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An emotion stimulation virtual reality scene automatic generation system and method

A technology of virtual reality and automatic generation, which is applied in the research field of information technology and cognitive psychology, can solve the problems of slow development, large capital cost, time cost and complexity of emotionally stimulating virtual reality scenes, and achieve simple and convenient operation, The effect of saving human resources and time costs

Pending Publication Date: 2019-06-14
SOUTH CHINA UNIV OF TECH
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0004] At present, there have been studies on using virtual reality scenes to stimulate human emotions, but the development is slow. One of the main reasons is that the traditional method of artificially building virtual reality emotional stimulation scenes is too complicated, and there are few talents with professional skills in virtual reality scene production. The production time is long, so the production of emotionally stimulating virtual reality scenes in the traditional way requires a lot of capital and time costs

Method used

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  • An emotion stimulation virtual reality scene automatic generation system and method
  • An emotion stimulation virtual reality scene automatic generation system and method
  • An emotion stimulation virtual reality scene automatic generation system and method

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Embodiment 1

[0038] An automatic generation system for emotionally stimulating virtual reality scenes, such asfigure 1 As shown, it includes label system module, material library module, human-computer interaction module, and virtual reality scene automatic generation module;

[0039] The label system module is used to label the three-dimensional model; the material library module is used to provide materials for the three-dimensional model and background music; the human-computer interaction model is used for user input emotions and settings; the virtual reality scene automatically The generation module is used to create a virtual reality scene in line with the emotion according to the emotions and settings input by the human-computer interaction module, combined with the materials provided by the material library module and the labels provided by the label system module.

[0040] Further, the tag system module includes tree structure tags, emotion tags, and attribute tags;

[0041] The t...

Embodiment 2

[0050] A method for automatically generating emotionally stimulating virtual reality scenes, such as image 3 shown, including the following steps:

[0051] The first step is to refer to the classification system of the ImageNet image library to establish a complete label system including tree structure labels, emotional labels, and attribute labels, that is, to build a label system module;

[0052] The second step, according to the tree structure tags of the tag system, collect and filter or build 3D models and collect background music by yourself, and classify them in a folder tree; refer to IAPS and CAPS to add emotional tags to 3D models, and refer to CADS for background music Add emotional tags; and add necessary attribute tags according to the objective attributes of objects and background music, and make correspondence with the tag system to build a complete 3D model material library and background music material library, that is, build a material library module;

[00...

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Abstract

The invention discloses an emotion stimulation virtual reality scene automatic generation system. The system comprises a label system module, a material library module, a human-computer interaction module and a virtual reality scene automatic generation module. The label system module is used for labeling the three-dimensional model; the material library module is used for providing materials forthe three-dimensional model and background music, the man-machine interaction model is used for inputting emotion and setting by a user; the virtual reality scene automatic generation module is used for creating a virtual reality scene conforming to emotion according to the emotion and setting input by the human-computer interaction module and the material provided by the material library module and the label provided by the label system module. The invention provides a new way for building the virtual reality emotion stimulation scene, a large number of virtual reality scenes with different emotion stimulation effects can be generated in a short time, the operation is simple and convenient, and the manpower resource and time cost are saved; and a tagged material library is constructed, sothat the selection of a user is facilitated in the construction process.

Description

technical field [0001] The invention relates to the research field intersecting information technology and cognitive psychology, in particular to a system and method for automatically generating emotionally stimulating virtual reality scenes. Background technique [0002] Emotion is a psychological and physiological state produced by a person's multiple feelings, thoughts and behaviors. As a higher function of the human brain, it ensures the survival and adaptation of the organism. Because emotions affect people's behavior, learning, memory and decision-making to varying degrees, emotional triggering and emotional assessment game design, experimental research, and psychotherapy combined with information technology have gradually become important development directions in the future. [0003] Virtual reality technology is a combination of simulation technology and computer graphics human-machine interface technology multimedia technology sensor technology network technology ...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G06T19/00G06F16/332
CPCG06T19/00G06F16/332G06T11/00
Inventor 徐向民李振豪舒琳晋建秀胡国华路程栋
Owner SOUTH CHINA UNIV OF TECH
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