Texture fusion method for RGB-D camera real-time three-dimensional reconstruction
A technology of RGB-D and fusion methods, applied in 3D modeling, image data processing, instruments, etc., can solve problems such as difficult integration, high computing cost, and difficulty in real-time application of ordinary PCs or mobile terminals, etc., to maintain texture structure Effect
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[0078] In order to make the object, technical solution and advantages of the present invention clearer, the present invention will be further described in detail below in conjunction with the accompanying drawings and embodiments. It should be understood that the specific embodiments described here are only used to explain the present invention, not to limit the present invention.
[0079] Taking the application of the present invention to the voxel-based RGB-D reconstruction framework as an example, the application mode of the present invention is described, such as figure 2 shown. The voxel-based RGB-D reconstruction framework mainly includes five parts: input RGB-D data, data preprocessing, camera pose evaluation, fusion and update of voxel information, and surface mesh extraction. The present invention is mainly applied in the fusion and update of voxel information, the input of which includes the original RGB-D image, the estimated camera pose and the initial / fused glob...
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