A method and device for realizing multi-person virtual interaction
A virtual user and virtual room technology, applied in the field of virtual reality, can solve the problems of 3D virtual image limb dislocation, status cannot be notified in real time, and viewing progress is inconsistent, so as to ensure real-time synchronization, reduce dependence on the message system, and improve inconsistent progress. Effect
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[0072] The application will be described in further detail below in conjunction with the accompanying drawings.
[0073] The processing device referred to in this application includes but is not limited to any computing device, and the processing device may be an independent device, or a device that can be integrated with a virtual reality device or a server.
[0074] The server referred to in this application includes but is not limited to any kind of service equipment, such as a single network server, a set of multiple network servers, or a cloud formed by multiple servers.
[0075] The virtual reality equipment referred to in this application includes but is not limited to any VR equipment that can implement virtual reality technology such as VR all-in-one machines and VR glasses; in one embodiment, the virtual reality equipment can also be existing VR equipment and other equipment Devices formed by being integrated through a network, the other devices include user equipmen...
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