A method and device for realizing non-branching seamless game world
A game world, seamless technology, applied in the computer field, can solve problems such as poor game experience, reduce lock behavior, ensure synchronization efficiency and security, and high real-time interaction efficiency.
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[0024] Before discussing the exemplary embodiments in more detail, it should be mentioned that some exemplary embodiments are described as processes or methods depicted as flowcharts. Although the flowcharts describe operations as sequential processing, many of the operations may be performed in parallel, concurrently, or simultaneously. In addition, the order of operations can be rearranged. The process may be terminated when its operations are complete, but may also have additional steps not included in the figure. The processing may correspond to a method, function, procedure, subroutine, subroutine, or the like.
[0025] The term "device" in this context refers to an intelligent electronic device that can perform predetermined processing procedures such as numerical calculations and / or logical calculations by running predetermined programs or instructions, which may include a processor and a memory, and the processor executes a predetermined process in the memory Pre-sto...
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