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